[Image] Screenshot & Movie Thread

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

slavek

Grizzled Veteran
May 4, 2006
3,074
943
113
UnrealEd: Viewport #1
Made a tribute to Kryukovo in MoW Editor. One of my favourite maps of RO1. Just couldn't do the bridge right so I left it out. Thanks Rak :p
Spoiler!


Accurate depiction of the map. Look at all those shambe bambeh explosions! GLORIOUS!
 

Rak

FNG / Fresh Meat
Nov 23, 2005
3,538
677
0
34
D
Made a tribute to Kryukovo in MoW Editor. One of my favourite maps of RO1. Just couldn't do the bridge right so I left it out. Thanks Rak :p

Oh wow, I'm glad you enjoyed it. Your map looks exactly like Kryukovo, brutal snowy combat :D
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,067
743
0
35
liandri.darkbb.com
Is that Warband, or are you using some mods?
Yes and yes.:)
The mods don't do anything besides visual upgrades.

I have Realistic Colors, which desaturates the textures that aren't changed with the other two mods, then I have Improved Buildings, which improves buildings, obviously, and Polished Landscapes, which is responsible for the pretty trees and flowers and all.

The game still suffers badly from the random-rolling-hill-syndrome and none of the mods addresses this. I hid it as best I could in the screenshots but it's still in the game.:(

If you want to download these go to the "Improved Buildings" topic. He has links to the other two in the opening post as well. It's crucially important that you download Polished Landscapes from here (i.e. the link in the Improved Buildings topic) and not from the Polished Landscapes topic's opening post, because that version is out of date and if you use it with the recent version of Warband buildings will float in village scenes!
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,067
743
0
35
liandri.darkbb.com
@Bluehawk: I keep hearing good things about this mod, but downloading it seems so inconvenient.:(

@Rak: I don't care what anyone says about GT5 having better looking cars and Forza better looking tracks, Forza never had tracks that actually looked photo realistic. I don't care if they have bigger textures or smoother models in Forza, if you watch the gif above it looks like an actual film. This never happens in Forza, as good as it might look.

Speaking of which, Richard Burns Rally had really ****ty models and blurry textures on its tracks, and it still looked more photo realistic than Forza.
 
Last edited:

Moyako

FNG / Fresh Meat
Jan 10, 2008
2,163
636
0
Venezuela
www.xfire.com
If you want to download these go to the "Improved Buildings" topic. He has links to the other two in the opening post as well. It's crucially important that you download Polished Landscapes from here (i.e. the link in the Improved Buildings topic) and not from the Polished Landscapes topic's opening post, because that version is out of date and if you use it with the recent version of Warband buildings will float in village scenes!

Just installed them. Even the world map looks really good! I like those mods

Thanks, Murphy :)



Also, Zips:

if you died - that's always a bad thing hehe

I lol'd xD
 
Last edited:

Flogger23m

FNG / Fresh Meat
May 5, 2009
3,438
538
0
Today I downloaded the BMS 4.32 mod for Falcon 4 (the original, not Allied Force). It is largely a new game. The graphics are far superior to Falcon 4 AF, and the 2D cockpit is replaced by a very detailed 3D cockpit that is clickable. Graphically it is still inferior to LOMAC/DCS in many ways, but it is sufficient. The flight model is great to. There are some extra flyable planes such as the F-18C (shown later in the video) but it is rather incomplete compared to the F-16s.

Here is a video showing off the 3D cockpit:

Falcon 4 BMS 3D Cockpit - YouTube


FalconBMS2011-10-1814-12-35-05.jpg



FalconBMS2011-10-1814-12-08-25.jpg



FalconBMS2011-10-1814-12-03-39.jpg



F-18C:

FalconBMS2011-10-1814-14-02-69.jpg
 
Last edited:

Panzer Meyer

FNG / Fresh Meat
Dec 26, 2005
759
31
0
North Cacilaci
Warband multi player? Always wanted to try it, but I figure I am going to be killed very fast and often. For the life of me I can barely get the hang of the combat system in Warband, I mostly end up clicking like crazy, spamming my attacks.
 

husbert

FNG / Fresh Meat
Mar 1, 2008
1,208
286
0
Caap, ГEPMAHNR
yep

22nd siege server

try first ranged classes
infantry is really hard to get a positive killstat :p
but thats the way you learn it
or you buy 3 shields and 1 sword :)

normal battle: 60vs60

2011-10-19_00002quso.jpg
 
Last edited:

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,067
743
0
35
liandri.darkbb.com
Looks absolutely fine in motion. The only problem is that there are no LOD models for any of the new models, so slower systems might feel a big performance impact.
I played the mod just fine on my old 3500HDwhatever though, which is about as fast as a 6600GT, with a 3.0 P4 equivalent and 2GB of ram. So it's not so bad.

Helping this fella's friends against "soldiers" because he asked nicely:
Q0rUI.jpg


Stole some documents, fled to the roof, but I guess this one isn't here to give me a lift...:
2Fylf.jpg


See? It did the same with the grass and the helicopter in S.T.A.L.K.E.R. (how annoying is this to type, huh?). Might have somethign to do with how Steam takes its screenshots, or with the jpeg compression. I don't know, but again, it looks ok in-game. *shrug*
 
Last edited: