I think Tripwire needs to do some work on this whole SteamWorkshop issue. We run many KF2 servers with Stock maps and maps from the Steam Workshop. What I notice is that there have been maps that I have subscribed to, then add to our KF2 servers and everything is fine for awhile. Some of those maps, for whatever reason, have been removed from the Steam Workshop. We don't know this and the only hint we get that something is wrong is if I or my buds select one of the maps that has been removed, we can play it since we already have it, BUT.... we notice that those that were playing with us drop out. They can't download the map since it has been removed from Steam Workshop. Once I have an indication that something is not right, I go and check the Steam Workshop and find the map is no longer there. So, I have to go in and edit all my server files to remove those offending maps.
There has to be an easier way to keep up with this. It a great idea that still needs several kinks worked out. Authors need to keep on top of any changes that may affect their maps with the new releases. It is getting very frustrating that many authors drop the maps/mods in to the Steam Workshop and then forget about them.
Please, for the sake of all of us, have a look in to how this can be solved please.
There has to be an easier way to keep up with this. It a great idea that still needs several kinks worked out. Authors need to keep on top of any changes that may affect their maps with the new releases. It is getting very frustrating that many authors drop the maps/mods in to the Steam Workshop and then forget about them.
Please, for the sake of all of us, have a look in to how this can be solved please.
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