I only played RO2 sparingly, but here's my take from my limited time on RO2:Vietnam.
Skirmish mode is CoD. Run n gun, though strategy may help you win, the most fun is from running around capping/re-capping objectives and killing people. From the chat logs it would appear that its mainly used for XP farming (for those that care about that type of stuff). I don't know if that slipped by them, but XP points and achievements can be had with just two people playing.
The other game modes, to be honest, are still RO2. I think the gameplay often seen has a lot to do with the players of today. As John once said (paraphrasing), "Call of Duty ruined a generation of fps players". On a 64 man TE/Supremacy server, if/when you get two teams with RO vets playing, the action can be quite exhilarating and intense. Some of the house to house fighting is great. I think often there are too many reinforcements as I've yet to see any side run out. So there really is no fear of death. (On the flip side, I surmise that most players today would just leave the server if they had to wait more than 10 seconds for their teammates to finish out the round). The jungle is done well, imo. There are some terrain issues that we find from time to time, but considering the complexity of some of the maps, they are well done.
In short, its still a LOT more fast paced than RO:Ost. There are those that spawn, run to action, die, spawn, run to action, die. (And this is even after learning the nuances of the game.) I guess for some people, that's what they enjoy. They don't really help the team (and I guess if the reinforcements weren't as plentiful they'd be a real detriment). Be prepared for that RO:Ost experience of dying from unknown places and learning the maps. Personally, I like the environments of the maps. Hopefully, the gameplay settles down to be a bit more tactical as time goes on.
I haven't had any performance or game issues (but then I never have with any Tripwire game). Some have issues, but that's with every title. For the $23 I spent, I'm happy with the value.
Skirmish mode is CoD. Run n gun, though strategy may help you win, the most fun is from running around capping/re-capping objectives and killing people. From the chat logs it would appear that its mainly used for XP farming (for those that care about that type of stuff). I don't know if that slipped by them, but XP points and achievements can be had with just two people playing.
The other game modes, to be honest, are still RO2. I think the gameplay often seen has a lot to do with the players of today. As John once said (paraphrasing), "Call of Duty ruined a generation of fps players". On a 64 man TE/Supremacy server, if/when you get two teams with RO vets playing, the action can be quite exhilarating and intense. Some of the house to house fighting is great. I think often there are too many reinforcements as I've yet to see any side run out. So there really is no fear of death. (On the flip side, I surmise that most players today would just leave the server if they had to wait more than 10 seconds for their teammates to finish out the round). The jungle is done well, imo. There are some terrain issues that we find from time to time, but considering the complexity of some of the maps, they are well done.
In short, its still a LOT more fast paced than RO:Ost. There are those that spawn, run to action, die, spawn, run to action, die. (And this is even after learning the nuances of the game.) I guess for some people, that's what they enjoy. They don't really help the team (and I guess if the reinforcements weren't as plentiful they'd be a real detriment). Be prepared for that RO:Ost experience of dying from unknown places and learning the maps. Personally, I like the environments of the maps. Hopefully, the gameplay settles down to be a bit more tactical as time goes on.
I haven't had any performance or game issues (but then I never have with any Tripwire game). Some have issues, but that's with every title. For the $23 I spent, I'm happy with the value.
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