TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2048,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=2048,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2048,LODBias=4,MinMagFilter=Linear,MipFilter=Point)