Ok I changed all the settings (using the config files it generated) and it reset upon starting, however I tried changing the newly reset ROGame.ini file and it did not reset. (I only changed the punkbuster setting as it is easy to see if it reset or not)
So here is the ROGame.ini with my settings, changed from the generated file.
Could you please see if there are any key settings here that would make it reset the file?
ROGame.ini
So here is the ROGame.ini with my settings, changed from the generated file.
Could you please see if there are any key settings here that would make it reset the file?
ROGame.ini
Spoiler!
[Engine.GameInfo]
DefaultGame=ROGame.ROGameInfo
DefaultServerGame=ROGame.ROGameInfo
bAdminCanPause=false
MaxPlayers=64
GameDifficulty=1.000000
bChangeLevels=True
MaxSpectators=2
MaxIdleTime=0.000000
MaxTimeMargin=1.000000
TimeMarginSlack=1.350000
MinTimeMargin=-1.000000
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000
GoreLevel=0
MaxSpeedhackDetections=3
SpeedhackPunishment=1
bKickLiveIdlers=False
ArbitrationHandshakeTimeout=0.000000
[Engine.AccessControl]
IPPolicies=ACCEPT;*
AdminPassword=tweety
GamePassword=
[DefaultPlayer]
Name=Player
Team=255
[Engine.HUD]
bMessageBeep=true
HudCanvasScale=0.95
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHUD=true
DebugDisplay=AI
[Engine.PlayerController]
bAimingHelp=false
InteractDistance=512
bCheckRelevancyThroughPortals=false
MaxConcurrentHearSounds=32
bLogHearSoundOverflow=FALSE
[Engine.Weapon]
Priority=-1.0
CSHDValidationFactor=2.0
[Engine.WorldInfo]
DefaultGravityZ=-520.0
RBPhysicsGravityScaling=1.0
MaxPhysicsSubsteps=5
SquintModeKernelSize=128.0
EmitterPoolClassPath=ROGame.ROEmitterPool
DecalManagerClassPath=Engine.DecalManager
FractureManagerClassPath=
FracturedMeshWeaponDamage=1.0
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=FALSE
FractureExplosionVelScale=1.0
DefaultAmbientZoneSettings=(bIsWorldInfo=true)
bPersistPostProcessToNextLevel=TRUE
bAllowHostMigration=FALSE
HostMigrationTimeout=15
DefaultPostProcessSettings=(Bloom_Scale=1.0,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)
ParticleEventManagerClassPath=ROGame.ROParticleEventManager
[Engine.AutoTestManager]
NumMinutesPerMap=50
#CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
#CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
[Engine.DecalManager]
DecalLifeSpan=10.0
[Engine.UIDataStore_GameResource]
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
[Engine.UISafeRegionPanel]
RegionPercentages[0]=0.9
RegionPercentages[1]=0.8
[GameFramework.MobileHud]
bShowMobileHud=true
bShowGameHud=false
[Configuration]
[Engine.CoverLink]
GLOBAL_bUseSlotMarkers=TRUE
[Engine.EmitterPool]
bLogPoolOverflow=true
[Engine.GameReplicationInfo]
ServerName=Woody's RO2 & RS Server. Map voting & Custom Maps!
ShortName=Woody's RO2 & RS Server.
[ROGame.ROGameReplicationInfo]
bLogVoting=False
[ROGame.ROAccessControl]
bSilentAdminLogin=false
[ROGame.ROBroadcastHandler]
ChatFilterList=ipsmlorum1
ChatFilterList=ipsmlorum2
ChatFilterList=ipsmlorum3
[ROGame.ROGameInfo]
AdminContact=auwoody98ausbro@hotmail.com
RoundStartScreenTime=5
bLANServer=false
bBalanceTeams=True
bAutoBalanceTeamsOnDeath=False
MaxTeamDifference=3
RoundLimit=2
EndOfMapDelay=35.0
GameDifficulty=3.0
HideWinScreenDelay=8.000000
HideScoreboardDelay=4.000000
HideAfterActionReportDelay=12.000000
bCampaignGame=false
CampaignStartingCombatPower=250.000000
CampaignVotingDelay=10.000000
CampaignAttackDefendVoteTime=20.000000
CampaignTerritoryVoteTime=25.000000
CampaignFirstTerritoryVoteTime=60.000000
CampaignTerritoryMapVoteTime=15.000000
CampaignCompleteVideoPlayTime=30.000000
bUseReadySystem=false
bRandomizeClassRanks=false
bRandomizeWeaponProficiencyLevels=false
MaxHeroes16Player=1
MaxHeroes32Player=2
MaxHeroes64Player=3
bEnableBattlefieldCommissions=false
bEnableSteamCloud=true
ServerAdvertisementMessages=Adult language is allow but no racist or stupid remarks! Any Problems? Suggestions? Contact me at Woody001@outlook.com
ServerAdvertisementInterval=45
MinNetPlayers=1
FriendlyFireKillLimit=10
FriendlyFireDamageLimit=800.000000
FriendlyFireScale=1.000000
FriendlyFireArtilleryScale=1.000000
FriendlyFireExplosiveScale=1.000000
FriendlyFireArtilleryPunishScale=0.100000
FriendlyFireExplosivePunishScale=0.500000
FriendlyFirePunishment=1
bEnableTeamKillForgiving=true
FriendlyPlayerNames=1
SmallArmsDamageScale=1.000000
ExplosivesDamageScale=1.000000
ArtilleryDamageScale=1.000000
TankShellDamageScale=1.000000
PunkbusterServerProfile=2
bEnableMapVoting=true
MapVotingTime=30.000000
bEnableKickVoting=true
bAnonymousVoteKicking=False
KickVotingTime=30.000000
bEnableRoleVoting=true
RoleVotingTime=30.000000
bUseScoreAsVoteWeight=false
bAllowMidGameVoting=true
MidGameVotingPercentage=55.000000
EndGameVotingPercentage=45.000000
MapRepeatLimit=0
bEnableVOIP=true
bDisablePublicVOIPChannel=false
bDisablePublicTextChat=false
bEnableDeadToDeadVOIP=true
bPartitionSpectators=true
bPositional3DVOIP=true
bPositional3DVOIPAllHear=true
RealismLevel=0
SpectatingMode=0
bLockTrueSpectatorsView=False
ReinforcementTimeScale=1.0
MinimumHonor=0
MaximumHonor=100
bAllPlayersMustReadyUp=False
BannerLink=http://www.risingstormgame.com/serverad/rs_server.png
ClanMotto=Welcome to Woody's RO2 & Rising Storm Server!
ClanMottoColor=(B=0,G=0,R=0,A=255)
ServerMOTD=Enjoy yourself on the server!@nl@@nl@Adult language is allow but no racist or stupid remarks! @nl@@nl@Have any Problems or Suggestions?
