Kind of like "In Country" mod for RO2? I wonder how that's coming along.
I really want to play a RO2 game set in the Normandy battles or the Ardennes offensive.
Any future game should have the same heavy focus on riflemen, or at least a similar mainstay in battles. If there were any single thing that I would say contributes to the success and unique quality of Ost and RO2, it would be the fact that there are not 30 snipers, machine gunners, or assault troopers on every team. This is realistic sure, but the real reason it is great is that it generally favors more intelligent play in more than a few ways. Like bad movies, which increasingly seem to use special effects and big name actors to replace good storytelling, bad games often try to cram as many features in as possible, and are of the mindset that limiting players in any way is bad. Sure restraint can be bad sometimes, but without the intelligent use of restraint you get shallow games just as surely as you get bad art.
Then you want to check Festung Europa being developed by Jackboot Games team (same company that made Darkest Hour mod for RO1), that is focused on 1944 battles around Caen, Falaise between British & Canadian facing German forces.
Although it's a standalone game, not a mod for RO2, it will be still based on the Unreal Engine 3.
If we're talking about another WWII game from TWI, I'd like to either see
A: A new IP, not set on the eastern front.
or
B: A game that's actually about the spy network "Red Orchestra"
If we're talking about another WWII game from TWI, I'd like to either see
A: A new IP, not set on the eastern front.
or
B: A game that's actually about the spy network "Red Orchestra"