Its always nice to see RypeL cam return to RO. It's been my favourite demo tool for both the UT series and all incarnations of Red Orchestra. My favourite feature remains abilities to fast forward demos and enable wallhacks, so it becomes possible to investigate cheaters a bit easier ^^.
BTW. There is an error in the help file instead of ROEditor.ini that change should probably be made in ROGame.ini as DecalManagerClassPath= does not exist in ROEditor.ini but it does in ROGame.ini
There is no wallhack feature in RypelCam versions for Unral Engine 3 and it is not planned to build one. You may request such a feature at TWI, supposedly they're still working on the demo playback feature.
Thanks for telling the error in the readme with the wrong file name for the installation. ROEditor was used for compiling the mod package, but RypelCam is installed in ROGame.ini.
The readme was corrected.
Fuzzy McDoodle said:
That file is not named ROEditor in that path, it's ROGame.ini, and I still can't find this specific folder My Games\RedOrchestra2\ROGame\Published\CookedPC
If the folders don't exist, create them.
Question @ TWI: Can you make the current demoframe accessible? It is a pointer in the native code and could solve timing issues, since the time in UE3 is bugged and not reliable enough. Thanks.

Btw, you locked the field of view, but that supposedly prevents from seeing through walls - if you fix that, the fov/zoom in RypelCam should work.