ROOST 13 Map Force Roundup

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FreeMan

FNG / Fresh Meat
Nov 27, 2005
204
0
0
42
Thanks, this is most helpful indeed. Nice playing with you last night as well.:cool:
 

chairmanLMAO

FNG / Fresh Meat
Mar 16, 2006
43
0
0
Totola said:
German objectives for Konigplatz are that for Barashka....
Good job anyway....
Bye
Totola

Thank you... Fixed. Also added in the Satchel Objectives for Rakowice.
 

Llama

FNG / Fresh Meat
Nov 21, 2005
434
0
0
Cardiff, UK
More good work chairman :)

Another thing that i think could be added is areas of each map. I often find that a person will type something to the team and it gives a location, however if their location isnt one of the main objectives then these arnt always that clear. For example the Shepards house on Kaukasus isnt obvious to a lot of people. I think the devs have improved these since the mod, but it still can be difficult to work out where this is. How about including maps with these areas pointed out?
 

mand0lesi

FNG / Fresh Meat
Mar 11, 2006
143
0
0
Virginia, USA
Llama said:
More good work chairman :)

Another thing that i think could be added is areas of each map. I often find that a person will type something to the team and it gives a location, however if their location isnt one of the main objectives then these arnt always that clear. For example the Shepards house on Kaukasus isnt obvious to a lot of people. I think the devs have improved these since the mod, but it still can be difficult to work out where this is. How about including maps with these areas pointed out?

I would work on this if i knew all the locations, I can take screenshots too of those specific areas
 

chairmanLMAO

FNG / Fresh Meat
Mar 16, 2006
43
0
0
Llama said:
More good work chairman :)

Another thing that i think could be added is areas of each map. I often find that a person will type something to the team and it gives a location, however if their location isnt one of the main objectives then these arnt always that clear. For example the Shepards house on Kaukasus isnt obvious to a lot of people. I think the devs have improved these since the mod, but it still can be difficult to work out where this is. How about including maps with these areas pointed out?
Yeah, thats not my site, thats mand0lesi site, do thank him! :) His project. i just collect info, he does all the fancy stuff. :)
 

ExoCet-NAW

FNG / Fresh Meat
Feb 17, 2006
436
32
0
I have added this to our tactics section, I have also added a screenshot of all ingame maps to each one. This would help in organising strats as you can see the grid locations and setup attack/defensive positions based on these reference points.

This would only be useful for clans or tournaments as you can't get together before hand in pub servers lol.

But does give everyone an idea of cap areas, Objectives and limits.
 

chairmanLMAO

FNG / Fresh Meat
Mar 16, 2006
43
0
0
ExoCet-NAW said:
I have added this to our tactics section, I have also added a screenshot of all ingame maps to each one. This would help in organising strats as you can see the grid locations and setup attack/defensive positions based on these reference points.

This would only be useful for clans or tournaments as you can't get together before hand in pub servers lol.

But does give everyone an idea of cap areas, Objectives and limits.


Link?