ServerMOTDColor=(B=0,G=0,R=16,A=255)
WebLink=Contact me at woody001@outlook.com
WebLinkColor=(B=0,G=0,R=16,A=255)
bUseMapList=True
ActiveMapCycle=0
GameMapCycles=(Maps=("TE-Apartments","CD-Station","FF-Apartments","TE-MamayevKurgan","CD-RedOctoberFactory","FF-Barracks","TE-CommissarsHouse","CD-Spartanovka","FF-GrainElevator","TE-Barracks","CD-PavlovsHouse","FF-MamayevKurgan","TE-FallenFighters","CD-MamayevKurgan","TE-GrainElevator","CD-FallenFighters","FF-Station","TE-Gumrak","CD-Apartments","TE-Station","CD-CommissarsHouse","TE-PavlovsHouse","CD-Barracks","TE-Spartanovka","CD-Gumrak","TE-RedOctoberFactory","CD-GrainElevator","TE-Barashka","CD-Barashka"),RoundLimits=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0))
TerritoryMaps[0]=(Maps[0]="TE-Barashka",Maps[1]="TE-Winterwald_MCP",Maps[2]="TE-Gumrak",Maps[3]=,Maps[4]=)
TerritoryMaps[1]=(Maps[0]="TE-Spartanovka",Maps[1]="TE-Rakowice_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[2]=(Maps[0]="TE-Gumrakstation_MCP",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[3]=(Maps[0]="TE-MamayevKurgan",Maps[1]="TE-Stalingradkessel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[4]=(Maps[0]="TE-CommissarsHouse",Maps[1]="TE-Apartments",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[5]=(Maps[0]="TE-RedOctoberFactory",Maps[1]="TE-Coldsteel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[6]=(Maps[0]="TE-PavlovsHouse",Maps[1]="TE-Barracks",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[7]=(Maps[0]="TE-Station",Maps[1]="TE-Bridges_of_Druzhina_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[8]=(Maps[0]="TE-FallenFighters",Maps[1]="TE-Arad2_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[9]=(Maps[0]="TE-GrainElevator",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[0]=(Maps[0]="TE-Barashka",Maps[1]="TE-Winterwald_MCP",Maps[2]="TE-Gumrak",Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[1]=(Maps[0]="TE-Spartanovka",Maps[1]="TE-Rakowice_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[2]=(Maps[0]="TE-Gumrakstation_MCP",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[3]=(Maps[0]="TE-MamayevKurgan",Maps[1]="TE-Stalingradkessel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[4]=(Maps[0]="TE-CommissarsHouse",Maps[1]="TE-Apartments",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[5]=(Maps[0]="TE-RedOctoberFactory",Maps[1]="TE-Coldsteel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[6]=(Maps[0]="TE-PavlovsHouse",Maps[1]="TE-Barracks",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[7]=(Maps[0]="TE-Station",Maps[1]="TE-Bridges_of_Druzhina_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[8]=(Maps[0]="TE-FallenFighters",Maps[1]="TE-Arad2_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[9]=(Maps[0]="TE-GrainElevator",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[0]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[1]=(Maps[0]="RSTE-IwoJima",Maps[1]="RSTE-Kwajalein",Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[2]=(Maps[0]="RSTE-IwoJima",Maps[1]="RSTE-Betio",Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[3]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[4]=(Maps[0]="RSTE-Peleliu",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[5]=(Maps[0]="RSTE-Saipan",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[6]=(Maps[0]="RSTE-Kwajalein",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[7]=(Maps[0]="RSTE-Betio",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[8]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[9]=(Maps[0]="RSTE-GuadalCanal",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PreStartDuration=5
TankAIFiringSetting=6
MinReinfRequiredForBalance=10
bClientSideHitDetection=True
VehicleMobilityDamageMode=2
TankTurretDamageMode=1
VehicleCrewDamageMode=2
FriendlyInfantryCollisionType=1
EnemySpottedMode=0
ReadyUpDelay=45
bLogGameplayEvents=false
bOneBotPerAILog=true
bAddTimeStampToLogName=true
EnemyPrimaryWeaponUnlockMode=1
CampaignLength=ROCL_Default
CampaignTheater=0
bCampaignUseReadySystem=False
bCampaignGameInitialized=False
bDisableSpawnOnSquadLeader=False
bHalfTimeTeamSwap=False
bDisableOverheadMap=False
bDisableTeamDeathIcons=True
bDisableTeamMemberIcons=False
bDisableSquadMemberIcons=False
bDisableSquadLeaderIcons=False
bDisableTacticalView=False
bDisableTacticalSquadLeaderIcons=False
bDisablePeripheralActionIndicators=False
bDisablePeripheralWhips=True
bDisablePlayerInfoOnScoreboard=False
bDisableObjectiveForceOutput=False
bDisableObjectiveNotifications=False
bDisableProgressionBonuses=False
bLimitedGrenades=False
bNoGrenades=False
bShowIPOnScoreboard=False
bShowDateOnScoreboard=False
bShowSteamIDsOnScoreboard=False
bForceDemoRecording=False
bAutoEndOfMatchScoreboardScreenshot=True
bIgnoreScoreForTieBreaking=False
bUseCapturesForTieBreaking=True
bNoVehicles=False
bNoWeaponLimits=False
bClassicWeaponLoadout=False
bRealisticPistolLoadouts=True
bRealisticDrivingRestrictions=True
bSlowBandaging=True
bLegDamageSlowsPlayer=True
bClassicStaminaAndSprinting=False
bStopSprintingWhenExhausted=False
bWeaponHandlingClassic=False
bCasualWeaponFunctionality=False
bNoControlledBreathingZoom=False
bIncreasedSuppressionEffects=True
bIncreasedBreathStaminaEffects=True
bLogSpawning=False
bLogRoles=False
bQA=False
CampaignDifficulty=0
CurrentTerritory=0
TeamWithInitiative=0
CampaignAttackingTeam=0
TerritoryOwners[0]=0
TerritoryOwners[1]=0
TerritoryOwners[2]=0
TerritoryOwners[3]=0
TerritoryOwners[4]=0
TerritoryOwners[5]=0
TerritoryOwners[6]=0
TerritoryOwners[7]=0
TerritoryOwners[8]=0
TerritoryOwners[9]=0
MapGame=0
TeamCombatPower[0]=0.000000
TeamCombatPower[1]=0.000000
CurrentTerritoryMap=
VoteKickPercentage=45.000000
MapCycleIndex=-1
OverrideMaxPlayerMapScaling=0
RocketTimeScaling=0.000000
ArtilleryTimeScaling=1.000000
MortarTimeScaling=0.000000
MaxClassRank=0
MaxWeaponProficiencyLevel=0
RoleOverrideMode=0
DamageMode=1
PlayerHitSoundMode=1
RestartWait=0
CompassMode=2
[ROGame.ROAIController]
bAILogging=false
bDebugLine_AdjustMove=false
bDebugLine_PartialDest=false
bDebugSphere_GetBackOnNavMesh=false
bDebugSphere_NearWander=false
bDebugSphere_GotoCoverPoint=false
bEnableAutoShowFocus=false
[ROGame.ROGameInfoSinglePlayer]
bUseReadySystem=false
[ROGame.ROGameInfoFirefight]
TimeLimit=300.0
FinalCountdownTime=60
WinStrengthPoints16=40
WinStrengthPoints32=60
WinStrengthPoints64=100
bUseReadySystem=false
