I remember you like zoom before
Nah, I just was 'undecided' for a long time
I remember you like zoom before
Nah, I just was 'undecided' for a long time![]()
Proud_God,
Another issue is even if you remove focus/zoom serverside you can still manually adjust iron-sight zoom in your local .ini file. In turn you can give yourself just as much zoom or even more than the focus key provides (albeit without the holding of breath).
I would imagine the Immersion Overhaul Mod's overrides the local ini file zoom setting? If not, that seems like a "security hole" Dibbler/PanzerJager should look at![]()
I'd much rather just see people play classic more and disable focus in that, realism feels way too casual.
So many have expressed this view in the forums and ingame chat, yet classic servers still stay almost empty with the occasional burst of activity. Bleh.
i support this thread, never liked focus at all.
This is a feature that belongs in a call of battlefield game or something. It just blows my mind that tripwire ever thought it would add anything good to the game. Just look at so many of the original ro2 maps that are unplayable because of this stupid feature. And even when maps works with the feature there are many areas that people never go to because its too easy to get sniped. It pisses me off that the dev's have talked **** about cod players (although well deserved) and still they try to make a game that appeals to those players. Grow some balls and remove these features that never should have been in the game to start with.
I do think weapons are too accurate but zoom is an innocent scapegoat. The problem is sight alignment being perfect, and sway being to little when not in a good firing position.
Thanks for the tip with the mutatorTry out Dibblers immersion overhaul mutator. Increased sway and recoil have been added. Also, I believe the problem could be alleviated even more by removing the ability to hold breath/focus. Or maybe only make it available from a prone firing stance.
This is a feature that belongs in a Call of battlefield game or something.
after playing with the no-zoom and increased recoil for a bit, i'll have to say that the lack of focus really harms rifle users while leaving anyone with automatic weapons basically untouched, as if the short firefight distances weren't enough of a bonus.
other than that, the recoil itself feels great.
Thanks for the tip with the mutator. I do think zoom is realistic and that sight alignment would be a more realistic fix.
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The ranges in most maps dont breach 200m which is deadly accuracy wise,in even an amateurs hands.
The focus zoom is handy on larger custom maps which are coming out now.
Classic doesn't have zoom (well mostly)which is partly why it was made ,that might be more your cup of tea.
There is no need for player control of the sight system, it should automatically align by itself. How well and fast it aligns should be based on stamina, supression, wounds, firing position and so forth, so skill would still matter alot.Although sight alignment is probably a major reason why people are too accurate. Your mouse only offers you to move to the left or to the right. There is pretty much no way to allow a user to control the misalignment there, unless you temporarily make a button move it. or have it in an automated uncontrollable system.
In both ways it will feel unintuitive. unless you use something like a razer hydra (and the accuracy of those things is horrid) its very hard to implement things like sight misalignment.