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Level Design Setting up three objectives

xxstalker24xx

Grizzled Veteran
Apr 30, 2006
93
0
I am having trouble setting up three objectives on my map. I have one Allied objective, Axis objective and one neutral. What i am trying to do is make either side get the neutral obj first so then they can cap their enemys, but can't cap the enemys till the neutral obj has been taken.

Could sombody be nice and tell me how to set up the MasterObjectiveManager for that set becuase i think i may be going wrong there and also the Objectives ?



Thanks
xxstalker24xx
 
hope this is right:

lets call allied objective: obj.no 0
neutral objective: obj.no 1
axis objective: obj.no 2

in masterobjective manager:
click "add"
settings: activationstyle:"AS_activate"
alliesobjettomodifie: "2"
alliesrequiredobject: "1"

click "add"
settings: activationstyle: "AS_activate"
axisobjecttomodifie: "0"
axisrequiredobject: "1"

click "add"
settings: activationstyle: "AS_deactivate"
alliesobjettomodifie: "0"
alliesrequiredobject: "1"

click "add"
settings: activationstyle: "AS_deactivate"
axisobjecttomodifie: "2"
axisrequiredobject: "1"

this should tell your map, that who captures the neutral objective activates the enemy held objective, and de-activates its own objective

you need to give your obectives the same numbers as i did: in objectnumber property

hope this helps\works
 
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