bUseMatchWarmup=false
WarmupRoundDuration=0
KillMessageDelay=0.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=true
bAllowViewpointSpectating=true
bAllowKillCamera=false
ReinforcementTimeScale=1.0
GameTypeDisplay=Firefight
GameTypeDescription=FirefightDescription
GameTips=FirefightTip1
GameTips=FirefightTip2
FFRespawnDelay=5.0
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoFirefight]
TimeLimit=300
FinalCountdownTime=60
WinStrengthPoints16=40
WinStrengthPoints32=60
WinStrengthPoints64=100
bUseReadySystem=False
bUseMatchWarmup=False
WarmupRoundDuration=0
KillMessageDelay=5.000000
KillMessageMode=ROKMM_Own
bMeleeOnly=False
bAllowDeadRoaming=True
bAllowViewpointSpectating=True
bAllowKillCamera=True
ReinforcementTimeScale=1.000000
GameTypeDisplay=Firefight
GameTypeDescription=FirefightDescription
GameTips=FirefightTip1
GameTips=FirefightTip2
FFRespawnDelay=5.0
bShowVictimKilledFromRange=true
AdminStartDelay=0
RoundLimit=2
EndOfMapDelay=45.000000
MinPlayers=0
MinimumHonor=0
MaximumHonor=100
bIsStandbyCheckingEnabled=False
GoalScore=0
MaxLives=0
ListenPort=0
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
DefaultGameType=
[ROGame.ROGameInfoTerritories]
bUseReadySystem=false
bUseMatchWarmup=false
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=true
bAllowViewpointSpectating=true
bAllowKillCamera=false
ReinforcementTimeScale=1.0
bDisableTimeLimit=false
bDisableReinforcementLimit=false
ReinforcementScale=1.0
bUseCapturesForTieBreaking=false
GameTypeDisplay=Territories
GameTypeDescription=TerritoriesDescription
GameTips=TerritoriesTip1
GameTips=TerritoriesTip2
bLockdownEnabled=true
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoTerritories]
bUseReadySystem=False
bUseMatchWarmup=False
WarmupRoundDuration=0
KillMessageDelay=5.000000
KillMessageMode=ROKMM_All
bMeleeOnly=False
bAllowDeadRoaming=True
bAllowViewpointSpectating=True
bAllowKillCamera=False
ReinforcementTimeScale=1.000000
bDisableTimeLimit=False
bDisableReinforcementLimit=False
ReinforcementScale=1.000000
bUseCapturesForTieBreaking=false
GameTypeDisplay=Territories
GameTypeDescription=TerritoriesDescription
GameTips=TerritoriesTip1
GameTips=TerritoriesTip2
bLockdownEnabled=true
bShowVictimKilledFromRange=true
AdminStartDelay=0
RoundLimit=2
EndOfMapDelay=45.000000
MinPlayers=0
MinimumHonor=0
MaximumHonor=100
bIsStandbyCheckingEnabled=False
GoalScore=0
MaxLives=0
TimeLimit=0
ListenPort=0
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
DefaultGameType=
bLogPoints=False
bLogGameplayEvents=False
GameplayEventsWriterClassName=
[ROGame.ROGameInfoCountdown]
bUseReadySystem=true
bUseMatchWarmup=true
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=false
bAllowViewpointSpectating=false
bAllowKillCamera=false
FinalObjectiveOverride=0
TimeLimitScale=1.0
bDisableTimeLimit=false
GameTypeDisplay=Countdown
GameTypeDescription=CountdownDescription
GameTips=CountdownTip1
GameTips=CountdownTip2
bLogGameplayEvents=false
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoCountdown]
bUseReadySystem=true
bUseMatchWarmup=true
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=false
bAllowViewpointSpectating=false
bAllowKillCamera=false
FinalObjectiveOverride=0
TimeLimitScale=1.0
bDisableTimeLimit=false
GameTypeDisplay=Countdown
GameTypeDescription=CountdownDescription
GameTips=CountdownTip1
GameTips=CountdownTip2
bShowVictimKilledFromRange=False
[ROGame.ROPawn]
Bob=0.010
bWeaponBob=true
bCanMantle=true
bUseSingleCharacterVariant=false
MaxPlayerWoundDecals=5
PlayerWoundDecalLifetime=90
ServerAnimTickInterval=10
PainEffectDuration=0.5
FXLifetimeMultiplier=1.0
bRetainEffectInView=True
[ROGame.ROGib]
TimeBetweenBloodSplats=0.1
[ROGame.ROPlayerController]
bFocusedISFullFreeAim=false
PlayerFOV=90
CoverTransitionTime=0.35
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
InteractDistance=512.000000
bManualBolting=false
bAutoReloading=false
bAutoGrenadeSwitch=true
bReloadOnLowAmmoCheck=true
bVehicleAutoReloading=true
bIncrementalVehicleThrottle=false
IronSightZoomScaleSMG=1.000000
IronSightZoomScaleRifle=1.000000
IronSightZoomScaleBipod=1.000000
bNoSprintFocus=false
VoiceMessageFrequency=0
OverriddenClassRanks[0]=255
OverriddenClassRanks[1]=255
OverriddenClassRanks[2]=255
OverriddenClassRanks[3]=255
OverriddenClassRanks[4]=255
OverriddenClassRanks[5]=255
OverriddenClassRanks[6]=255
OverriddenClassRanks[7]=255
OverriddenClassRanks[8]=255
OverriddenClassRanks[9]=255
OverriddenClassRanks[10]=255
OverriddenClassRanks[11]=255
OverriddenClassRanks[12]=255
OverriddenClassRanks[13]=255
OverriddenWeaponProficiencyLevel=255
PostProcessingPreset=0
PostProcessingPresetSettings[0]=(Bloom_Scale_Multiplier=1.0,Scene_Desaturation_Pct=0.1,Scene_ImageGrainScale_Pct=0.0)
PostProcessingPresetSettings[1]=(Bloom_Scale_Multiplier=0.75,Scene_Desaturation_Pct=0.1,Scene_ImageGrainScale_Pct=0.0,LUTPackageName=LUT_ColorCorrection,LUTTextureName=RGBTable16x1_Enhanced,LUTTexture=Texture2D'LUT_ColorCorrection.RGBTable16x1_Enhanced')
PostProcessingPresetSettings[2]=(Bloom_Scale_Multiplier=1.0,Scene_Desaturation_Pct=0.4,Scene_ImageGrainScale_Pct=0.05,LUTPackageName=LUT_ColorCorrection,LUTTextureName=RGBTable16x1_OldFilm,LUTTexture=Texture2D'LUT_ColorCorrection.RGBTable16x1_OldFilm')
SoundChannelToHearSoundsRatio=0.800000
MaxBulletImpactDecals=15
BulletImpactDecalLifetime=7.5
bUseNativeVoices=False
MinTacticalViewDisplayTime=1.000000
[ROGame.ROConsolePlayerController]
bTargetAdhesionEnabled=True
bDebugTargetAdhesion=FALSE
bAutoTargetEnabled=True
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
[ROGame.SampleClass]
MyString=Test
[ROGameInfoSummary UIGameInfoSummary]
ClassName=ROGame.ROGameInfo
GameAcronym=EX
MapPrefix=EX
bIsTeamGame=False
GameName=RO Game
Description=RO Game Description
[ROGameInfoFirefight UIGameInfoSummary]
ClassName=ROGame.ROGameInfoFirefight
GameAcronym=FF
MapPrefix=FF
bIsTeamGame=True
GameName=RO Firefight
Description=RO Firefight Description
[SampleGameInfoSummary UIGameInfoSummary]
ClassName=ROGame.SampleGameInfo
GameAcronym=SAM
MapPrefix=SAM
bIsTeamGame=False
GameName=Sample Game
Description=Sample Game Description
[TestDisabledGameInfo UIGameInfoSummary]
ClassName=SomePackage.DisabledGameInfo
GameAcronym=DIS
MapPrefix=DS
bIsTeamGame=true
GameName=Disabled Game
Description=This gametype does not really exist. It is merely used for testing the functionality for displaying disabled or locked items in UILists.
