Sharpshooter overpopulation

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nath2009uk

FNG / Fresh Meat
May 25, 2009
1,368
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England, UK
Hold your horses people, back up a bit; A fair bit of this is just hype because of the fixed hitboxes. Try grabbing a Lever Action, on suicidal 6 man you can keep a scrake stunlocked. and on hard solo it decaps a fp with 2 or 3 headshots.

Alot of the newly discovered power in some classes is (IMO) probably in part due to the fact that you can get headshots.

Truth. I only ever play Commando. It's extremely fun to play and isn't Overpowered nor underpowered.

The main problem would be the weapons for the sharpshooters. You can decap anything with the xbow when your not even playing as the sharpy.
A level 6 commando with the xbow must be extremely deadly.
I'm not sure about the m14 nor the LAR since I never use them unless I'm sharpy.
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
2,774
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I tried to decapitate Fleshpounds in suicidal (6 players) with a crossbow as a medic and they didn't go down in one shot, I had to learn it the hard way after all the misinformation about the crossbow I'm reading here... leave the crossbow alone... the real problem is the M14
 
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nath2009uk

FNG / Fresh Meat
May 25, 2009
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England, UK
Then you weren't aiming at the right place.
Either way, it will only take 3-4 xbow bolts in the chest on hard as a medic to kill it (2man) which is enough to down it before it even touches you.
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
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Then you weren't aiming at the right place.
Either way, it will only take 3-4 xbow bolts in the chest on hard as a medic to kill it (2man) which is enough to down it before it even touches you.

I'm SS level 6, I live to decap those things, believe me, I was aiming at the right place
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,460
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Well, let's not take the word of TWI for it or anything.

Thanks for the link (already read it though).....too bad it actually went directly against your arguement and supported mine. All that Yoshiro said was
Tripwire is well aware that some of the t3 weapons are what one might called "over powered"
Notice how he said "weapons" and he didn't say "perks". As I have already posted, the m14 to an extent can be called "broken" because it has too high of an ammo capacity and the cost is nothing for level6 SS to worry about. The sharpshooter perk is not broken nor is it overpowered simply because of one weapon. The game balance can be slightly off in public matches because sharpshooter is the easiest perk to level with headshots, thereby allowing for more to have high level SS perks and for them to buy m14s sooner. The reason why the perk and the game itself is not totally broken because a team of 5 or 6 sharpshooters even at high levels will not consistantly beat maps on the hardest level only by using the m14.

That's why i will keep asking for video proof to prove me wrong. I don't care how important or unimportant you personally think i am nanostrike, but the fact that nobody has yet to provide conclusive proof of this happening, that just shows that people are in these forums to whine and complain without having a valid reason for why. I don't care if people whine about something as long as they have the evidence to back it up. It's not even about proving me wrong, but proving that you are right and showing that to TW. Look how long it took to convince them that there was a bug with knives decapping FPs, or that the Scrake and gorefast hitboxes where off centered.....oh, and what convinced them? video confirmation. So if you all want to prove that the SS perk and the game is broken, then record a team of SS beating the patty on suicidal (let alone even getting to him) by all using m14s.

If the m14 would have been included since day1 when everyone started at level0s there is no way there would be so many b!tching about it. Fact is, some people are put off that THEIR favorite class didn't get a boost and in the case of the berseker, their favorite class got "nerfed"....of course the "nerf" was needed for the katana autofire but the chainsaw nerf was not needed. The hypocrsy of people is what bugs me. Some people are so self-centered and only whine because it's THIER perk they are concerned about....that THEIR favorite perk didn't get improved or that some other perk got upgraded so much that it's now sooo much better than THEIR favorite perk. Grow up people. It's not a bad thing to point out flaws in the game as long as it's for the good of the game......personal agendas on the other hand, that's not what the game or the community needs.

and nano, it's funnier because i'm not the one throwing the fit....i do get a good laguh at those who are actually throwing the fits, getting their threads locked and getting infractions, on top of having none of their demands to TW met. i will venture to say many others will say the same thing.
 
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Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
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Sharpshooter is ok

M14 is not ok, because its a run and gun weapon with crosshairs (not because a 6 man SS team can beat suicidal with them, because you can say the same about supports, and thats based on what is said here, cause I haven't seen it either)

Berserker is underpowered, not enough damage resist to justify its use as a shield in suicidal

Firebug are underpowered and annoying because kills everybody else's FPS, have low ammo and do low damage, also flames don't spread enough or it simply they don't have an advanced weapon like other clases

Demolitions is ok but annoying... because of the smoke, but thats player problem, cause good naders know where to shoot to maximize the damage while minimizing the smoke screen effect AKA, prioritizing distant groups of enemies.

Commando is ok, but a pain in the *** to level

Medic is ok (except when he sticks it where the sun don't bloody shine =P)
 

Shambler

FNG / Fresh Meat
Nov 4, 2009
465
11
0
Personally, I think all the tier 3 weapons made the game to easy.

People just notice the M14 because sharpshooter is the the easiest to level.

The tier 3 weapons have made all of the classes strong enough to tackle anything the game throws at them, meaning that perks are only there to appeal to different play styles instead of tackleing a certain monster group. when the commando had nothing but a bull-pup you would **** your pants at the sight of a scrake. Scar makes them a joke. Take them down to just over half health, reload and blow them away. They will never touch you. M14 owns everything and anyone who says otherwise clearly is a poor shot. never played support so I know nothing about it, but I see others mowing down fleshpounds reliably with it. Don't even get me started on the grenade revolver thing, it makes firebug and zerker completely pointless. The only thing i liked from the last update was the medic gun.

What I'm getting at is, yeah, the M14 is overpowered but so are all the rest of the tier 3 guns. Sharpies are just more common than the other classes.

also, I think most players are just upset that sharpshooters get the highest scores.
 
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nath2009uk

FNG / Fresh Meat
May 25, 2009
1,368
174
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England, UK
Can't be tiago, I tested it in solo, Suicidal with pounds only.

I went a perk other than Sharpy, and I couldn't headshot any of them. It took IIRC to headshots, still pretty easy IMO.
I even did Slomo 0.1 , spawned a FP one side with the playersonly cheat on, went far away and disabled it, and I still couldn't headshot it, aiming at it's mouth, neck, forehead...
 

Oldih

Glorious IS-2 Comrade
Nov 22, 2005
3,414
412
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Finland
I wouldn't mind if they would remove M14 recoil bonus from SS perk, even though I doubt that.

If that would be done, you can still spam but you need to actually aim aswell at the same time to do that rather than play tapping games.
 

Ruckus

FNG / Fresh Meat
Nov 24, 2009
39
0
0
M14 should be gone. It's not a Sharpshooter weapon in the game nor was it in it's inception in the US Army. It's a mid-range front line weapon, run and gun. Even if it only fires one bullet at a time.

TWI just needs to choose an actual marksman weapon. Marksman weapon should be one you can't shoot multiple shots quickly unless you are on the ground with a tri-pod. But if kneeling or standing, should have plenty of recoil and a scope.