[UnrealEd.EditorUserSettings]
AllowFlightCameraToRemapKeys=True
PreviewThumbnailBackgroundColor=(R=0,G=0,B=0)
PreviewThumbnailTranslucentMaterialBackgroundColor=(R=127,G=127,B=127)
bAutoSaveEnable=True
bAutoSaveMaps=True
bAutoSaveContent=False
AutoSaveTimeMinutes=10
bSuppressFullyLoadPrompt=True
bAllowSelectTranslucent=False
bOnlyLoadVisibleLevelsInPIE=False
bStrictBoxSelection=False
bPromptForCheckoutOnPackageModification=True
bEnableRealTimeAudio=False
EditorVolumeLevel=1.0
bUpdateActorsInGridLevelsImmediately=True
bAutoRestartReimportedFlashMovies=True
bAutoReimportTextures=False
[WindowPosManager]
DlgAddSpecial=879,571,328,226,0
DlgActorSearch=379,262,881,507,0
DlgActorFactory=783,544,553,311,0
DlgBuildProgress=760,475,406,232,0
SurfaceProperties=647,491,545,757,0
DockingContainer=193,147,800,900,0
FloatingFrame_DockingContainer=193,147,800,900,0
DlgGBSearch=953,568,400,300,0
DlgSoundNodeWaveOptions=496,238,664,324,0
DlgMove=760,475,497,408,0
DlgBuildProgress2=760,475,406,232,0
DlgGenericStringEntry=856,525,349,120,0
StartupTipDialog=640,480,400,300,0
DlgMapCheck=760,415,800,400,0
DlgLightingResults=760,415,800,400,0
DlgLightingBuildInfo2=760,415,960,500,0
DlgProgress=760,415,506,143,0
DlgStaticMeshLightingInfo2=760,415,1400,500,0
DlgAbout=615,117,690,806,0
DlgBrushBuilder=782,353,356,333,0
ActorFloatingPropertyWindow=250,250,350,500,0
SavePkgPromptDlg=760,320,400,400,0
DlgGeometryTools=1340,426,260,470,0
[EditorFrame]
FrameClassName=WxEditorFrame
LocalizationFile=UnrealEd
FramePos.x=250
FramePos.y=40
FrameSize.x=1107
FrameSize.y=1040
FrameMaximized=1
ViewportResizeTogether=True
ShowAllPropertyItemButtons=True
ShowFriendlyPropertyNames=True
ShowOnlyModifiedProperties=False
ExpandDistributions=false
[MRU]
MRUItem0=F:\Users\Stephen\Documents\My Games\RedOrchestra2\ROGame\Unpublished\CookedPC\Maps\Test-1\Test-1.roe
MRUItem1=F:\Program Files (x86)\Steam\steamapps\common\red orchestra 2\ROGame\CookedPC\Maps\RedOctoberFactory\TE-RedOctoberFactory.roe
MRUItem2=F:\Program Files (x86)\Steam\steamapps\common\red orchestra 2\ROGame\CookedPC\Maps\GrainElevator\TE-GrainElevator.roe
[UnrealEd.MaterialEditorOptions]
bShowGrid=True
bShowBackground=False
bHideUnusedConnectors=False
bRealtimeMaterialViewport=False
bRealtimeExpressionViewport=False
bAlwaysRefreshAllPreviews=False
[UnEdViewport]
CenterZoomAroundCursor=True
MoveCanvas=True
InterpEdPanInvert=False
[FEditorModeTools]
ShowWidget=True
MouseLock=False
CoordSystem=1
[LightingBuildOptions]
OnlyBuildSelectedActors=false
OnlyBuildCurrentLevel=false
OnlyBuildChanged=false
BuildBSP=true
BuildActors=true
QualityLevel=0
bUseLightmass=true
NumUnusedLocalCores=1
[Matinee]
Hide3DTracks=false
ZoomToScrubPos=false
ShowCurveEd=false
[SourceControl]
Disabled=False
AutoAddNewFiles=True
[Directories2]
UNR=F:\Users\Stephen\Documents\My Games\RedOrchestra2\ROGame\Unpublished\CookedPC\Maps\Test-1