bIsDisabled=true
[ROGame.ROSpecialMove]
SpeedModifier=1.0
[ROGame.ROSpecialMove_LeaveCover]
SpeedModifier=1.0
[ROGame.ROSpecialMove_GoToCover]
SpeedModifier=1.0
[ROGame.ROWeapon]
FreeAimIronSightStyle=0
FreeAimIronSightsSize=0
[ROGame.CCSTankController]
DifficultyInfantryMissPercentage=(Recruit=15.0,Soldier=10.0,Veteran=5.0,Hero=0.0)
TargetSpeedMissPercentage=(Still=0.0,Walking=5.0,Running=10.0)
RangeSettings=(Close=1250.0,Short=2500.0,Medium=5000.0,Far=7500.0)
RangeMissPercentage=(Close=0.0,Short=5.0,Medium=10.0,Far=15.0)
ThisTankMovingMissInfantryPercentage=65.0
[ROGame.ROUIDataStore_MenuItems]
ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="ROGame.ROUIDataProvider_MapInfo")
ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="ROGame.ROUIDataProvider_GameModeInfo")
ElementProviderTypes=(ProviderTag="Worlds",ProviderClassName="ROGame.ROUIDataProvider_WorldInfo")
[ROGame.RODataStore_VotingSearch]
ElementProviderTypes=(ProviderTag="MapResultsProvider",ProviderClassName="ROGame.UIDynamicFieldProvider")
ElementProviderTypes=(ProviderTag="MapAvailableProvider",ProviderClassName="ROGame.UIDynamicFieldProvider")
ElementProviderTypes=(ProviderTag="ServerPlayerList",ProviderClassName="ROGame.UIDynamicFieldProvider")
[ROGameInfoFirefight ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoFirefight
GameSettingsClass=ROOnlineGameSettingsFireFight
GameSearchClass=ROOnlineGameSearch
DefaultMap=FF-Barracks
Prefixes=FF
OptionSet=FF
[ROGameInfoCountdown ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoCountdown
GameSettingsClass=ROOnlineGameSettingsCountdown
GameSearchClass=ROOnlineGameSearch
DefaultMap=CD-CommissarsHouse
Prefixes=CD
OptionSet=CD
[ROGameInfoTerritories ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoTerritories
GameSettingsClass=ROOnlineGameSettingsTerritories
GameSearchClass=ROOnlineGameSearch
DefaultMap=TE-Barracks
Prefixes=TE
OptionSet=TE
[FF-Barracks ROUIDataProvider_MapInfo]
MapName=FF-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=FFBarracksTip1
MapTips=FFBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Barracks ROUIDataProvider_MapInfo]
MapName=TE-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=TEBarracksTip1
MapTips=TEBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Barracks ROUIDataProvider_MapInfo]
MapName=CD-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=CDBarracksTip1
MapTips=CDBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-CommissarsHouse ROUIDataProvider_MapInfo]
MapName=TE-CommissarsHouse
FriendlyName=CommissarsHouse
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_ComHouse>
Description=Commissars House Map
LoadMapMovie=LoadScreen_Commissars
MapTips=TECommissarsTip1
MapTips=TECommissarsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-CommissarsHouse ROUIDataProvider_MapInfo]
MapName=CD-CommissarsHouse
FriendlyName=CommissarsHouse
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_ComHouse>
Description=Commissars House Map
LoadMapMovie=LoadScreen_Commissars
MapTips=CDCommissarsTip1
MapTips=CDCommissarsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-Apartments ROUIDataProvider_MapInfo]
MapName=FF-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=FFApartmentsTip1
MapTips=FFApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Apartments ROUIDataProvider_MapInfo]
MapName=TE-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=TEApartmentsTip1
MapTips=TEApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Apartments ROUIDataProvider_MapInfo]
MapName=CD-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=CDApartmentsTip1
MapTips=CDApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=TE-MamayevKurgan
FriendlyName=MamayevKurgan
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Kurgan
LoadMapMovie=LoadScreen_Mamayev
MapTips=TEMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=CD-MamayevKurgan
FriendlyName=MamayevKurgan
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Kurgan
LoadMapMovie=LoadScreen_Mamayev
MapTips=CDMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=FF-MamayevKurgan
FriendlyName=Mamayev
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Map
LoadMapMovie=LoadScreen_Mamayev
MapTips=FFMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-FallenFighters ROUIDataProvider_MapInfo]
MapName=TE-FallenFighters
FriendlyName=FallenFighters
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_FallenFighters>
Description=Fallen Fighters Map
LoadMapMovie=LoadScreen_FallenFighters
MapTips=TEFallenFightersTip1
MapTips=TEFallenFightersTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-FallenFighters ROUIDataProvider_MapInfo]
MapName=CD-FallenFighters
FriendlyName=FallenFighters
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_FallenFighters>
Description=Fallen Fighters Map
LoadMapMovie=LoadScreen_FallenFighters
MapTips=CDFallenFightersTip1
MapTips=CDFallenFightersTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-GrainElevator ROUIDataProvider_MapInfo]
MapName=FF-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=FFGrainElevatorTip1
MapTips=FFGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-GrainElevator ROUIDataProvider_MapInfo]
MapName=TE-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=TEGrainElevatorTip1
MapTips=TEGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-GrainElevator ROUIDataProvider_MapInfo]
MapName=CD-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=CDGrainElevatorTip1
MapTips=CDGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Gumrak ROUIDataProvider_MapInfo]
MapName=TE-Gumrak
FriendlyName=Gumrak
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Gumrack>
Description=Gumrak Map
bVehicleOnly=TRUE
LoadMapMovie=LoadScreen_Gumrack
MapTips=TEGumrakTip1
MapTips=TEGumrakTip2
MapType16=ROMT_TanksOnly
MapType32=ROMT_TanksOnly
MapType64=ROMT_TanksOnly
Author=Tripwire Interactive
[CD-Gumrak ROUIDataProvider_MapInfo]
MapName=CD-Gumrak
FriendlyName=Gumrak
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Gumrack>
Description=Gumrak Map
bVehicleOnly=TRUE
LoadMapMovie=LoadScreen_Gumrack
MapTips=CDGumrakTip1
MapTips=CDGumrakTip2
MapType16=ROMT_TanksOnly
MapType32=ROMT_TanksOnly
MapType64=ROMT_TanksOnly
Author=Tripwire Interactive
[TE-PavlovsHouse ROUIDataProvider_MapInfo]
MapName=TE-PavlovsHouse
FriendlyName=PavlovsHouse
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Pavlovs>
Description=Pavlovs House Map
LoadMapMovie=LoadScreen_Pavlov
MapTips=TEPavlovsTip1
MapTips=TEPavlovsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-PavlovsHouse ROUIDataProvider_MapInfo]
MapName=CD-PavlovsHouse
FriendlyName=PavlovsHouse
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Pavlovs>
Description=Pavlovs House Map
LoadMapMovie=LoadScreen_Pavlov
MapTips=CDPavlovsTip1
MapTips=CDPavlovsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-RedOctoberFactory ROUIDataProvider_MapInfo]
MapName=TE-RedOctoberFactory
FriendlyName=RedOctoberFactory
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_RedOctober>
Description=Red October Factory Map
LoadMapMovie=LoadScreen_RedOctober
MapTips=TERedOctoberTip1
MapTips=TERedOctoberTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-RedOctoberFactory ROUIDataProvider_MapInfo]
MapName=CD-RedOctoberFactory
FriendlyName=RedOctoberFactory
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_RedOctober>
Description=Red October Factory Map
LoadMapMovie=LoadScreen_RedOctober
MapTips=CDRedOctoberTip1
MapTips=CDRedOctoberTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[TE-Spartanovka ROUIDataProvider_MapInfo]
MapName=TE-Spartanovka
FriendlyName=Spartanovka
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Spartanovka>
Description=Spartanovka Map
LoadMapMovie=LoadScreen_Spartanovka
MapTips=TESpartanovkaTip1
MapTips=TESpartanovkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Spartanovka ROUIDataProvider_MapInfo]
MapName=CD-Spartanovka
FriendlyName=Spartanovka
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Spartanovka>
Description=Spartanovka Map
LoadMapMovie=LoadScreen_Spartanovka
MapTips=CDSpartanovkaTip1
MapTips=CDSpartanovkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-Station ROUIDataProvider_MapInfo]
MapName=FF-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=FFStationTip1
MapTips=FFStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Station ROUIDataProvider_MapInfo]
MapName=TE-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=TEStationTip1
MapTips=TEStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Station ROUIDataProvider_MapInfo]
MapName=CD-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=CDStationTip1
MapTips=CDStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Barashka ROUIDataProvider_MapInfo]
MapName=TE-Barashka
FriendlyName=Barashka
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barashka>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_Barashka
MapTips=TEBarashkaTip1
MapTips=TEBarashkaTip2
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-Barashka ROUIDataProvider_MapInfo]
MapName=CD-Barashka
FriendlyName=Barashka
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barashka>
Description=Barashka Map
LoadMapMovie=LoadScreen_Barashka
MapTips=CDBarashkaTip1
MapTips=CDBarashkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Arad2_MCP ROUIDataProvider_MapInfo]
MapName=TE-Arad2_MCP
FriendlyName=Arad2 Tank Version
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=
Description=The Battle of Debrecen, called by the Red Army the Debrecen Offensive Operation, (6
DefaultGame=ROGame.ROGameInfo
DefaultServerGame=ROGame.ROGameInfo
bAdminCanPause=false
MaxPlayers=64
GameDifficulty=1.000000
bChangeLevels=True
MaxSpectators=2
MaxIdleTime=0.000000
MaxTimeMargin=1.000000
TimeMarginSlack=1.350000
MinTimeMargin=-1.000000
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000
GoreLevel=0
MaxSpeedhackDetections=3
SpeedhackPunishment=1
bKickLiveIdlers=False
ArbitrationHandshakeTimeout=0.000000
[Engine.AccessControl]
IPPolicies=ACCEPT;*
AdminPassword=tweety
GamePassword=
[DefaultPlayer]
Name=Player
Team=255
[Engine.HUD]
bMessageBeep=true
HudCanvasScale=0.95
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHUD=true
DebugDisplay=AI
[Engine.PlayerController]
bAimingHelp=false
InteractDistance=512
bCheckRelevancyThroughPortals=false
MaxConcurrentHearSounds=32
bLogHearSoundOverflow=FALSE
[Engine.Weapon]
Priority=-1.0
CSHDValidationFactor=2.0
[Engine.WorldInfo]
DefaultGravityZ=-520.0
RBPhysicsGravityScaling=1.0
MaxPhysicsSubsteps=5
SquintModeKernelSize=128.0
EmitterPoolClassPath=ROGame.ROEmitterPool
DecalManagerClassPath=Engine.DecalManager
FractureManagerClassPath=
FracturedMeshWeaponDamage=1.0
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=FALSE
FractureExplosionVelScale=1.0
DefaultAmbientZoneSettings=(bIsWorldInfo=true)
bPersistPostProcessToNextLevel=TRUE
bAllowHostMigration=FALSE
HostMigrationTimeout=15
DefaultPostProcessSettings=(Bloom_Scale=1.0,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)
ParticleEventManagerClassPath=ROGame.ROParticleEventManager
[Engine.AutoTestManager]
NumMinutesPerMap=50
#CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
#CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
[Engine.DecalManager]
DecalLifeSpan=10.0
[Engine.UIDataStore_GameResource]
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
[Engine.UISafeRegionPanel]
RegionPercentages[0]=0.9
RegionPercentages[1]=0.8
[GameFramework.MobileHud]
bShowMobileHud=true
bShowGameHud=false
[Configuration]
[Engine.CoverLink]
GLOBAL_bUseSlotMarkers=TRUE
[Engine.EmitterPool]
bLogPoolOverflow=true
[Engine.GameReplicationInfo]
ServerName=Woody's RO2 & RS Server. Map voting & Custom Maps!
