Server Crash

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Rez79

FNG / Fresh Meat
Apr 21, 2015
6
0
0
After being up for about 5 minutes the server crashes. Attached Log and .dmp.
I have updated both c++ redist and directx redist. I tried running as admin. Seems to crash whether anyone joins or not.

Any thoughts or suggestions?

PS. Is a ListenServer in the works? I don't really want to have to host a dedicated server just to play with my friends.

Thanks,
Chris
 

Attachments

  • Launch.log
    48.3 KB · Views: 0
  • unreal-v10897-2015.04.21-18.15.48.dmp
    383.3 KB · Views: 0
Last edited:

Rez79

FNG / Fresh Meat
Apr 21, 2015
6
0
0
This may be the same as the 'Crashing after exceeding artifical 200+ player count.' thread. But it's just speculation. My config files are all autogenerated from the install. The only change I've made is to password protect it.
 

Rez79

FNG / Fresh Meat
Apr 21, 2015
6
0
0
I was able to keep my server up indefinitely last night after changing a few of the networking parameters in the server's .ini files. I'll have to wait to get home from work to give you the exact details, but there were 2 params I adjusted. Something like 'networkbandwidth'. I doubled that one, and something like 'max_throughput' I doubled that one as well. Same number of connections, but no crash.
 

Rez79

FNG / Fresh Meat
Apr 21, 2015
6
0
0
Here are the settings and values that I modified in PCServer-KFGame.ini

TotalNetBandwidth=64000
MaxDynamicBandwidth=14000