RO3 is coming in 2017!

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Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
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I perhaps should clarify my position in my previous post.

When I referenced the stigma of RO2, I was basing it off of the last few years of being in here and in the Steam Community. When I read threads and posts of RO1 from various players and compared them to what I have seen players post about RO2, while I seen people complain about this or that needing improvements in RO1, I never seen as many people complain about RO1 as I seen people complain about RO2.

The amount of people asking/demanding refunds, people complaining about poor performance despite meeting or exceeding recommended specs, complaining about bugs, complaining about features or other things not being in the game as was advertised or implied, etc.

Whether any of it was valid, legit or exaggerated, one can not deny the huge amount of dissatisfaction with a lot of players with RO2. One can not deny many of the well known bugs that have persisted in the game that have never been addressed.... The jittery movement in Single Player that came at the same time as the update that brought in Countdown, the tanks/vehicles.... He'll I think we're all aware of the bugs after this long.

Yes, compared to RO1, RO2 is a far more complex beast and is on a different game engine. Yes, the devs were working on a new game for a new engine they haven't had much experience in at the time...... But is any of that really worthwhile excuses?

Does any of that really matter to the regular player and should they just excuse all the problems they experienced?

Is there really any excuse to let some of the most glaring bugs stay in the game for so long (some even since the game was launched) while a weapon here and a map there is added after months in between?

For me, the game was playable and I was one of the lucky ones to not experience as many issues as other did, but I still experienced issues nonetheless and I know others still experienced more than enough.

Again, whether some players were just exaggerating or truly did experience the issues they stated, this is the stigma that comes with RO2.

To these players, releasing an RO3 so soon after RO2, which in their eyes is still incomplete and a buggy mess, will only have those impressions carry over to RO3, regardless if it is released in a state that's next to flawless. Many players will think long and hard before they decide to put down money on another RO. What would change their mind into thinking things would be different this time around?

I like Killing Floor 1. I liked RO1 and for a while I liked RO2, yet with everything that happened with RO2 and how things were handled with updates, priorities and the incorporation of Rising Storm into RO2 to the point RS sort of took over RO2's identity and forced players to either buy RS or be stuck with a Demo Version of RS that continually asked them to buy it after each RS map cycle (even if they, like myself, had no interest in RS).... I have little faith on spending my money on Killing Floor 2.

Even if I had any interest in RS2 and playing a Vietnam game, the same would apply. I will not spend my money on another TWI game until I know it will be something I would be interested in and isn't released in a very rough state with promises to fix it up later down the road. I already went down that road. I already ran though the early access / beta testing of RO2 and paid the outright price for that early access.

I would say I got my money's worth out of RO2, but I would also not say the experience was a positively memorable one compared to previous RO's.

Yes, I would love to see a really great Red Orchestra released in the future that puts all others to shame, but I would also end up waiting for a while after launch before I decided to buy it.

I paid for early access for RO2 without thinking twice. I was hyped and I was willing to experience issues and help out as a tester to get this game as stable as possible. I was excited to try the next generation of RO. But being here this long after that time and seeing that the game still doesn't feel "complete" or still isn't anywhere near being as stable and bug free as RO1 or even ROCA, my blind love for RO has vanished and I can't see myself getting excited for a possible RO3.

Maybe that will change in time, but at present, I am in no hurry for an RO3 and would much rather TWI focus on other games for now.
 
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Lemonater47

Grizzled Veteran
Sep 25, 2014
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Meh to be honest RO2 isn't much different from your average UE3 multiplayer FPS in terms of what people complain about. The engine is almost haunted. I mean everyones configs reset because of daylight savings and it was an unreal engine thing lol. That's the level of wtf-ness you gotta deal with for this.

And apparently TWI for the most part only had one dedicated programmer. Who doubles as their director. During the development. So hey not bad.

Also I don't consider 5 years a "close cap" between an RO2 and an RO3. Not to mention if they make an RO3 it will likely be 2018. 7 year gap. Rather large. Bigger than the gap between GTA IV and V. I mean how big of a gap do you want lol. And then there's RS. 3-4 year gap. Ain't people complaining about that. Well at the very least, not yet. Gotta wait till release first naturally.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
Meh to be honest RO2 isn't much different from your average UE3 multiplayer FPS in terms of what people complain about. The engine is almost haunted. I mean everyones configs reset because of daylight savings and it was an unreal engine thing lol. That's the level of wtf-ness you gotta deal with for this.

And apparently TWI for the most part only had one dedicated programmer. Who doubles as their director. During the development. So hey not bad.

Also I don't consider 5 years a "close cap" between an RO2 and an RO3. Not to mention if they make an RO3 it will likely be 2018. 7 year gap. Rather large. Bigger than the gap between GTA IV and V. I mean how big of a gap do you want lol. And then there's RS. 3-4 year gap. Ain't people complaining about that. Well at the very least, not yet. Gotta wait till release first naturally.

Well the way RO2 has been developed is a bit different in approach than most other games. I sort of consider the last big content update as the last "version" of the game.

Having RS added into the game sort of resets the time frame. Adding additional content keeps the game relevant. It's all subjective of course, but I think from the past year onward is where I would start counting ;P
 

Lemonater47

Grizzled Veteran
Sep 25, 2014
2,370
144
63
26
Well the way RO2 has been developed is a bit different in approach than most other games. I sort of consider the last big content update as the last "version" of the game.

Having RS added into the game sort of resets the time frame. Adding additional content keeps the game relevant. It's all subjective of course, but I think from the past year onward is where I would start counting ;P


So the game has to be completely ditched by the developers for your timer to count?

Did the timer rest yesterday coz of heroes of the west? With lots of assistance by AMG and TWI.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
So the game has to be completely ditched by the developers for your timer to count?

Did the timer rest yesterday coz of heroes of the west? With lots of assistance by AMG and TWI.

Um..... Yes ;D

4 more years starting today. Then when Ro3 comes out, it'd be like a reboot / remake.... Call it Red Orchestra: Into Darkness. Hitler can be played by Benedict Cumberbatch.
 
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