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I'm going to repeat some of my and others' suggestions, without mentioning the M99 that has its own threads.
Change the HC's and the MK23's weight to 3 blocks (leaving all dualies weight as it is). Being able to carry only one of them with the Crossbow was the trade-off of choosing it over the other sharpshooter long guns. Now you can carry both along with the Crossbow, which is ridiculous. Changing their weight this way would make the Magnum a valid choice for some loadouts, while all the on- and off-perk loadouts that include one or both handguns and that could be carried with the 4 block HC would still be possible to use.
The Musket. Increase the headshot mulitplier and decrease the base damage (see this post). Why does the weapon have such base damage in the first place? It doesn't make sense, especially considering that some balance patch removed all bodyshot bonuses from the Sharpshooter.
Remove the firing speed bonus from the Crossbow. Or at least make it so the whole fire-and-reload animation has to play before the weapon can be fired again.
Change the Sharpshooter's spawn weapons: level 5 spawns with the HC, level 6 spawns with the LAR. Because now the Crossbow costs as much as other spawn weapons, replacing it with another weapon isn't a big deal. Less sharpshooters that spam it at everything would be a good thing.
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