RO2 Manual

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PoiSonSonic

FNG / Fresh Meat
Aug 5, 2006
5
0
0
Hello Guys,

After 20 minutes of randomly hitting buttons and not getting in the same :IS2: with my teammate I've decided to look for how-to. But couldn't find any... Where is any manual to the game?
 

Razgon

FNG / Fresh Meat
Sep 3, 2011
5
0
0
I'd actually like a manual as well.

This is the first game I ever bought, that didn't have *anything* resembling a manual, even digitally
 

afkNinja

FNG / Fresh Meat
Sep 15, 2011
2
0
0
Manual? Like a tutorial? Cause there is one in single player. If you aren't sure of you button configuration, there is the options menu which list all your buttons/commands and allows you to remap it. Or are you looking for tips? If so it would do you good to look around the forums and watch some videos to get a feel for things.
 

Razgon

FNG / Fresh Meat
Sep 3, 2011
5
0
0
Aye, I suppose keybindings would be a good place to look.

I am just a bit miffed that there's a lot about the game system I personally don't understand, which would have been explained nicely in a manual.

Is it better to lay down flat when artillery fires? Is Shrapnell modelled? What is this I hear about Heroism inspiring troopers? How does suppresion work? Can any firearm suppres? Why does it always say "F4 to confirm order" when I order something as a squadleader? Should I press that?

I'm sure there are more stuff like this, but mainly it feels like a rushjob to release a game without a manual explaining these things.

I did do a few of the campaigns / tutorails, which were pretty helpfull actually, since I learned about underhand grenade throwing, x shifting between firegroups and stuff like that.

It would just have been nice to have a manual detailing these kind of things.
 

Razgon

FNG / Fresh Meat
Sep 3, 2011
5
0
0
Aye, I suppose keybindings would be a good place to look.

I am just a bit miffed that there's a lot about the game system I personally don't understand, which would have been explained nicely in a manual.

Is it better to lay down flat when artillery fires? Is Shrapnell modelled? What is this I hear about Heroism inspiring troopers? How does suppresion work? Can any firearm suppres? Why does it always say "F4 to confirm order" when I order something as a squadleader? Should I press that?

I'm sure there are more stuff like this, but mainly it feels like a rushjob to release a game without a manual explaining these things.

I did do a few of the campaigns / tutorails, which were pretty helpfull actually, since I learned about underhand grenade throwing, x shifting between firegroups and stuff like that.

It would just have been nice to have a manual detailing these kind of things.

edit: for some reason the forum wanted to approve of my mesages before, so posted this again
 
Last edited:

PoiSonSonic

FNG / Fresh Meat
Aug 5, 2006
5
0
0
Well, folks, if there is usual briefing mission which is GREAT help I must say! (I couldn't hit any target distant more then 50m) There could have been a Tank tutorial too. And more to origins of why i started this topic -> How does squad-tank-system work ??? Who is who? I mean commander, crewman etc. -> And there is some issue, as me with my friend tried to join same squad and me or him were alive, the other one couldnt be born and waited for minutes...untill someone got bored and quit ^_^
I can think only of typing suicide in console but thats bad if used over and over :D
 

Razgon

FNG / Fresh Meat
Sep 3, 2011
5
0
0
Yeah, there's simply too many things left unsaid for there to not be a manual.

I actually thought it was kinda a requirement for releasing a game on steam - oh well...