Aye, I suppose keybindings would be a good place to look.
I am just a bit miffed that there's a lot about the game system I personally don't understand, which would have been explained nicely in a manual.
Is it better to lay down flat when artillery fires? Is Shrapnell modelled? What is this I hear about Heroism inspiring troopers? How does suppresion work? Can any firearm suppres? Why does it always say "F4 to confirm order" when I order something as a squadleader? Should I press that?
I'm sure there are more stuff like this, but mainly it feels like a rushjob to release a game without a manual explaining these things.
I did do a few of the campaigns / tutorails, which were pretty helpfull actually, since I learned about underhand grenade throwing, x shifting between firegroups and stuff like that.
It would just have been nice to have a manual detailing these kind of things.
edit: for some reason the forum wanted to approve of my mesages before, so posted this again