runtime error

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the_hanster

FNG / Fresh Meat
Jun 5, 2007
62
0
0
36
Scotland
i have the dreaded runtime error as i have just got the new patch i got the same error with the last patch which a system restore fixed but its not fixed it this time gah.
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,071
743
0
33
liandri.darkbb.com
Post the exact error.

And try the standard procedures for errors:
-Verify the game cache using steam.
-Delete/rename Red Orchestra.ini and restart the game (it will generate a new one. All your settings will be lost as they are stored in there. You will have to assign your keys again, your detail settings, etc.).
 

whiskey_pete

FNG / Fresh Meat
Jan 19, 2007
15
0
0
i just downloaded the patch and am getting this GPF;

Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1331 MHz with 1023MB RAM
Video: NVIDIA GeForce2 MX/MX 400 (2311)

General protection fault!

History: UD3D9RenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
 

the_hanster

FNG / Fresh Meat
Jun 5, 2007
62
0
0
36
Scotland

this is the error and i have tried all suggested fixes nothing works
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,071
743
0
33
liandri.darkbb.com
You gfx card is very old. Maybe you get that error because somehow the game tries to apply the new blooming feature but your gfx card just can't do it.

Open your Red Orchestra.ini and change the renderer there. Look for these lines:

RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

The ";" at the beginning deactivates the renderer listed in that line.
Try to activate the D3D renderer instead of the D3D9 one, because the old one doesn't allow for blooming as far as I know. See if that helps.
 
Last edited:

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,459
1,433
0
32
Falmouth UK
i did that tried to load up the loading screen comes up then goes away like its going to work then nothing happens

make sure that bloom is disabled and aa and af are disabled aswell. together with motionblur. Although a gf 2 mx is really scraping the bin.