ShortName=Woody's RO2 & RS Server.
[ROGame.ROGameReplicationInfo]
bLogVoting=False
[ROGame.ROAccessControl]
bSilentAdminLogin=false
[ROGame.ROBroadcastHandler]
ChatFilterList=ipsmlorum1
ChatFilterList=ipsmlorum2
ChatFilterList=ipsmlorum3
[ROGame.ROGameInfo]
AdminContact=auwoody98ausbro@hotmail.com
RoundStartScreenTime=5
bLANServer=false
bBalanceTeams=True
bAutoBalanceTeamsOnDeath=False
MaxTeamDifference=3
RoundLimit=2
EndOfMapDelay=35.0
GameDifficulty=3.0
HideWinScreenDelay=8.000000
HideScoreboardDelay=4.000000
HideAfterActionReportDelay=12.000000
bCampaignGame=false
CampaignStartingCombatPower=250.000000
CampaignVotingDelay=10.000000
CampaignAttackDefendVoteTime=20.000000
CampaignTerritoryVoteTime=25.000000
CampaignFirstTerritoryVoteTime=60.000000
CampaignTerritoryMapVoteTime=15.000000
CampaignCompleteVideoPlayTime=30.000000
bUseReadySystem=false
bRandomizeClassRanks=false
bRandomizeWeaponProficiencyLevels=false
MaxHeroes16Player=1
MaxHeroes32Player=2
MaxHeroes64Player=3
bEnableBattlefieldCommissions=false
bEnableSteamCloud=true
ServerAdvertisementMessages=Adult language is allow but no racist or stupid remarks! Any Problems? Suggestions? Contact me at Woody001@outlook.com
ServerAdvertisementInterval=45
MinNetPlayers=1
FriendlyFireKillLimit=10
FriendlyFireDamageLimit=800.000000
FriendlyFireScale=1.000000
FriendlyFireArtilleryScale=1.000000
FriendlyFireExplosiveScale=1.000000
FriendlyFireArtilleryPunishScale=0.100000
FriendlyFireExplosivePunishScale=0.500000
FriendlyFirePunishment=1
bEnableTeamKillForgiving=true
FriendlyPlayerNames=1
SmallArmsDamageScale=1.000000
ExplosivesDamageScale=1.000000
ArtilleryDamageScale=1.000000
TankShellDamageScale=1.000000
PunkbusterServerProfile=2
bEnableMapVoting=true
MapVotingTime=30.000000
bEnableKickVoting=true
bAnonymousVoteKicking=False
KickVotingTime=30.000000
bEnableRoleVoting=true
RoleVotingTime=30.000000
bUseScoreAsVoteWeight=false
bAllowMidGameVoting=true
MidGameVotingPercentage=55.000000
EndGameVotingPercentage=45.000000
MapRepeatLimit=0
bEnableVOIP=true
bDisablePublicVOIPChannel=false
bDisablePublicTextChat=false
bEnableDeadToDeadVOIP=true
bPartitionSpectators=true
bPositional3DVOIP=true
bPositional3DVOIPAllHear=true
RealismLevel=0
SpectatingMode=0
bLockTrueSpectatorsView=False
ReinforcementTimeScale=1.0
MinimumHonor=0
MaximumHonor=100
bAllPlayersMustReadyUp=False
BannerLink=http://www.risingstormgame.com/serverad/rs_server.png
ClanMotto=Welcome to Woody's RO2 & Rising Storm Server!
ClanMottoColor=(B=0,G=0,R=0,A=255)
ServerMOTD=Enjoy yourself on the server!@nl@@nl@Adult language is allow but no racist or stupid remarks! @nl@@nl@Have any Problems or Suggestions?
