RO Patch 1007 Change Log

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[TW]Wilsonam

VP, Tripwire Int.
Oct 17, 2005
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www.tripwireinteractive.com
RO Retail 1007 Full Changelog

**Additions**

- Added the M44 bolt action rifle which features a permanently attached bayonet.
- Added the MP41 submachine gun.
- Added localized French language files. Users selecting French as their language in the Steam UI will now get French in RO as well.
- Added the base code for flying and hover vehicles back into the engine so modders can use them.

**Changes**

- More robust and improved Steam error handling including letting the user re-login inside the game when their steam login has expired (prevents the user from having to exit the game and re-login using
 

lumberg

FNG / Fresh Meat
Mar 18, 2006
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awesome...thanks a billion for the reduction in artillery..it was really needed
 

Oleg

FNG / Fresh Meat
Feb 16, 2006
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Map changes - most of them - are *absolutely fantastic*. Where's the "praise/kudos smiley" for map dudes?

Thank you. Perhaps, even Barashka may be playable now :D

Other changes are less impressive IMO. No change to class selection system. Almost no new tools to help with team balance & needless TK kicks (I know it's down to admining the server, but perhaps TW could have helped here).

"- The Team and Role selection screens no longer consider someone "on a team" unless they have already selected their team and role. This will prevent it "looking" like the teams are balanced when a new player is choosing a team, even when they aren't." - not much but at least something.

What does this mean? "- Fixed artillery exploits on some maps" What arty exploits?


Oleg
 

Lionel-RIchie

FNG / Fresh Meat
Mar 29, 2006
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- Fixed a bug where tank shell penetration damage for internal components was not functioning correctly.

What's this mean? When a tank's engine catches fire the tank is disabled, yes?
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
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Just to consolidate these threads I'm going to lock this one and let the responses go in the other thread.
 
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