Hi, will inf be able to shoot through "any" tiny slits etc in the tanks?
Soz if this has been asked a million times which im sure it has.
Soz if this has been asked a million times which im sure it has.
Hi, will inf be able to shoot through "any" tiny slits etc in the tanks?
Soz if this has been asked a million times which im sure it has.
I especially relevant given that tank crewmen cannot bail anymore.
I believe this was changed. You can't bail out on tank only maps, combined arms is free game.
This is all hearsay from Beta reports though, so grain of salt.
Also I'd think you can put a 14.5mm bullet through those bullet proof glass right?
That's awesome if true.
I'm pretty sure you could get the 14.5mm to at least leave Panzerglas unusable, though I'm not sure of the thickness of the Panzerglas off the top of my head. It was mostly for protection against shrapnel and small arms fire to my recollection, not against AT-rifle fire, so I imagine a PTRD/PTRS could penetrate the glass and hit someone inside. The only matter is hitting the glass, because a lot of view slots tend to have metal visors over them, making that shot more difficult at ranges that don't involve being exposed to the tank in question.
That's awesome if true.
I'm pretty sure you could get the 14.5mm to at least leave Panzerglas unusable, though I'm not sure of the thickness of the Panzerglas off the top of my head. It was mostly for protection against shrapnel and small arms fire to my recollection, not against AT-rifle fire, so I imagine a PTRD/PTRS could penetrate the glass and hit someone inside. The only matter is hitting the glass, because a lot of view slots tend to have metal visors over them, making that shot more difficult at ranges that don't involve being exposed to the tank in question.
I guess they are considered weakpoints. So i bet they are favorit spots for anti tank soldiersThat's awesome if true.
I'm pretty sure you could get the 14.5mm to at least leave Panzerglas unusable, though I'm not sure of the thickness of the Panzerglas off the top of my head. It was mostly for protection against shrapnel and small arms fire to my recollection, not against AT-rifle fire, so I imagine a PTRD/PTRS could penetrate the glass and hit someone inside. The only matter is hitting the glass, because a lot of view slots tend to have metal visors over them, making that shot more difficult at ranges that don't involve being exposed to the tank in question.
The slots you see on the tank in-game are exclusively viewports, to my knowledge. They utilize Panzerglas, which is meant to be resistant to damage, and historically, tanks carried replacement glass for the view slots. They're just meant to give tankers a better, albeit still limited view, of their surroundings.
I would love to see some usable firing ports for tanks in the future, though. Tanks often stocked small arms to use with the portholes, and it would give the tank an additional form of anti-infantry defense that could be especially relevant given that tank crewmen cannot bail anymore. I also think that Nahverteidigungswaffen should be installed on tank turrets as well, but that's probably pushing it.![]()
Can some dev or beta tester confirm this?Ossius said:I believe this was changed. You can't bail out on tank only maps, combined arms is free game.
No, you could not as mentioned many times before these areas could be closed off by armored shutters. I even dug up the old Stug.gif. Look below.Ossius said:Also I'd think you can put a 14.5mm bullet through those bullet proof glass right?
Here is thickness:Stahlgeist said:though I'm not sure of the thickness of the Panzerglas off the top of my head.
Shut the vision slits (applicable to cupola as well):Ossius said:Would make AT rifles more interesting, less shooting tanks, more shooting vision slits to kill the gooey filling.
AFAIK (which isn't much TBH), the small "slits" that you speak of weren't just simple little slits but rather short para-scopes that were .5 - 2 inches higher on the outside than in to prevent small arms fire from killing the crew.
Now I could be wrong about this, but if I'm not, I imagine that this will be the case in game making it impossible to kill the tank crew with small arms unless the commander or driver has their hatch open (I think it was briefly mentioned in a GamesCom or E3 vid that you could kill the commander and driver when they were exposed like this).
Please feel free to correct me if I'm wrong, just don't be a jerk (there's no need and I already admitted that I may be wrong).
About 0% as the pivot points are all internal and the shutter itself is excessively thick enough to stop PTRS rounds.I'm wondering what the vulnerability of those shutters would be to repeated hits from a PTRS.
Panzer turret rear pistol port:Vision slits are separate to pistol ports