ServerMOTDColor=(B=0,G=0,R=16,A=255)
WebLink=Contact me at woody001@outlook.com
WebLinkColor=(B=0,G=0,R=16,A=255)
bUseMapList=True
ActiveMapCycle=0
GameMapCycles=(Maps=("TE-Apartments","CD-Station","FF-Apartments","TE-MamayevKurgan","CD-RedOctoberFactory","FF-Barracks","TE-CommissarsHouse","CD-Spartanovka","FF-GrainElevator","TE-Barracks","CD-PavlovsHouse","FF-MamayevKurgan","TE-FallenFighters","CD-MamayevKurgan","TE-GrainElevator","CD-FallenFighters","FF-Station","TE-Gumrak","CD-Apartments","TE-Station","CD-CommissarsHouse","TE-PavlovsHouse","CD-Barracks","TE-Spartanovka","CD-Gumrak","TE-RedOctoberFactory","CD-GrainElevator","TE-Barashka","CD-Barashka"),RoundLimits=(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0))
TerritoryMaps[0]=(Maps[0]="TE-Barashka",Maps[1]="TE-Winterwald_MCP",Maps[2]="TE-Gumrak",Maps[3]=,Maps[4]=)
TerritoryMaps[1]=(Maps[0]="TE-Spartanovka",Maps[1]="TE-Rakowice_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[2]=(Maps[0]="TE-Gumrakstation_MCP",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[3]=(Maps[0]="TE-MamayevKurgan",Maps[1]="TE-Stalingradkessel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[4]=(Maps[0]="TE-CommissarsHouse",Maps[1]="TE-Apartments",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[5]=(Maps[0]="TE-RedOctoberFactory",Maps[1]="TE-Coldsteel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[6]=(Maps[0]="TE-PavlovsHouse",Maps[1]="TE-Barracks",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[7]=(Maps[0]="TE-Station",Maps[1]="TE-Bridges_of_Druzhina_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[8]=(Maps[0]="TE-FallenFighters",Maps[1]="TE-Arad2_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
TerritoryMaps[9]=(Maps[0]="TE-GrainElevator",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[0]=(Maps[0]="TE-Barashka",Maps[1]="TE-Winterwald_MCP",Maps[2]="TE-Gumrak",Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[1]=(Maps[0]="TE-Spartanovka",Maps[1]="TE-Rakowice_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[2]=(Maps[0]="TE-Gumrakstation_MCP",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[3]=(Maps[0]="TE-MamayevKurgan",Maps[1]="TE-Stalingradkessel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[4]=(Maps[0]="TE-CommissarsHouse",Maps[1]="TE-Apartments",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[5]=(Maps[0]="TE-RedOctoberFactory",Maps[1]="TE-Coldsteel_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[6]=(Maps[0]="TE-PavlovsHouse",Maps[1]="TE-Barracks",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[7]=(Maps[0]="TE-Station",Maps[1]="TE-Bridges_of_Druzhina_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[8]=(Maps[0]="TE-FallenFighters",Maps[1]="TE-Arad2_MCP",Maps[2]=,Maps[3]=,Maps[4]=)
StalingradTerritoryMaps[9]=(Maps[0]="TE-GrainElevator",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[0]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[1]=(Maps[0]="RSTE-IwoJima",Maps[1]="RSTE-Kwajalein",Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[2]=(Maps[0]="RSTE-IwoJima",Maps[1]="RSTE-Betio",Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[3]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[4]=(Maps[0]="RSTE-Peleliu",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[5]=(Maps[0]="RSTE-Saipan",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[6]=(Maps[0]="RSTE-Kwajalein",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[7]=(Maps[0]="RSTE-Betio",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[8]=(Maps[0]="RSTE-Hanto",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PacificTerritoryMaps[9]=(Maps[0]="RSTE-GuadalCanal",Maps[1]=,Maps[2]=,Maps[3]=,Maps[4]=)
PreStartDuration=5
TankAIFiringSetting=6
MinReinfRequiredForBalance=10
bClientSideHitDetection=True
VehicleMobilityDamageMode=2
TankTurretDamageMode=1
VehicleCrewDamageMode=2
FriendlyInfantryCollisionType=1
EnemySpottedMode=0
ReadyUpDelay=45
bLogGameplayEvents=false
bOneBotPerAILog=true
bAddTimeStampToLogName=true
EnemyPrimaryWeaponUnlockMode=1
CampaignLength=ROCL_Default
CampaignTheater=0
bCampaignUseReadySystem=False
bCampaignGameInitialized=False
bDisableSpawnOnSquadLeader=False
bHalfTimeTeamSwap=False
bDisableOverheadMap=False
bDisableTeamDeathIcons=True
bDisableTeamMemberIcons=False
bDisableSquadMemberIcons=False
bDisableSquadLeaderIcons=False
bDisableTacticalView=False
bDisableTacticalSquadLeaderIcons=False
bDisablePeripheralActionIndicators=False
bDisablePeripheralWhips=True
bDisablePlayerInfoOnScoreboard=False
bDisableObjectiveForceOutput=False
bDisableObjectiveNotifications=False
bDisableProgressionBonuses=False
bLimitedGrenades=False
bNoGrenades=False
bShowIPOnScoreboard=False
bShowDateOnScoreboard=False
bShowSteamIDsOnScoreboard=False
bForceDemoRecording=False
bAutoEndOfMatchScoreboardScreenshot=True
bIgnoreScoreForTieBreaking=False
bUseCapturesForTieBreaking=True
bNoVehicles=False
bNoWeaponLimits=False
bClassicWeaponLoadout=False
bRealisticPistolLoadouts=True
bRealisticDrivingRestrictions=True
bSlowBandaging=True
bLegDamageSlowsPlayer=True
bClassicStaminaAndSprinting=False
bStopSprintingWhenExhausted=False
bWeaponHandlingClassic=False
bCasualWeaponFunctionality=False
bNoControlledBreathingZoom=False
bIncreasedSuppressionEffects=True
bIncreasedBreathStaminaEffects=True
bLogSpawning=False
bLogRoles=False
bQA=False
CampaignDifficulty=0
CurrentTerritory=0
TeamWithInitiative=0
CampaignAttackingTeam=0
TerritoryOwners[0]=0
TerritoryOwners[1]=0
TerritoryOwners[2]=0
TerritoryOwners[3]=0
TerritoryOwners[4]=0
TerritoryOwners[5]=0
TerritoryOwners[6]=0
TerritoryOwners[7]=0
TerritoryOwners[8]=0
TerritoryOwners[9]=0
MapGame=0
TeamCombatPower[0]=0.000000
TeamCombatPower[1]=0.000000
CurrentTerritoryMap=
VoteKickPercentage=45.000000
MapCycleIndex=-1
OverrideMaxPlayerMapScaling=0
RocketTimeScaling=0.000000
ArtilleryTimeScaling=1.000000
MortarTimeScaling=0.000000
MaxClassRank=0
MaxWeaponProficiencyLevel=0
RoleOverrideMode=0
DamageMode=1
PlayerHitSoundMode=1
RestartWait=0
CompassMode=2
[ROGame.ROAIController]
bAILogging=false
bDebugLine_AdjustMove=false
bDebugLine_PartialDest=false
bDebugSphere_GetBackOnNavMesh=false
bDebugSphere_NearWander=false
bDebugSphere_GotoCoverPoint=false
bEnableAutoShowFocus=false
[ROGame.ROGameInfoSinglePlayer]
bUseReadySystem=false
[ROGame.ROGameInfoFirefight]
TimeLimit=300.0
FinalCountdownTime=60
WinStrengthPoints16=40
WinStrengthPoints32=60
WinStrengthPoints64=100
bUseReadySystem=false
