Ro 2 needs medic class!

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Alu

FNG / Fresh Meat
Apr 16, 2011
64
132
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Medic was on the battlefields just like any other class. Admit it, Medic itself is pretty epic class. Am sure that in games like Enemy Territory you've enjoyed playing it. Also when you helping others it makes you feel like 'He still plays cos I saved him' Plus admit it it's always nice when someone appreciates your work and says 'thanks bud'!. Now in RO 2 there is bandage system and bleed out'. Bleed out=2 seconds&goodbye. Bandage pretty much saves you but you've gotta stop and you ain't got much time before you bleed out. Now what if to change it a bit. For example you start to bleed out, your eye's are getting red, you starting to shake, yell for help and such. You've got around 10-15 seconds to live for example. Then you starting to call Medic!. Now when you are medic, you will see flashing icon(must be flashing cos it will make it intense!) Your run up to your buddy and heal him. There should be a short animation where you 'healing him' and then you say(medic) 'You good to go!'. Medic should have like 4-5 bandages on him or unlimited but that I would leave to Devs you could always stuck up in ammo box I guess.

Medic Combat Gear:
Medic gear should be kept simple
MP40 or Kar98
Pistol(but well... Medic could go on without it so no need for it).
NO NADES(we wouldn't want to turn it into assault class'

Just to make it clear cos some people don't get it, Medic wouldn't 'revive' so once you're dead you stay dead.
Now the '2 bandages system heal yourself'
When you are hit for example in the leg you can still run/sprint which is bit weird to me, but that's not the point. When you're hit you press B, that saves you from bleeding out. You are ready to fight but when your press 'T' button you will see that you are red in few places in your body. So Medic should be able to heal you fully from your injury. So it looks like this. You're fighting the battle then BAM u get shot, you run for cover press B. You are saved from death but you've noticed that you've been hit in the leg and therefore you cannot run/sprint and that ain't cool!. So you call for Medic. There should be a different icon cos medic needs to know which wounds are fatal and which are not. Obviously it's priority to help the bleeding out guy rather then someone who was shot in the arm and still is OK and can fight. Medic runs up to you then cool animation he 'heals' you and you can keep running, shooting well again(if you are hit in the arm). And others.


In my opinion on servers for example 32/32 players there should be 2 medics per side but again that we would have to leave that to Devs. We don't want lots of medics that for sure!. Please write your opinions about that(especially if you like the idea). Maybe TWI will comment on this and tell you their point of view about this. Of course this is just a scheme.
So comment for&against.
 
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Empty Box

FNG / Fresh Meat
Sep 2, 2011
144
9
0
No thanks.

This isn't Battlefield, not to mention that the Medic kit in BF Is one of the single most annoying features in that series. As well as the fact that bandages alone are broken in many regards, and the fact there is no "health" to begin with. For that to be even useful we'd need actual injuries that do something. Only thing that he would be useful for is distributing bandaids - I mean "bandages" which is a bad enough concept as it is implemented anyways!
 

Roztig死

FNG / Fresh Meat
Jul 25, 2009
135
12
0
31
California
I'm on the fence about a medic class, as the Arma and Battlefield series already has those. I can get my medic needs better with Arma 2 then say RO2 as there is no function currently to drag your team mates from danger to patch them up and I don't think there ever will be. As for the battlefield series medic it's kinda dull and most don't even use the class as it is ment to, I could see that as a problem with non clan servers for RO2.

I would prefer RO2 to stay away from that, I wouldn't mind it being in a mod for the game sometime down the road, just not now imo.
 
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MEK22

FNG / Fresh Meat
Aug 1, 2011
18
1
0
No, despite I love Battlefield RO2 should'nt have any medics. Just two very different games.
 

Rumpullpus

FNG / Fresh Meat
Aug 31, 2011
329
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since when did battlefield suddenly own the idea of medics in a FPS?? there are other ways to do it.

like if people are bleeding out you can bandage them up with some cool animations or somthing.
 

Anjelous

FNG / Fresh Meat
Sep 13, 2011
29
12
0
How cool would it be if you actually COULD drag wounded troops out of the line of fire and heal them though?

Doubt it's possible in this engine, maybe RO3 ;-)
 

Derpus

FNG / Fresh Meat
Mar 16, 2011
535
126
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How many combat medics did the Eastern Front really have? I don't think both sides had enough to warrant their own class. Anyway, soldiers in this are either killed or injured (e.g. knocked out with a rifle) and that puts them in a state where they can't fight, which just shows up as a kill in-game. A medic stabilizes a wounded soldier and he is taken out of the fight to get further treatment and recover. It doesn't make much sense in this regard, it wouldn't be fun.
 
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Justin MacDuro

FNG / Fresh Meat
Apr 1, 2006
210
37
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During WWII there was not combat medics ... medicas were at the rearguard at the hospital and at campaing hospital , but sure not in the battlefield .

In the battlefield there was soldiers trained with some basic medic skills , just inmobilize a broken bone , bandage people , use morphin and not much more ... his role was just to carry wounded people to the rearguar to be evacuated to the hospital , not magically fix people to go back in combat so if you want something like a combat medic you should had an unarmed guy with a pack of bandages , morphine and carriying people from the battlefield to the spawn ... and not much more if you want some kind of realism .
 