BRUSH=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
2DS=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
PSA=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
COLLADAAnim=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\Engine\Unpublished\CookedPC\
GenericImport=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
GenericExport=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
GenericOpen=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
GenericSave=F:\Users\Stephen\Documents\My Games\RedOrchestra2\binaries\win64\..\..\ROGame\Unpublished\CookedPC\
FBXAnim=
MeshImportExport=
[UnrealEd.TerrainEditOptions]
Solid1_Strength=100
Solid1_Radius=1
Solid1_Falloff=1
Solid2_Strength=100
Solid2_Radius=8
Solid2_Falloff=8
Solid3_Strength=100
Solid3_Radius=32
Solid3_Falloff=32
Solid4_Strength=100
Solid4_Radius=64
Solid4_Falloff=64
Solid5_Strength=100
Solid5_Radius=128
Solid5_Falloff=128
Noisy1_Strength=100
Noisy1_Radius=1
Noisy1_Falloff=16
Noisy2_Strength=100
Noisy2_Radius=8
Noisy2_Falloff=32
Noisy3_Strength=100
Noisy3_Radius=32
Noisy3_Falloff=64
Noisy4_Strength=100
Noisy4_Radius=64
Noisy4_Falloff=128
Noisy5_Strength=100
Noisy5_Radius=128
Noisy5_Falloff=256
Current_Tool=0
Current_Brush=-1
Current_Strength=100
Current_Radius=128
Current_Falloff=384
SliderRange_Low_Strength=0
SliderRange_High_Strength=100
SliderRange_Low_Radius=0
SliderRange_High_Radius=2048
SliderRange_High_Falloff=2048
bShowFoliageMeshes=true
bShowDecoarationMeshes=true
TerrainLayerBrowser_BackgroundColor=(B=162,G=162,R=162,A=0)
TerrainLayerBrowser_BackgroundColor2=(B=192,G=192,R=192,A=0)
TerrainLayerBrowser_BackgroundColor3=(B=212,G=212,R=212,A=0)
TerrainLayerBrowser_SelectedColor=(B=0,G=162,R=162,A=0)
TerrainLayerBrowser_SelectedColor2=(B=0,G=192,R=192,A=0)
TerrainLayerBrowser_SelectedColor3=(B=0,G=212,R=212,A=0)
TerrainLayerBrowser_BorderColor=(B=64,G=64,R=64,A=0)
bSoftSelectEnabled=False
bConstrainedEditing=False
Current_MirrorFlag=0
SliderRange_Low_Falloff=0
[UnrealEd.PhATSimOptions]
SkyBrightness=0.25
Brightness=1.0
AngularSnap=15.0
LinearSnap=2.0
SimSpeed=1.0
bDrawContacts=false
FloorGap=25.0
GravScale=1.0
bPromptOnBoneDelete=true
PokeStrength=100.0
bShowNamesInHierarchy=true
PokePauseTime=0.5
PokeBlendTime=0.5
ConstraintDrawSize=0.01
[UnrealEd.CurveEdOptions]
MinViewRange=0.01
MaxViewRange=1000000.0
BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412)
LabelColor=(R=0.4,G=0.4,B=0.4)
SelectedLabelColor=(R=0.6,G=0.4,B=0.1)
GridColor=(R=0.35,G=0.35,B=0.35)
GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373)
LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25)
SelectedKeyColor=(R=1.0,G=1.0,B=0.0)
[UnrealEd.UIEditorOptions]
WindowPosition=(X=256,Y=256,Width=1024,Height=768)
ViewportSashPosition=824
PropertyWindowSashPosition=568
ViewportGutterSize=0
VirtualSizeX=0
VirtualSizeY=0
bRenderViewportOutline=true
bRenderContainerOutline=true
bRenderSelectionOutline=true
bRenderSelectionHandles=true
