For an upcoming map, I'm looking to have a bit more control over where I spawn specific player roles. For example, I would want all Soviet sapers to spawn in an area completely separate from the tankers and riflemen.
It does not appear that the standard ROSpawnArea configurations allow for that level of control, so I was thinking about coding a modified version and placing it in the myLevel package.
The question is (probably to Ramm or Teufelhund): would I only need to change the ROSpawnArea coding or are there other classes that I would need to modify in conjunction with this to make that happen, such as the RoleInfo actors or others?
Thanks!
It does not appear that the standard ROSpawnArea configurations allow for that level of control, so I was thinking about coding a modified version and placing it in the myLevel package.
The question is (probably to Ramm or Teufelhund): would I only need to change the ROSpawnArea coding or are there other classes that I would need to modify in conjunction with this to make that happen, such as the RoleInfo actors or others?
Thanks!