RO2 SDK Preview Release

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Matkailija

FNG / Fresh Meat
Have you seen this?

I had/have a limited amount of keys, and as this is a preview/early version of the sdk they were prioritized to long time map/mod makers in the community and from other communities.

I have been handing them out daily and have handed out nearly 300 of them at this point which just about is the last of my keys. I am currently holding on to the last set for any other mod teams before going back through the list for people I may have missed or passed over earlier.
 

Hawky

FNG / Fresh Meat
Oct 12, 2011
1
0
0
Modifiability was one of the main reason to buy me this game and turn away from the newest (self alleged) triumphal sequel of the Battlefield Series. I would love to take a further look into the editing field of RO2!
 

Hypno Toad

FNG / Fresh Meat
Apr 18, 2008
486
274
0
31
Standing behind you
At this point unless you guys (being people who are still asking for keys) have your own set of assets to import, you're probably not going to get much done. In this current state it is still fairly limited in what can be accomplished without your own materials and statics

If you're just doing simplistic BSP brushwork and terrain work, you may as well just work out of the UDK until the public RO2 editor is fully functional. For those just looking to check it out, you're not going to see much that you havn't already seen in the UDK or Unreal Editor 3 so you're not missing much.


From the sounds of it the public release is probably only a few days away so asking for keys now is sort of "late to the party."
 

Overmax

FNG / Fresh Meat
Sep 18, 2011
3
0
0
I'll wait for the public release. I'm more interested in making new levels or alter the game with existing models n'stuff. Thanks Hypno Toad for telling what is actually inside the preorder skd. (Close to nothing:p)

A few days? Any news about that?:)
 

Ich666

FNG / Fresh Meat
Sep 24, 2011
13
0
0
Hey can i also get a key? Source SDK is broken atm and i would really love to finally get into UE3 modding. Thanks.