bUseMatchWarmup=false
WarmupRoundDuration=0
KillMessageDelay=0.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=true
bAllowViewpointSpectating=true
bAllowKillCamera=false
ReinforcementTimeScale=1.0
GameTypeDisplay=Firefight
GameTypeDescription=FirefightDescription
GameTips=FirefightTip1
GameTips=FirefightTip2
FFRespawnDelay=5.0
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoFirefight]
TimeLimit=300
FinalCountdownTime=60
WinStrengthPoints16=40
WinStrengthPoints32=60
WinStrengthPoints64=100
bUseReadySystem=False
bUseMatchWarmup=False
WarmupRoundDuration=0
KillMessageDelay=5.000000
KillMessageMode=ROKMM_Own
bMeleeOnly=False
bAllowDeadRoaming=True
bAllowViewpointSpectating=True
bAllowKillCamera=True
ReinforcementTimeScale=1.000000
GameTypeDisplay=Firefight
GameTypeDescription=FirefightDescription
GameTips=FirefightTip1
GameTips=FirefightTip2
FFRespawnDelay=5.0
bShowVictimKilledFromRange=true
AdminStartDelay=0
RoundLimit=2
EndOfMapDelay=45.000000
MinPlayers=0
MinimumHonor=0
MaximumHonor=100
bIsStandbyCheckingEnabled=False
GoalScore=0
MaxLives=0
ListenPort=0
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
DefaultGameType=
[ROGame.ROGameInfoTerritories]
bUseReadySystem=false
bUseMatchWarmup=false
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=true
bAllowViewpointSpectating=true
bAllowKillCamera=false
ReinforcementTimeScale=1.0
bDisableTimeLimit=false
bDisableReinforcementLimit=false
ReinforcementScale=1.0
bUseCapturesForTieBreaking=false
GameTypeDisplay=Territories
GameTypeDescription=TerritoriesDescription
GameTips=TerritoriesTip1
GameTips=TerritoriesTip2
bLockdownEnabled=true
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoTerritories]
bUseReadySystem=False
bUseMatchWarmup=False
WarmupRoundDuration=0
KillMessageDelay=5.000000
KillMessageMode=ROKMM_All
bMeleeOnly=False
bAllowDeadRoaming=True
bAllowViewpointSpectating=True
bAllowKillCamera=False
ReinforcementTimeScale=1.000000
bDisableTimeLimit=False
bDisableReinforcementLimit=False
ReinforcementScale=1.000000
bUseCapturesForTieBreaking=false
GameTypeDisplay=Territories
GameTypeDescription=TerritoriesDescription
GameTips=TerritoriesTip1
GameTips=TerritoriesTip2
bLockdownEnabled=true
bShowVictimKilledFromRange=true
AdminStartDelay=0
RoundLimit=2
EndOfMapDelay=45.000000
MinPlayers=0
MinimumHonor=0
MaximumHonor=100
bIsStandbyCheckingEnabled=False
GoalScore=0
MaxLives=0
TimeLimit=0
ListenPort=0
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
DefaultGameType=
bLogPoints=False
bLogGameplayEvents=False
GameplayEventsWriterClassName=
[ROGame.ROGameInfoCountdown]
bUseReadySystem=true
bUseMatchWarmup=true
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=false
bAllowViewpointSpectating=false
bAllowKillCamera=false
FinalObjectiveOverride=0
TimeLimitScale=1.0
bDisableTimeLimit=false
GameTypeDisplay=Countdown
GameTypeDescription=CountdownDescription
GameTips=CountdownTip1
GameTips=CountdownTip2
bLogGameplayEvents=false
bShowVictimKilledFromRange=true
[RSGame.RSGameInfoCountdown]
bUseReadySystem=true
bUseMatchWarmup=true
WarmupRoundDuration=0
KillMessageDelay=5.0
KillMessageMode=ROKMM_All
bMeleeOnly=false
bAllowDeadRoaming=false
bAllowViewpointSpectating=false
bAllowKillCamera=false
FinalObjectiveOverride=0
TimeLimitScale=1.0
bDisableTimeLimit=false
GameTypeDisplay=Countdown
GameTypeDescription=CountdownDescription
GameTips=CountdownTip1
GameTips=CountdownTip2
bShowVictimKilledFromRange=False
[ROGame.ROPawn]
Bob=0.010
bWeaponBob=true
bCanMantle=true
bUseSingleCharacterVariant=false
MaxPlayerWoundDecals=5
PlayerWoundDecalLifetime=90
ServerAnimTickInterval=10
PainEffectDuration=0.5
FXLifetimeMultiplier=1.0
bRetainEffectInView=True
[ROGame.ROGib]
TimeBetweenBloodSplats=0.1
[ROGame.ROPlayerController]
bFocusedISFullFreeAim=false
PlayerFOV=90
CoverTransitionTime=0.35
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
InteractDistance=512.000000
bManualBolting=false
bAutoReloading=false
bAutoGrenadeSwitch=true
bReloadOnLowAmmoCheck=true
bVehicleAutoReloading=true
bIncrementalVehicleThrottle=false
IronSightZoomScaleSMG=1.000000
IronSightZoomScaleRifle=1.000000
IronSightZoomScaleBipod=1.000000
bNoSprintFocus=false
VoiceMessageFrequency=0
OverriddenClassRanks[0]=255
OverriddenClassRanks[1]=255
OverriddenClassRanks[2]=255
OverriddenClassRanks[3]=255
OverriddenClassRanks[4]=255
OverriddenClassRanks[5]=255
OverriddenClassRanks[6]=255
OverriddenClassRanks[7]=255
OverriddenClassRanks[8]=255
OverriddenClassRanks[9]=255
OverriddenClassRanks[10]=255
OverriddenClassRanks[11]=255
OverriddenClassRanks[12]=255
OverriddenClassRanks[13]=255
OverriddenWeaponProficiencyLevel=255
PostProcessingPreset=0
PostProcessingPresetSettings[0]=(Bloom_Scale_Multiplier=1.0,Scene_Desaturation_Pct=0.1,Scene_ImageGrainScale_Pct=0.0)
PostProcessingPresetSettings[1]=(Bloom_Scale_Multiplier=0.75,Scene_Desaturation_Pct=0.1,Scene_ImageGrainScale_Pct=0.0,LUTPackageName=LUT_ColorCorrection,LUTTextureName=RGBTable16x1_Enhanced,LUTTexture=Texture2D'LUT_ColorCorrection.RGBTable16x1_Enhanced')
PostProcessingPresetSettings[2]=(Bloom_Scale_Multiplier=1.0,Scene_Desaturation_Pct=0.4,Scene_ImageGrainScale_Pct=0.05,LUTPackageName=LUT_ColorCorrection,LUTTextureName=RGBTable16x1_OldFilm,LUTTexture=Texture2D'LUT_ColorCorrection.RGBTable16x1_OldFilm')
SoundChannelToHearSoundsRatio=0.800000
MaxBulletImpactDecals=15
BulletImpactDecalLifetime=7.5
bUseNativeVoices=False
MinTacticalViewDisplayTime=1.000000
[ROGame.ROConsolePlayerController]
bTargetAdhesionEnabled=True
bDebugTargetAdhesion=FALSE
bAutoTargetEnabled=True
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
[ROGame.SampleClass]
MyString=Test
[ROGameInfoSummary UIGameInfoSummary]
ClassName=ROGame.ROGameInfo
GameAcronym=EX
MapPrefix=EX
bIsTeamGame=False
GameName=RO Game
Description=RO Game Description
[ROGameInfoFirefight UIGameInfoSummary]
ClassName=ROGame.ROGameInfoFirefight
GameAcronym=FF
MapPrefix=FF
bIsTeamGame=True
GameName=RO Firefight
Description=RO Firefight Description
[SampleGameInfoSummary UIGameInfoSummary]
ClassName=ROGame.SampleGameInfo
GameAcronym=SAM
MapPrefix=SAM
bIsTeamGame=False
GameName=Sample Game
Description=Sample Game Description
[TestDisabledGameInfo UIGameInfoSummary]
ClassName=SomePackage.DisabledGameInfo
GameAcronym=DIS
MapPrefix=DS
bIsTeamGame=true
GameName=Disabled Game
Description=This gametype does not really exist. It is merely used for testing the functionality for displaying disabled or locked items in UILists.
