RO Update released - Steam Achievements and new map

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BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
Nice update..but. Iam sorry to say but the new map..will never reach the level of leningrads epicness...anyways..iam happy with what we got. ggg:D
 

|ULF|_Monkeyman

FNG / Fresh Meat
Jul 5, 2006
254
0
0
Awesome job as usual guys. The new map rocks and the stats are quite fun as well.
Any chance of getting more achievements in the future? As I have almost completed most of them?

The achievements are actually somewhat addictive.






...kidding:D
 
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BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
btw..before i forget it.there should be a gold, silver, bronze thinngy for ptard...because now it 3 in on live...come one...:p IMO ptard is one of the hardes things to master in ro, given you have to be neurotic all the time for inf, and positioning yourself well for the tankkill..anyways..having fun with ro, with or without the archievemnts...
 
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Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
2,774
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awesome updat, and lol, 60 players, thats pure war

also, I already got 4 achievements in my first 2 rounds ^^ Kills bronze + silver + marksman bronze + blood rage ^^
 

Sidus Preclarum

FNG / Fresh Meat
Oct 30, 2006
683
0
0
41
Civitas Osismorum
[*]Player counts should now show accurately both in-game and in the Steam server browser

Doesnt. ALso a bit disappointed that the scoreboards haven't been fixed, and the votekick not tweaked, but I'm enjoying this update very much. Thanks again to all, except Gruppy, who just cut me in half with a AP shell 20 minutes ago, the bastard...
 
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Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,351
4,062
113
Yes, we are aware of the player count issue still being there. It was fine during the entire testing period.
 

Rear

FNG / Fresh Meat
Sep 7, 2007
124
16
0
the player counts seem to be ok, it just adds the number of spectators on top I think :confused:
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
Congrats on the update. I had a suspicion, since I noticed a few of TWI guys playing "Red Orchestra Beta" (I was hoping it was 2.0).


Solid map, came in near last first time playing, and first second time (got tanker and found my sweet spot). It may just be me, but it seems the tank shells are hitting low (like in a lot of custom maps) with the KV-1s.

Looks like it's brought in a lot of new blood too.
 

DietOrange

FNG / Fresh Meat
May 31, 2008
730
7
0
Congrats on the update. I had a suspicion, since I noticed a few of TWI guys playing "Red Orchestra Beta" (I was hoping it was 2.0).


Solid map, came in near last first time playing, and first second time (got tanker and found my sweet spot). It may just be me, but it seems the tank shells are hitting low (like in a lot of custom maps) with the KV-1s.

Looks like it's brought in a lot of new blood too.


I did not have a problem online with the tank shells, but when I played in practice mode before trying the map with real people the Stug was definitely shooting low in one spot.
 

Go!tta

FNG / Fresh Meat
Jul 20, 2007
72
3
0
34
Italy
congrats, the achievements are good and a new map is always welcome......
i have only a litle suggestion about achievements......it's possible, like in l4d, have a menu in game where you can watch the progress of their own achievements???

i think that this is the only thing that is missing in the achievements system of RO.....;)