Server Crash

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Terrorkarotte

FNG / Fresh Meat
May 16, 2009
31
1
0
I run 3 servers on a Debian Etch installation. Everything works great till some maps are played. At the end of a random map, it does not matter if it is stock or custom, also happens when the team wins and gets whiped out, all the players get kicked and the map does not change. If i reconnect now i see the your team survived or your team has been whiped out screen and nothing happens.
All modifications i made was using ServerAdsSE. I did not change anything at the installation and i dont know why this happens now. It never happened before and now on all 3 servers.
 

Terrorkarotte

FNG / Fresh Meat
May 16, 2009
31
1
0
After this update i still having trouble and getting a similar error. At the end of the map (survived/whipe out) i get kicked from the server. When i reconnect i can see the your squad was (...) screen. Than the server switches to the next map. Here i cant select a perk. Shortly after it the server chrases.
 

Xienen

Tripwire Alumni and Break Blocks Owner
Mar 26, 2007
1,678
431
0
www.greatergoodgames.org
I actually had a feeling this was a separate issue, but the community seemed to think the 2 were linked. I'm not sure what the reason for booting every player could be. I would assume that it's INI or router related, as I haven't seen other admins discussing this issue(which indicates that it's probably not Killing Floor's code causing this).
 

Exilis

FNG / Fresh Meat
May 15, 2009
2
0
0
It seems that the patch didn't worked as well as you planed,
my server is still crashing after a few rounds (i don't know how much time it takes till he kill hisself).

The only differce is that i use Debain Lenny for my server.

mfg Exilis
 

Xienen

Tripwire Alumni and Break Blocks Owner
Mar 26, 2007
1,678
431
0
www.greatergoodgames.org
From most of the reports I've received from admins, it seems like the patch did work in fixing one particular crash, but perhaps there is another one lurking in there? Can you see if the crash is due to an enormous amount of file handles open? In the 1000+ range.
 

Arky

FNG / Fresh Meat
Jul 4, 2009
26
0
1
Terror, Exilis mind running the server and after an hour or so check the mentioned number?

In the other forum mastertheknife explained how to, let me quote:
mastertheknife said:
ps ax | grep ucc-bin
ls /proc/<PID>/fd | wc -w

Can you post the number here? Also.. a link to the crashlog maybe? :)
Things like this can be helpful for the devs, fixing the issue :)
 

Exilis

FNG / Fresh Meat
May 15, 2009
2
0
0
The server is runnig for 1 h 50 or so, but i didn't how much load the server had.

but the numer you asked for -> 171 (30 min afer the update 173).

mfg Exilis

//edit: it seems that there where an update, so i think it could be that this update solved my problem
but i don't know why it wasn't downlaoded the first time i started the server ...
 
Last edited:

Terrorkarotte

FNG / Fresh Meat
May 16, 2009
31
1
0
Here some Crashlogs in wich i removed some Startparamteres like multihome admin ect.:
Code:
1
f69fbfd85f099b7880d057da9ff7c9c7
11
16011
1248522102
Debian-40-etch-32-minimal
6
1
0
1
3339 (128.29)
0
Jul 23 2009 16:11:00
KF-BioticsLab.rom?game=KFmod.KFGameType?Mutator=MutRandomMap.MutRandomMap?VACSecured=true?MaxPlayers=6? -nohomedir ini=KillingFloor.ini
11878.920898

UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
 1 ./ucc-bin-real [0x8691317], 2 [0xb7f67400], 3 ./ucc-bin-real [0x863df18], 4 ./ucc-bin-real [0x863df2f], 5 ./ucc-bin-real [0x863df2f], 6 ./ucc-bin-real [0x863e01c], 7 ./ucc-bin-real [0x86434c0], 8 ./ucc-bin-real [0x8647124], 9 ./ucc-bin-real [0x81c0b4d],10 ./ucc-bin-real [0x81a8861],11 ./ucc-bin-real [0x81b2e99],12 ./ucc-bin-real [0x8162d94],13 ./ucc-bin-real [0x804da85],14 /lib/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7ccf455],15 ./ucc-bin-real [0x804b0e1]


Code:
1
002f1796a6dd1be84c6f16f712036502
11
2755
1248426721
Debian-40-etch-32-minimal
6
1
0
1
3339 (128.29)
0
Jul  9 2009 13:16:25
KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutRandomMap.MutRandomMap -nohomedir ini=KillingFloor.ini
5112.167480

UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
 1 ./ucc-bin-real [0x868c7c7], 2 [0xb803f400], 3 ./ucc-bin-real [0x86393c8], 4 ./ucc-bin-real [0x86393df], 5 ./ucc-bin-real [0x86393df], 6 ./ucc-bin-real [0x86394cc], 7 ./ucc-bin-real [0x863e970], 8 ./ucc-bin-real [0x86425d4], 9 ./ucc-bin-real [0x81bf5bd],10 ./ucc-bin-real [0x81a72d1],11 ./ucc-bin-real [0x81b1909],12 ./ucc-bin-real [0x8161824],13 ./ucc-bin-real [0x804da55],14 /lib/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7da7455],15 ./ucc-bin-real [0x804b0b1]


Code:
1
0fac24aecc7abfa202df71584a08d1bf
1
18131
1248421341
Debian-40-etch-32-minimal
6
1
0
1
3339 (128.29)
0
Jul  9 2009 13:16:25
KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutRandomMap.MutRandomMap -nohomedir ini=KillingFloor.ini
13313.311523

appSleep <- EnforceTickRate <- UServerCommandlet::Main
 1 ./ucc-bin-real [0x868c7c7], 2 [0xffffe400], 3 [0xffffe424], 4 /lib/i686/cmov/libc.so.6(nanosleep+0x46) [0xb7d78ef6], 5 /lib/i686/cmov/libc.so.6(usleep+0x3c) [0xb7db648c], 6 ./ucc-bin-real [0x868a8ea], 7 ./ucc-bin-real [0x8161e8b], 8 ./ucc-bin-real [0x804da55], 9 /lib/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7cf3455],10 ./ucc-bin-real [0x804b0b1]