I just had my 5th game in a row today involving 4 or more Sharpshooters with M-14s. And they were winning easily. On Hard and Suicidal. On any map. It's getting a little ridiculous. The ugly ironsights do their job at long range and up-close, the 'hip-firing' laser sight leaves them just as able to shoot as if they were using ironsights. Due to perk bonuses, the recoil is non-existant, the damage (Especially quick, consecutive headshots, considering the firing rate, and recoil absence) is huge, and the reloads are fast.
Other classes barely get a shot in if there are more than a couple halfway decent Sharpies in a game. They'll have things dead before a Support/Berserker gets anywhere near attack range, thin the crowds out to the point where the Demo/Firebugs are useless, and outsweep Commandos. And since they're at a range where they're not getting hit, Medics don't have anything to do either.
Fleshpounds/Scrakes go down in seconds to combined rifle headshots, the 20-round clip that almost always kills in one shot lasts forever, and the massive ammo stockpile ensures that they NEVER run out of ammo. As much as I want to deny it or preach the considerable virtues of the Crossbow, Sharpshooters with the M-14 are basically unstoppable death machines, especially in groups.
Something's gotta be done to fix the class without crippling it (See Berserker of an example of how NOT to do this!). Reducing the M-14's massive ammo stockpile is a good start, but what else? It needs to be fixed because almost everyone is becoming aware of the imbalance and exploiting it. And this is coming from a Sharpshooter FAN who used to be opposed to nerfing them in any way, shape or form...
Other classes barely get a shot in if there are more than a couple halfway decent Sharpies in a game. They'll have things dead before a Support/Berserker gets anywhere near attack range, thin the crowds out to the point where the Demo/Firebugs are useless, and outsweep Commandos. And since they're at a range where they're not getting hit, Medics don't have anything to do either.
Fleshpounds/Scrakes go down in seconds to combined rifle headshots, the 20-round clip that almost always kills in one shot lasts forever, and the massive ammo stockpile ensures that they NEVER run out of ammo. As much as I want to deny it or preach the considerable virtues of the Crossbow, Sharpshooters with the M-14 are basically unstoppable death machines, especially in groups.
Something's gotta be done to fix the class without crippling it (See Berserker of an example of how NOT to do this!). Reducing the M-14's massive ammo stockpile is a good start, but what else? It needs to be fixed because almost everyone is becoming aware of the imbalance and exploiting it. And this is coming from a Sharpshooter FAN who used to be opposed to nerfing them in any way, shape or form...