My brother's been in combat and he thinks Ro1 feels more realistic...
Does that make my opinion valid? please?
Does that make my opinion valid? please?
While i dont have any combat experience (i hope i soon will) my brother was in combat (Fallujah 2004, Lima/3/1 ), he said this game has no semblance to actual combat or infantry tactics.
granted he was not in stalingrad, but fallujah was one of the most intense urban fighting faced by the marines; average engagement range was around 100-200m (as opposed to 300-5000m normally).
One of the "unrealistic" features of RO2 is its lack of sustained firefights; a skirmish is over in about 3-5 seconds, whereas realistically it would take 3-5min (at the basic fireteam level).
Real Engagement:
-enemy contact
-deploy
-engage
-apply offensive/defensive maneuvers
-evaluate
-reapply
-continue until threat is neutralized.
RO2 Engagement:
-enemy contact
-engage
-threat neutralized.
RO1's gameplay was more in line with the first.
While i dont have any combat experience (i hope i soon will) my brother was in combat (Fallujah 2004, Lima/3/1 ), he said this game has no semblance to actual combat or infantry tactics.
.
While i dont have any combat experience (i hope i soon will) my brother was in combat (Fallujah 2004, Lima/3/1 ), he said this game has no semblance to actual combat or infantry tactics.
granted he was not in stalingrad, but fallujah was one of the most intense urban fighting faced by the marines; average engagement range was around 100-200m (as opposed to 300-5000m normally).
One of the "unrealistic" features of RO2 is its lack of sustained firefights; a skirmish is over in about 3-5 seconds, whereas realistically it would take 3-5min (at the basic fireteam level).
Real Engagement:
-enemy contact
-deploy
-engage
-apply offensive/defensive maneuvers
-evaluate
-reapply
-continue until threat is neutralized.
RO2 Engagement:
-enemy contact
-engage
-threat neutralized.
RO1's gameplay was more in line with the first.
Ill take that with a grain of salt.
Most of the combatants in the enemy side where not Iraqis fighting for there country to begin with, especially considering the US where taking prisoners and would be considerate of prisoners.
They where opurtunists (the insurgents)... especially against a well armed attacking opposition in numbers like the US with good tech.
No one in there right mind would attack the US head on unless they had equal too or stronger forces.
There for you are comparing apples with oranges.
In stalingrad the germans where losing 1000 men a day... the numbers of troops where much much higher than that of fallujah and compressed in to one city. much more that the entire US army sent to iraq.
I have no doubt battles where fought at fever pitch where they where not sit back and take shots like the US does and move in slowly when it is safe to do so.....superiour force allows this.
It was never a case of the US to go over there and kill everything, time is of the essence.
If RO2 was a 1 life game with no reinforcements.... it would be quite realistic.
Problem is people play like they have unlimitied life.
so if you want to compare any game with realism....first thing to do is go in with only one life to begin with, before making comparisons to real life.
Of course there is a game mode that nobody likes that tripwire implimented for this purpose![]()
Ill take that with a grain of salt.
Most of the combatants in the enemy side where not Iraqis fighting for there country to begin with, especially considering the US where taking prisoners and would be considerate of prisoners.
They where opurtunists (the insurgents)... especially against a well armed attacking opposition in numbers like the US with good tech.
No one in there right mind would attack the US head on unless they had equal too or stronger forces.
There for you are comparing apples with oranges.
In stalingrad the germans where losing 1000 men a day... the numbers of troops where much much higher than that of fallujah and compressed in to one city. much more that the entire US army sent to iraq.
I have no doubt battles where fought at fever pitch where they where not sit back and take shots like the US does and move in slowly when it is safe to do so.....superiour force allows this.
It was never a case of the US to go over there and kill everything, time is of the essence.
If RO2 was a 1 life game with no reinforcements.... it would be quite realistic.
Problem is people play like they have unlimitied life.
so if you want to compare any game with realism....first thing to do is go in with only one life to begin with, before making comparisons to real life.
The pace in RO2 is away to fast to be called realistic.
None of the combat simulators use it.
Case closed.