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Level Design SDK Crashes on Open After every Update

Fel

Grizzled Veteran
Aug 9, 2009
1,991
472
In Mission Mode
So every time KF2 updates, It of course updates the steam files. However when i goto launch the editor, it freezes steam. I goto the folder. and open KFEditor.exe and it Freezes as well. I have to hard stop it.

I have tried the following to fix;

- Compleatly delete all Mydoc and Steam files AND %Appdata% Files for KF

- Reinstall steam, and Kf2 on another harddrive

I have tried this numerous times, to no prevail.

Question : Are there any Cashe files somewhere that arnt getting deleted? Thats could be my only thought since even installing on a new drive i still had windows on the current. Maybe its calling files on the windows drive?

EDIT: So was fixed, now the update has broken it again :( but i manged to get a log this time.

Code:
[0054.40] Log: >>>>>>>>>>>>>> Initial startup: 54.40s <<<<<<<<<<<<<<<
[0055.31] Log: heard FOnlineAsyncEventInventoryDefinitionsUpdate
[0055.88] Warning: Warning, Failed to load 'Font None.Times New Roman': Failed to find object 'Font None.Times New Roman'
[0056.12] ScriptLog: WI:  WorldInfo_3
[0056.12] ScriptLog: WI.NetMode:  NM_Standalone
[0056.14] Warning: Warning, Failed to load 'Font None.TeX Gyre Adventor': Failed to find object 'Font None.TeX Gyre Adventor'
[0056.24] Warning: Warning, Failed to load 'Font None.Times New Roman': Failed to find object 'Font None.Times New Roman'
[0060.08] Log: Closing by request
[0060.08] Log: appRequestExit(0)
[0060.23] Exit: Preparing to exit.
[0060.46] Exit: Game engine shut down
[0061.48] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
[0061.49] Exit: Windows client shut down
[0061.50] Exit: XAudio2 Device shut down.
[0061.52] Exit: AK Audio shut down.
[0061.63] Exit: Object subsystem successfully closed.
[0061.68] Log: Shutting down FaceFX...
[0061.68] Log: FaceFX shutdown.
[0061.91] Exit: Exiting.
[0061.91] Log: Log file closed, 12/08/15 14:04:13
 
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