Great that you fixed the ladders and floating objects. I also look forward to seeing the new aesthetic because players also commented on how intense and bright the colors were, like an over-saturated photo.
My only remaining concern was the bunker at the last capture point. The sand mound part that faced the attackers the defenders could see out of and shoot through but attackers could not see them and return fire:
[url]http://i.imgur.com/evweaVD.jpg[/URL]
Here's what would happen when walking straight into the dirt mound in the last picture:
[url]http://i.imgur.com/vbk7M70.jpg[/URL]
The bunker also had some gaps:
[url]http://i.imgur.com/h1GGyXt.jpg[/URL]
As for switching to satchel objectives, I'll keep you posted after trying the most recent version. I think it may be a better idea because you had the last objective on the far left and all that awesome runway in the center and right that went mostly unused by both teams.
Again, though, excellent work. The maps you make are gorgeous and well thought out. Keep it up!
My only remaining concern was the bunker at the last capture point. The sand mound part that faced the attackers the defenders could see out of and shoot through but attackers could not see them and return fire:
[url]http://i.imgur.com/evweaVD.jpg[/URL]
Here's what would happen when walking straight into the dirt mound in the last picture:
[url]http://i.imgur.com/vbk7M70.jpg[/URL]
The bunker also had some gaps:
[url]http://i.imgur.com/h1GGyXt.jpg[/URL]
As for switching to satchel objectives, I'll keep you posted after trying the most recent version. I think it may be a better idea because you had the last objective on the far left and all that awesome runway in the center and right that went mostly unused by both teams.
Again, though, excellent work. The maps you make are gorgeous and well thought out. Keep it up!
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