bRenderPerWidgetSelectionOutline=true
GridSize=8
bSnapToGrid=true
mViewDrawGrid=true
bShowDockHandles=true
[UnrealEd.CascadeOptions]
bShowModuleDump=false
BackgroundColor=(B=25,G=20,R=20,A=0)
bUseSubMenus=true
bUseSpaceBarReset=false
bUseSpaceBarResetInLevel=true
Empty_Background=(B=25,G=20,R=20,A=0)
Emitter_Background=(B=25,G=20,R=20,A=0)
Emitter_Unselected=(B=0,G=100,R=255,A=0)
Emitter_Selected=(B=180,G=180,R=180,A=0)
ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0)
ModuleColor_General_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0)
ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Beam_Unselected=(R=160,G=150,B=235)
ModuleColor_Beam_Selected=(R=255,G=100,B=0)
ModuleColor_Trail_Unselected=(R=130,G=235,B=170)
ModuleColor_Trail_Selected=(R=255,G=100,B=0)
ModuleColor_Spawn_Unselected=(R=200,G=100,B=100)
ModuleColor_Spawn_Selected=(R=255,G=50,B=50)
ModuleColor_Required_Unselected=(R=200,G=200,B=100)
ModuleColor_Required_Selected=(R=255,G=225,B=50)
ModuleColor_Event_Unselected=(R=64,G=64,B=255)
ModuleColor_Event_Selected=(R=0,G=0,B=255)
bShowGrid=false
GridColor_Hi=(R=0,G=100,B=255)
GridColor_Low=(R=0,G=100,B=255)
GridPerspectiveSize=1024
PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess
ShowPPFlags=0
bUseSlimCascadeDraw=true
SlimCascadeDrawHeight=24
bCenterCascadeModuleText=true
Cascade_MouseMoveThreshold=4
MotionModeRadius=150.0
[UnrealEd.LensFlareEditorOptions]
LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0)
LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0)
LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0)
LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0)
bShowGrid=false
GridColor_Hi=(R=0,G=100,B=255)
GridColor_Low=(R=0,G=100,B=255)
GridPerspectiveSize=1024
[ContentBrowserFilter]
FavoriteTypes_0=Animation Sets;Flash Movies;Material Instances (Constant);Material Instances (Time Varying);Materials;Particle Systems;Skeletal Meshes;Sound Cues;Static Meshes;Textures
[FAutoPackageBackup]
Enabled=True
MaxAllowedSpaceInMB=250
BackupIntervalInMinutes=5
[UnrealEd.FbxImportUI]
bImportMaterials=False
bAutoCreateGroups=True
bInvertNormalMaps=False
bImportTextures=False
bImportMeshLODs=True
bOverrideFullName=True
bRemoveNamespaces=True
bImportMorphTargets=True
bImportAnimations=True
bResampleAnimations=False
bImportRigidAnimation=True
bCombineMeshes=False
[SoundSettings]
ChirpSoundClasses=Dialog DialogMedium DialogLoud DialogDeafening
[Configuration]
[IniVersion]
0=1321746580.000000
1=1326313425.000000
[ToolTips]
DelayInMS=-1
DurationInMS=20000
[LevelBrowser]
ShowFilterWindow=True
[ViewportConfig]
Template=0
MaximizedViewport=-1
Splitter0=428
Splitter1=923
Splitter2=924
Viewport0_Enabled=True
Viewport0_ViewportType=0
Viewport0_ShowFlagsLower=1459653438
Viewport0_ShowFlagsUpper=379985881
Viewport0_CameraSpeed=4.000000
Viewport1_Enabled=True
Viewport1_ViewportType=1
Viewport1_ShowFlagsLower=1459653438
