Well I was having a shower (like you guys need to know) when I thought of something that would be good in RO.
It's nice to have the ability to use your microphone to talk to people, but the thing I don't like about it is how either everybody hears you or your whole team hears you..... and it's like they're right in your head.
There should be a way to make the mics for each player locational to their in game characters so that you hear the person talking to the left or right of you, or ahead, whatever and if the farther away you are, the harder it is to hear them.
But the thing is, any enemies nearby can hear your mic as well, just as if they were listening in the next room beside you in real life.
That way people would be more cautious of when they talk and what they say, as well as how loud.... and if someone is being annoying on their mic, all you have to do is walk away from them.
However, a feature should still remain for server admins to talk to anybody on the map and perhaps squad leaders can communicate to any of their team mates..... think of it as a megaphone being used or something.
This system would also prevent people from communicating to their team halfway across the map, telling them where someone is, when that wouldn't really be all that easy back in WWII.
Now of course the problem is that people could still text one another.... but if you made it so that the text is normal sized or larger up close to the person sending the text and the size of the text gets smaller the farther away you are so that you have to focus more to read, as you would have to focus to hear, to the point where you wouldn't be able to read the text at a certain distance... that should equalize.
Of course Admins and Squad Leaders wouldn't have to worry about this..... but even more at the same time, it'll reduce the amount of text clutter on the screen and all the distracting chatter between the same 2-5 people.
They can still chat and text to one another all they want..... so long as they're at a decent proximity to one another..... which would/could also help force people to actually stick together more in the game.
Of course feel free to modify this idea anyway you wish..... thoughts?
It's nice to have the ability to use your microphone to talk to people, but the thing I don't like about it is how either everybody hears you or your whole team hears you..... and it's like they're right in your head.
There should be a way to make the mics for each player locational to their in game characters so that you hear the person talking to the left or right of you, or ahead, whatever and if the farther away you are, the harder it is to hear them.
But the thing is, any enemies nearby can hear your mic as well, just as if they were listening in the next room beside you in real life.
That way people would be more cautious of when they talk and what they say, as well as how loud.... and if someone is being annoying on their mic, all you have to do is walk away from them.
However, a feature should still remain for server admins to talk to anybody on the map and perhaps squad leaders can communicate to any of their team mates..... think of it as a megaphone being used or something.
This system would also prevent people from communicating to their team halfway across the map, telling them where someone is, when that wouldn't really be all that easy back in WWII.
Now of course the problem is that people could still text one another.... but if you made it so that the text is normal sized or larger up close to the person sending the text and the size of the text gets smaller the farther away you are so that you have to focus more to read, as you would have to focus to hear, to the point where you wouldn't be able to read the text at a certain distance... that should equalize.
Of course Admins and Squad Leaders wouldn't have to worry about this..... but even more at the same time, it'll reduce the amount of text clutter on the screen and all the distracting chatter between the same 2-5 people.
They can still chat and text to one another all they want..... so long as they're at a decent proximity to one another..... which would/could also help force people to actually stick together more in the game.
Of course feel free to modify this idea anyway you wish..... thoughts?
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