bIsDisabled=true
[ROGame.ROSpecialMove]
SpeedModifier=1.0
[ROGame.ROSpecialMove_LeaveCover]
SpeedModifier=1.0
[ROGame.ROSpecialMove_GoToCover]
SpeedModifier=1.0
[ROGame.ROWeapon]
FreeAimIronSightStyle=0
FreeAimIronSightsSize=0
[ROGame.CCSTankController]
DifficultyInfantryMissPercentage=(Recruit=15.0,Soldier=10.0,Veteran=5.0,Hero=0.0)
TargetSpeedMissPercentage=(Still=0.0,Walking=5.0,Running=10.0)
RangeSettings=(Close=1250.0,Short=2500.0,Medium=5000.0,Far=7500.0)
RangeMissPercentage=(Close=0.0,Short=5.0,Medium=10.0,Far=15.0)
ThisTankMovingMissInfantryPercentage=65.0
[ROGame.ROUIDataStore_MenuItems]
ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="ROGame.ROUIDataProvider_MapInfo")
ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="ROGame.ROUIDataProvider_GameModeInfo")
ElementProviderTypes=(ProviderTag="Worlds",ProviderClassName="ROGame.ROUIDataProvider_WorldInfo")
[ROGame.RODataStore_VotingSearch]
ElementProviderTypes=(ProviderTag="MapResultsProvider",ProviderClassName="ROGame.UIDynamicFieldProvider")
ElementProviderTypes=(ProviderTag="MapAvailableProvider",ProviderClassName="ROGame.UIDynamicFieldProvider")
ElementProviderTypes=(ProviderTag="ServerPlayerList",ProviderClassName="ROGame.UIDynamicFieldProvider")
[ROGameInfoFirefight ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoFirefight
GameSettingsClass=ROOnlineGameSettingsFireFight
GameSearchClass=ROOnlineGameSearch
DefaultMap=FF-Barracks
Prefixes=FF
OptionSet=FF
[ROGameInfoCountdown ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoCountdown
GameSettingsClass=ROOnlineGameSettingsCountdown
GameSearchClass=ROOnlineGameSearch
DefaultMap=CD-CommissarsHouse
Prefixes=CD
OptionSet=CD
[ROGameInfoTerritories ROUIDataProvider_GameModeInfo]
GameMode=ROGame.ROGameInfoTerritories
GameSettingsClass=ROOnlineGameSettingsTerritories
GameSearchClass=ROOnlineGameSearch
DefaultMap=TE-Barracks
Prefixes=TE
OptionSet=TE
[FF-Barracks ROUIDataProvider_MapInfo]
MapName=FF-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=FFBarracksTip1
MapTips=FFBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Barracks ROUIDataProvider_MapInfo]
MapName=TE-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=TEBarracksTip1
MapTips=TEBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Barracks ROUIDataProvider_MapInfo]
MapName=CD-Barracks
FriendlyName=Barracks
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barracks>
Description=Barracks Map
LoadMapMovie=LoadScreen_Barracks
MapTips=CDBarracksTip1
MapTips=CDBarracksTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-CommissarsHouse ROUIDataProvider_MapInfo]
MapName=TE-CommissarsHouse
FriendlyName=CommissarsHouse
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_ComHouse>
Description=Commissars House Map
LoadMapMovie=LoadScreen_Commissars
MapTips=TECommissarsTip1
MapTips=TECommissarsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-CommissarsHouse ROUIDataProvider_MapInfo]
MapName=CD-CommissarsHouse
FriendlyName=CommissarsHouse
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_ComHouse>
Description=Commissars House Map
LoadMapMovie=LoadScreen_Commissars
MapTips=CDCommissarsTip1
MapTips=CDCommissarsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-Apartments ROUIDataProvider_MapInfo]
MapName=FF-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=FFApartmentsTip1
MapTips=FFApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Apartments ROUIDataProvider_MapInfo]
MapName=TE-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=TEApartmentsTip1
MapTips=TEApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Apartments ROUIDataProvider_MapInfo]
MapName=CD-Apartments
FriendlyName=Apartments
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=CDApartmentsTip1
MapTips=CDApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=TE-MamayevKurgan
FriendlyName=MamayevKurgan
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Kurgan
LoadMapMovie=LoadScreen_Mamayev
MapTips=TEMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=CD-MamayevKurgan
FriendlyName=MamayevKurgan
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Kurgan
LoadMapMovie=LoadScreen_Mamayev
MapTips=CDMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-MamayevKurgan ROUIDataProvider_MapInfo]
MapName=FF-MamayevKurgan
FriendlyName=Mamayev
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.MapSelect_Community>
Description=Mamayev Map
LoadMapMovie=LoadScreen_Mamayev
MapTips=FFMamayevTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-FallenFighters ROUIDataProvider_MapInfo]
MapName=TE-FallenFighters
FriendlyName=FallenFighters
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_FallenFighters>
Description=Fallen Fighters Map
LoadMapMovie=LoadScreen_FallenFighters
MapTips=TEFallenFightersTip1
MapTips=TEFallenFightersTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-FallenFighters ROUIDataProvider_MapInfo]
MapName=CD-FallenFighters
FriendlyName=FallenFighters
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_FallenFighters>
Description=Fallen Fighters Map
LoadMapMovie=LoadScreen_FallenFighters
MapTips=CDFallenFightersTip1
MapTips=CDFallenFightersTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-GrainElevator ROUIDataProvider_MapInfo]
MapName=FF-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=FFGrainElevatorTip1
MapTips=FFGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-GrainElevator ROUIDataProvider_MapInfo]
MapName=TE-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=TEGrainElevatorTip1
MapTips=TEGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-GrainElevator ROUIDataProvider_MapInfo]
MapName=CD-GrainElevator
FriendlyName=GrainElevator
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_GrainElevator>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_GrainElevator
MapTips=CDGrainElevatorTip1
MapTips=CDGrainElevatorTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Gumrak ROUIDataProvider_MapInfo]
MapName=TE-Gumrak
FriendlyName=Gumrak
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Gumrack>
Description=Gumrak Map
bVehicleOnly=TRUE
LoadMapMovie=LoadScreen_Gumrack
MapTips=TEGumrakTip1
MapTips=TEGumrakTip2
MapType16=ROMT_TanksOnly
MapType32=ROMT_TanksOnly
MapType64=ROMT_TanksOnly
Author=Tripwire Interactive
[CD-Gumrak ROUIDataProvider_MapInfo]
MapName=CD-Gumrak
FriendlyName=Gumrak
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Gumrack>
Description=Gumrak Map
bVehicleOnly=TRUE
LoadMapMovie=LoadScreen_Gumrack
MapTips=CDGumrakTip1
MapTips=CDGumrakTip2
MapType16=ROMT_TanksOnly
MapType32=ROMT_TanksOnly
MapType64=ROMT_TanksOnly
Author=Tripwire Interactive
[TE-PavlovsHouse ROUIDataProvider_MapInfo]
MapName=TE-PavlovsHouse
FriendlyName=PavlovsHouse
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Pavlovs>
Description=Pavlovs House Map
LoadMapMovie=LoadScreen_Pavlov
MapTips=TEPavlovsTip1
MapTips=TEPavlovsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-PavlovsHouse ROUIDataProvider_MapInfo]
MapName=CD-PavlovsHouse
FriendlyName=PavlovsHouse
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Pavlovs>
Description=Pavlovs House Map
LoadMapMovie=LoadScreen_Pavlov
MapTips=CDPavlovsTip1
MapTips=CDPavlovsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-RedOctoberFactory ROUIDataProvider_MapInfo]
MapName=TE-RedOctoberFactory
FriendlyName=RedOctoberFactory
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_RedOctober>
Description=Red October Factory Map
LoadMapMovie=LoadScreen_RedOctober
MapTips=TERedOctoberTip1
MapTips=TERedOctoberTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-RedOctoberFactory ROUIDataProvider_MapInfo]
MapName=CD-RedOctoberFactory
FriendlyName=RedOctoberFactory
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_RedOctober>
Description=Red October Factory Map
LoadMapMovie=LoadScreen_RedOctober
MapTips=CDRedOctoberTip1
MapTips=CDRedOctoberTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[TE-Spartanovka ROUIDataProvider_MapInfo]
MapName=TE-Spartanovka
FriendlyName=Spartanovka
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Spartanovka>
Description=Spartanovka Map
LoadMapMovie=LoadScreen_Spartanovka
MapTips=TESpartanovkaTip1
MapTips=TESpartanovkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Spartanovka ROUIDataProvider_MapInfo]
MapName=CD-Spartanovka
FriendlyName=Spartanovka
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Spartanovka>
Description=Spartanovka Map
LoadMapMovie=LoadScreen_Spartanovka
MapTips=CDSpartanovkaTip1
MapTips=CDSpartanovkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[FF-Station ROUIDataProvider_MapInfo]
MapName=FF-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoFirefight
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=FFStationTip1
MapTips=FFStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Station ROUIDataProvider_MapInfo]
MapName=TE-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=TEStationTip1
MapTips=TEStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[CD-Station ROUIDataProvider_MapInfo]
MapName=CD-Station
FriendlyName=Station
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Station>
Description=Train Station Map
LoadMapMovie=LoadScreen_Station
MapTips=CDStationTip1
MapTips=CDStationTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Barashka ROUIDataProvider_MapInfo]
MapName=TE-Barashka
FriendlyName=Barashka
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barashka>
Description=Grain Elevator Map
LoadMapMovie=LoadScreen_Barashka
MapTips=TEBarashkaTip1
MapTips=TEBarashkaTip2
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Tripwire Interactive
[CD-Barashka ROUIDataProvider_MapInfo]
MapName=CD-Barashka
FriendlyName=Barashka
GameType=ROGame.ROGameInfoCountdown
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Barashka>
Description=Barashka Map
LoadMapMovie=LoadScreen_Barashka
MapTips=CDBarashkaTip1
MapTips=CDBarashkaTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive
[TE-Arad2_MCP ROUIDataProvider_MapInfo]
MapName=TE-Arad2_MCP
FriendlyName=Arad2 Tank Version
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=
Description=The Battle of Debrecen, called by the Red Army the Debrecen Offensive Operation, (6
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