Factors why BF3 is superior to RO2:
1. Better graphics, I don't care what basheres say, it looks much better. Just because RO2 is a WWII FPS does not mean every battle has to be in overcast conditions with a brown or grey hue.
2. Better optimization, I can play BF3 on High with 50-60 FPS while RO2 on high with 20-30 FPS
3. An in-house engine so they have 100% control of what they can do
4. Destructible environment so you can get to enemies hiding in buildings without having to go up that one stair case.
5. Better lighting effects - sniper rifle scopes glint in the sun, and although not applicable to RO2 lasers show when being aimed at, flash lights blind in dark conditions.
6. Vehicles - 26 individual vehicles from air, ground, and some water. So they are not as skillfully designed as the ones in RO2, at least it doesn't take 3 months to make one vehicle...
7. Bigger maps, don't even mention operation metro, this is a tiny rush map
8. Stats that work
9. Better networking services that give clans and groups of friends easier access to play together and track their stats
10. Much better movement, you can vault over walls and through windows while moving, you don't have to run up, stop, carefully climb over, then continue
11. Using their own service, so patches can be made available much faster.
12. Attachments are optional, not permanent.
At least I am not relying on mods to make BF3 a better more enjoyable game...
I will continue to play both games for what they each offer, since the benefits of BF3 cant be found in RO2 and the benefits of RO2 cant be found in BF3.
1: IIRC RO:2's Graphic texture had to be TONED DOWN, because the amount of detail was to much for most computers to handle. Meanwhile there are pictures popping up everywhere in the red orchestra forums of places where the BF3 team got lazy and put piss poor meshes into BF3
2: I'll give you this one, but I must say that the RO team is small and can't cater to everyones computer and is currently working on better optimization for all.
3: You say that like EA/Dice having 100% control is a good thing
4: RO does Have destructible environments, it's just different to BF3's.... Wait... What that? No Destruction is featured in BF3 Beta? Looks like their trying to cover up something....
5: And by lighting effects you mean "OH GOD MY EYES!!! There is so much bloom it's not funny!" Mind you ever since BC series, DICE has been using bloom to cover up its piss poor textures
6: Vehicles ARE in RO and are one of the most detailed and realistic I've ever seen. Vehicles in BF haven't changed since 1942, and shouldn't even be a bragging point of BF anymore
7: HAHA oxymoron!
8: Same as no.2
9: You joking right? BF doesn't even have a ****ing server browser, how the **** are they gonna arrange clan matches and private servers
10:Naw you just mange to jump 7 feet in the air. I also realize that BF3 STILL hasn't changed that stupid collation against wall and STILL thinks people shoot bullets from the top of your head. RO is DELIBERATELY supposed to stop you in your tracks with a wall, TWI wanted realistic movements, so they put in realistic movements.
11: It took two years to patch BC2, before there were 4 paid map packs, skin DLCs that came out, at least RO works on patches before paid DLC
12: HORRAH MORE GUN P0RNZ!!! just what we needed!!! 6x Shotguns!! **** YEA
Also: At least RO has mods