Viewport1_ShowFlagsUpper=379985881
Viewport1_CameraSpeed=4.000000
Viewport2_Enabled=True
Viewport2_ViewportType=2
Viewport2_ShowFlagsLower=1459653438
Viewport2_ShowFlagsUpper=379985881
Viewport2_CameraSpeed=4.000000
Viewport3_Enabled=True
Viewport3_ViewportType=3
Viewport3_ShowFlagsLower=1463821182
Viewport3_ShowFlagsUpper=379994073
Viewport3_CameraSpeed=4.000000
[Docking]
ContentBrowser_Docked=True
ContentBrowser_Visible=True
ActorBrowser_Docked=True
ActorBrowser_Visible=True
LevelBrowser_Docked=True
LevelBrowser_Visible=True
SceneManager_Docked=True
SceneManager_Visible=True
GroupBrowser_Docked=True
GroupBrowser_Visible=True
Attachments_Docked=True
Attachments_Visible=True
ReferencedAssetsBrowser_Docked=True
ReferencedAssetsBrowser_Visible=True
PrimitiveStats_Docked=True
PrimitiveStats_Visible=True
BuildingStats_Docked=True
BuildingStats_Visible=True
TextureStats_Docked=True
TextureStats_Visible=True
TaskBrowser_Docked=True
TaskBrowser_Visible=True
LogBrowser_Docked=True
LogBrowser_Visible=True
StartPage_Docked=True
StartPage_Visible=True
[UnrealEd]
RecentAssets=
[ReferencedAssets]
ViewMode=1
SplitterPos=200
DepthMode=1
GroupByClass=False
IncludeDefaultRefs=True
IncludeScriptRefs=False
CustomDepth=0
[StartupTipDialog]
ShowAtStartup=True
CurrentTip=22
[PropertyWindow]
TexAlignerDefaultSplitterPosFavorites=175
TexAlignerDefaultSplitterPos=175
CubeBuilderSplitterPosFavorites=175
CubeBuilderSplitterPos=175
ActorSplitterPos=175
ActorSplitterPosFavorites=175
GeomModifier_EditSplitterPos=175
GeomModifier_EditSplitterPosFavorites=175
GeomModifier_ExtrudeSplitterPosFavorites=175
GeomModifier_ExtrudeSplitterPos=175
[ContentBrowserUIState]
FilterPanelHeight=200.000000
IsFilterPanelCollapsed=False
FilterPanelSearchString=rubble
LeftPanelWidth=200.000000
IsLeftPanelCollapsed=False
ExpandedPackages=
LeftSubpanelsState=mSharedCollectionsSizer:False:128.086294416244|mPrivateCollectionsSizer:False:128.086294416244|mPackagesSizer:False:390.827411167512|
IsUsingFlatPackageList=False
AssetViewLayoutAsDouble=3.000000
AssetViewThumbnailSize=128.000000
AssetListViewWidth=100.000000
AssetListViewHeight=100.000000
AssetView_List_NameColumnWidth=250.000000
AssetView_List_AssetTypeColumnWidth=100.000000
AssetView_List_TagsColumnWidth=150.000000
AssetView_List_PathColumnWidth=150.000000
AssetView_List_DateAddedColumnWidth=60.000000
AssetView_List_MemoryUsageColumnWidth=70.000000
RightPanelWidth=200.000000
IsRightPanelCollapsed=True
[ContentBrowserSecurity]
bIsUserTagAdmin=True
bIsUserCollectionsAdmin=True
[GameAssetDatabase]
OfflineMode=TRUE
JournalAlarmTime=1/30/2012 21:17:20
[PropertyWindowExpansion]
CubeBuilder=
BrushBuilder=
Object=Object.Settings
PointLight=Object.Light.LightComponent.Object.PointLightComponent
Light=Object.Light.LightComponent.Object.PointLightComponent
GeomModifier_Extrude=Object.Settings
GeomModifier_Edit=Object.Settings
GeomModifier=Object.Settings