RO & destructable walls?...physics fun, using NVidia-physx and UT3

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Zell

FNG / Fresh Meat
Nov 21, 2005
1,273
3
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Maine, USA
Not a big fan of how the bricks are simply laid on top of each other. A real brick wall would be cemented together and not fall apart like that... :(
 

DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
2,802
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Vienna, Austria
Wouldn't all those tons of bricks create lag for those that don't have super ninja rigs ?
By that logic we'd still be having games with exactly the same graphics in 20 years. People need to upgrade their PCs with time or alternatively get a gaming console. This 'but not everyone could run it' sure is valid to some point(for example Crysis) but other than that come on.
 

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
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Yeah I think bullet penetration and at least semi-destructable environments are the biggest things that need to be in RO2, as well as smoother anims.

Bigger servers with bigger maps would be cool too.

It would add a ton to the intensity to have tanks blasting through buildings and no longer be safe behind walls.
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
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forget about it, RO2 will be exclusive for Nintendo DS Muahahaha! *evil*
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
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For those whom it may concern Creative have released new drivers for the X-Fi series, which has stopped the game crashing when OpenAl H/W is selected in the audio options.
I haven't seen anything official on the subject but it has worked for me.

Thanks...
 

AbJ32

FNG / Fresh Meat
Jun 26, 2008
12
0
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Some place well hidden.
I hope Physx will be available for ATI cards, namely the 48xx and 38xx series, aswell in the near future, as i own an ATI HD 3850 AGP. :confused:

Reading back through here, I notice I missed this post.

Those cards will likely not get PhysX, because if I remember correctly, they aren't CUDA enabled. Let's also keep in mind that using your GPU for PhysX isn't ideal, and Nvidia is probably putting PhysX on their GPUs simply to help promote the engine and have maybe another thing someone might buy their card because of, instead of an ATI card.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
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Denmark
nVidia bought PhysX, they own the tech, so no, you wont be seeing it on ATI cards, ever.

This is also why PhysX is avalible (or rather, will be very soon) on GT 8 series cards, having the tech nVidia put the chip on thease cards.. though one does wonder why they have not seen fit to activate it with a driver till now.
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,458
1,433
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Falmouth UK
It would be nice if small things like trees fences and stuff like that can be run over.

And if bullets would be able to go through walls even if the actual wall doesn't get harmed.

Although full destruction of buildings with them ending up falling apart would be awesome but that's for the next gen.
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
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Good morning one and all....

It works.
You need the latest Nvida beta drivers...177.79 for XP
I've been playing Warmonger which is a free game using the Unreal3 engine.
I installed and ran the game before I found the PhysiX driver, the before/after difference is impressive, getting a steady 30fps (off-line practice).

Have yet to check out the UT3 situation.

Go for it...

EDIT : here you can get the Map pack for UT3...
http://files.filefront.com/AGEIA+PhysX+UT3ModPackmsi/;9090965;/fileinfo.htm

Thanks.
 
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Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
13,274
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From what I hear, Nvidia is trying to get ATI to adopt CUDA so they can official support PhysX. However ATI has their own dev language they are promoting as well with Intel. It's all rather complicated tbh.

Oh and let's not forget that MS is trying to trump it all with Direct X 11 which is supposed to add a supported programing language that all cards are supposed to support (which might be a good thing so we don't have multiple standards again).
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
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UT3 Tornado & Lighthouse PhysX maps =

Well my E8400/8800gt/3go ram is knocking up a nice 20 fps for about 5 minutes and then drops down to anything between 4 & 9.2 fps :eek:.
I would have been happy with 20fps, what with only having a single card to handle all the stuff going on.

I'm still impressed tho.
Lets hope as Yoshiro says that we will have a norm which will work for everyone.
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
13,274
4,048
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51 got about the same comp stats as you (more ram, less cpu), but my results on those 2 maps are about the same.
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
0
I wonder if Mr Moe is having better results with his SLI rig ?
Come on Moe, give it a go. (I think he has UT3).
Warmonger plays better but thats only to be expected (25 fps+or-).
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
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Newton, NJ
I have been following this, but I have no UT3 games. Even downloaded 177.79 drivers you posted about this morning, but have not installed them yet.

Sadly, I am so busy, I am lucky if I can squeeze 2-5 hours of RO out a week :(
 

fOgGy

FNG / Fresh Meat
Jun 25, 2006
1,180
39
0
From what I hear, Nvidia is trying to get ATI to adopt CUDA so they can official support PhysX. However ATI has their own dev language they are promoting as well with Intel. It's all rather complicated tbh.

Oh and let's not forget that MS is trying to trump it all with Direct X 11 which is supposed to add a supported programing language that all cards are supposed to support (which might be a good thing so we don't have multiple standards again).

Then again we will need newer graphics cards that can support it. But is PhysX the ultimate choice for heavy physics calculations in future even when multiple core processors each running at 5ghz or over have already become widely mainstream ?
 
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Murphy

FNG / Fresh Meat
Nov 22, 2005
7,069
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liandri.darkbb.com
I don't think RO can benefit from that.

Then again we will need newer graphics cards that can support it. But is PhysX the ultimate choice for heavy physics calculations in future even when multiple core processors each running at 5ghz or over have already become widely mainstream ?
This reminds me of the days when people said graphicscards aren't really necessary because the cpu can handle it too.