Hello all forum members. I want to ask for some additional help about my dedicated server with custom weapons and some new zombies. It's based on Linux VPS hosting.
My problem is that all players starts having high ping around 100-182 on higher waves like 6-7/10 and server spams log's about TelList out of bounds, Accessed None 'A' and etc. I know it's map problems, but when I play with around 20 people in server it lags, but if I check htop CPU usage in putty it's jumping from 60 to 80 percent. I wanna ask, if there's any solution to optimize server? I mean "playing" with KillingFloor.ini players tickrates and etc.
P.S. MaxZombiesAtOnce=32 and I'm using UZeds, which is set to max 1800 zeds per wave.
My Linux VPS specs:
1269MB RAM
3GHZ of CPU
15GB SSD
80Mbps Network
My problem is that all players starts having high ping around 100-182 on higher waves like 6-7/10 and server spams log's about TelList out of bounds, Accessed None 'A' and etc. I know it's map problems, but when I play with around 20 people in server it lags, but if I check htop CPU usage in putty it's jumping from 60 to 80 percent. I wanna ask, if there's any solution to optimize server? I mean "playing" with KillingFloor.ini players tickrates and etc.
P.S. MaxZombiesAtOnce=32 and I'm using UZeds, which is set to max 1800 zeds per wave.
My Linux VPS specs:
1269MB RAM
3GHZ of CPU
15GB SSD
80Mbps Network
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