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Alu

FNG / Fresh Meat
Apr 16, 2011
64
132
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Guys there is no longer Medic class in BF3. They mixed it up with assault class which can use medkits(I played BF3 alpha). Also what the heck just because others games BF3 for example has Medic doesn't mean RO 2 can't have one also. According to this logic if there weren't any popular games with medics you would like the idea...?
 

DiedTrying

FNG / Fresh Meat
Jan 17, 2011
1,433
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USA Prime Credit
I'm pretty sure medics were a no go on the Ostfront.

According to geneva conventions, they couldn't carry a weapon which on the Ostfront made them useless. Any medics seen attending to the wounded or dead would be killed by the enemy.

Running around without a gun and being one of the main targets would have been a big mistake.

Plus in game, the medics would really only attend to the incapacitated. It's really a pointless feature. Medics are only fun in goofy shoot em up games.
 
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Roztig死

FNG / Fresh Meat
Jul 25, 2009
135
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31
California
since when did battlefield suddenly own the idea of medics in a FPS?? there are other ways to do it.

like if people are bleeding out you can bandage them up with some cool animations or somthing.

So far imo Arma 2 own's the medic class idea to its fullest extent atm. With what you said about the patching and stuff is done in Arma 2 as wells as dragging team mate/ carrying them on your back, cpr and patching them up to be fit for combat.
It would be nice if RO2 had it, I just don't see it happening for RO2 this go around.
 
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DeltaElite121

FNG / Fresh Meat
Sep 12, 2011
123
51
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No thanks.

This isn't Battlefield, not to mention that the Medic kit in BF Is one of the single most annoying features in that series. As well as the fact that bandages alone are broken in many regards, and the fact there is no "health" to begin with. For that to be even useful we'd need actual injuries that do something. Only thing that he would be useful for is distributing bandaids - I mean "bandages" which is a bad enough concept as it is implemented anyways!

I can comfortably say it's NOT broken in BF3, as I have played it :) The others, however... /spam

I like the idea of a medic, but honestly - I don't want one in this game. You die easily as is. One bullet is enough to do you in and a medic can't fix that one. Essentially, a bandage IS a medic. Because of the fast paced nature of the game, I could just see the medic coming over to patch you up (like in America's Army) and getting blown away because you're stuck standing there bleeding away. Then you're both dead, and that' annoying.
 

gimpy117

FNG / Fresh Meat
Sep 6, 2011
527
111
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Michigan
here's my take:

arms and legs: you can bandage yourself

chest wounds: needs a medic otherwise you slowly bleed out

wounds that kill you quickly: sorry, you're a goner!
 

Alu

FNG / Fresh Meat
Apr 16, 2011
64
132
0
I'm pretty sure medics were a no go on the Ostfront.

According to geneva conventions, they couldn't carry a weapon which on the Ostfront made them useless. Any medics seen attending to the wounded or dead would be killed by the enemy.

Running around without a gun and being one of the main targets would have been a big mistake.

Plus in game, the medics would really only attend to the incapacitated. It's really a pointless feature. Medics are only fun in goofy shoot em up games.
Goofy shoot em up? Let me guess Battlefield? Funny thing that guys who hate CODs/Battlefields always compare them to RO how ironic;) Plus admit it RO 2 turned to be arcadish in some way.
 

Roztig死

FNG / Fresh Meat
Jul 25, 2009
135
12
0
31
California
Guys there is no longer Medic class in BF3. They mixed it up with assault class which can use medkits(I played BF3 alpha). Also what the heck just because others games BF3 for example has Medic doesn't mean RO 2 can't have one also. According to this logic if there weren't any popular games with medics you would like the idea...?
It's not really a logic it's what I prefer, and during WW2 medics weren't allowed to carry weapons due to the Geneva Convention & Arms but they did carry a Trench Knife M-3 + Scabbard M-8 not sure about the others carried. (to help cut up clothing to reach wounds). So I don't see how it would work.
 
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DeltaElite121

FNG / Fresh Meat
Sep 12, 2011
123
51
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here's my take:

arms and legs: you can bandage yourself

chest wounds: needs a medic otherwise you slowly bleed out

wounds that kill you quickly: sorry, you're a goner!

Honestly, if I were a medic.. I'm not running out there if you got nailed square in the chest. Chances are the same thing is going to happen to you if you run out there, and now you've just wasted another ticket. Often times there's not much to hide behind, and you'll more than likely be dead by the time a medic gets to you with the way things currently work.
 

Alu

FNG / Fresh Meat
Apr 16, 2011
64
132
0
Dudes 90% of being shot=dead so it wouldn't be like medics are healing everybody....
 

TheRealGunther

FNG / Fresh Meat
Sep 3, 2011
1,177
282
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Blue Ridge GA
Bah no medics I like that this game is different from 99% of other games while it may be a good idea its just not RO's style.Being a realism game if you take a bullet to the chest even if you live you out of the battle.The magic rez always made me laugh after a dude took a tank round to the head.Besides I still have nightmares about BC2 and a stacked medic team rezing each other and spraying the m60.

If anything this game needs a political officer that could force guys into the cap or if they havnt been in the cap for like 5 mins could TK team members for cowardice lol (if they could somehow fix it to where it couldn't be abused)