Rising Storm Gamescom trailer

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>F|R< Sarcinelli

FNG / Fresh Meat
Jun 6, 2007
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ES - Brasil
no. not till a dev posts that it is. forum members can post all they want about what they interpreted from the video. but it doesn't mean anything, till someone fron RS posts it.

lol RS Producer, Tony Gillham, said so in the video what more do you want?

Plus RS will be stand alone and will grant access to RO2 MP, do you really believe that they would distribute the MP component of RO2 for free?
 
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Flogger23m

FNG / Fresh Meat
May 5, 2009
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... it's all been over saturated in the last decade or two.

I just need a break from that stuff to try new weapons, new tactics, new battles...

Americans are over saturated, but Germans and Soviets aren't? Someone has selective memory. Just about every WWII game to come out features playable Germans (essentially every game that has Americans), and plenty feature Soviets from or around WWII.

And while there have been plenty of games with Americans (and Germans) are you really saying that CoD/MoH/BiA/BF/whatever have the same mechanics and learning curve as a game like RO? So you're done with American weapons and "tactics" because you played them in CoD/whatever, yet somehow a Soviet weapon is refreshing in RO when they have been featured in the same games previously as said Americans?

Having played a bunch of those games, the German and Soviet weapons tend to get the same amount of detail and quality as their American counterparts (which is poor!). So out goes that claim.

When someone offers you a faction that is not represented that much in games (Japanese) you don't seem to gather much interest. Yet, you praise games with the same old MG42, MP40, STG44 and PPSH. ;)

I don't care what you like or don't like but reading your justifications (opposed to your overall opinion), which are essentially nonsense is what makes your posts humorous.

I, for one, am happy to get out of Europe as the whole setting is far over done in WWII games. I'm sure we can find more games that feature Soviets in WWII that we can find of the Pacific and Africa combined. :p
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
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Canadian in Australia
Americans are over saturated, but Germans and Soviets aren't? Someone has selective memory. Just about every WWII game to come out features playable Germans (essentially every game that has Americans), and plenty feature Soviets from or around WWII.

Besides Call of Duty?

Medal of Honor?

I've already explained my position on those and the available German / Soviet stuff.

My point being is that you've got a small selection of Axis forces you can pick from (Germany, Italy, Japan being the primary ones) yet Italy is hardly ever focused on.... and when it comes to Allies, we have mostly the US, a couple of missions for British, 1 or 2 missions for the Soviets, and then you have RO covering the Soviets as a primary story line.

And that's the kicker.... the "Primary Story Line."

Which all revolve around the US. Try and deny it, I'd love to see you prove me wrong.

The story line is usually a large part US, with a little tangent here and there for British and Soviet forces....

Yet there were many more allied forces one can use for a WWII shooter, with just as interesting weapons, tactics, and just as hair raising battles.

And while there have been plenty of games with Americans (and Germans) are you really saying that CoD/MoH/BiA/BF/whatever have the same mechanics and learning curve as a game like RO? So you're done with American weapons and "tactics" because you played them in CoD/whatever, yet somehow a Soviet weapon is refreshing in RO when they have been featured in the same games previously as said Americans?

I can opt out of using the same MP40 and K98 & use many other varieties of weapons that have been bombarded in those games.... and when it comes to the same mechanics for the weapons, I'm referring to this weapon holding 32 rounds of ammo, this one holds 5, this one has a better recoil than this gun, etc.

No matter what game you play, a Garand has the same accuracy, the same ammo and the same plink noise when you're out..... you have the same recoil, the same sounds, the same iron sights, everything is the same.

When I played the Soviets in Call of Duty, I think I remember using a PPSH, a bolt rifle and a sniper rifle...... if there was others, I wouldn't know because I got bored of the SP quickly due to heavy scripting & tunneling of gameplay.... replayability was limited.

When I got into RO back in the mod, there were several soviet rifles, three soviet SMG's, an LMG I never seen before, sniper rifle, anti-tank rifles that actually worked on location damage & not hit points, a pistol, semi-automatic rifle..... and then you got the Germans with three SMG's, bolt rifle, two mobile MG's, sniper rifle, two semi-automatics, Panzerfausts, etc.....

There was the K98, and the MP40 that have all been done to death, and you have the PPSH and Mosin Nagant which has also been done to death.... but another pile of weapons I hardly ever tried before.

Now go back to Darkest Hour, Battlefield, Call of Duty, Day of Defeat, Medal of Honor, etc.... and US weapons:

I honestly can't think of a US weapon I haven't already tried/played in multiple games in the past.

If there were like 2 or 3 weapons introduced to the US arsenal that I haven't already played a lot of, I'll certainly have an interest in trying them out.

Having played a bunch of those games, the German and Soviet weapons tend to get the same amount of detail and quality as their American counterparts (which is poor!). So out goes that claim.

When someone offers you a faction that is not represented that much in games (Japanese) you don't seem to gather much interest. Yet, you praise games with the same old MG42, MP40, STG44 and PPSH. ;)

Again, you claim I'm the one with the selective memory:

Then again, the Japanese having the Bren Gun may be enough to sway me into the game.... obviously if I do get the game, I'll probably be playing 99% Japanese just for the difference in weapons.

^ Hell this was even in the first quote of mine you decided to jump on, and you somehow missed it?

I don't care what you like or don't like but reading your justifications (opposed to your overall opinion), which are essentially nonsense is what makes your posts humorous.

Well if you actually bothered to read them properly the first time so I didn't have to keep repeating what I already said cuz you missed it..... maybe things would start to make sense to you.

But instead you just want to have a knee jerk reaction to someone in here whom you think isn't sucking up to the US's arse and praising the game..... which has nothing to do with anything I have already stated.

I, for one, am happy to get out of Europe as the whole setting is far over done in WWII games. I'm sure we can find more games that feature Soviets in WWII that we can find of the Pacific and Africa combined. :p

^ Now explain to me how that is any different than from my own position?

You're sick of the European Front because it's over done in WWII games..... Yet I'm sick of the same weapons & same battles from the same Allied force.

Same sickness, different causes.

You're obviously not over saturated by the US stuff, but not yet sick of using the same weapons and equipment.... just over saturated by the same US Normandy / Europe Front battles.

And I'm just sick of the same weapons, equipment, and US Normady / Europe Front battles.

Having a completely different front to fight in (Pacific) does help, but half the game is the same stuff I still need a break from.

Which is why I originally stated I'd probably play 99% on the Japanese side, due to the weapon differences.

It's something to learn.

Side Note:

You know what I find a bit odd?

What I find odd is how so many people in this community got all angry at how TW "Sold Out" and made game play changes to attract the larger FPS player base taken mostly by CoD and BF.... and that it was such an utter betrayal of the ROOst Group.....

Yet it's ok to spend time supporting and working on a Mod that mostly caters to the larger FPS player base within the US to bring in more players to the game.... a game that already seems to have a slow development/progress of their existing product, such as lack of content?

Just tossing that out there to think about. :cool:

I'm not saying doing either is right or wrong, but for some in the community, there's a bit of hypocrisy.
 
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Grenator

FNG / Fresh Meat
Jul 23, 2012
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To offer my bit into the 'Americans the hackneyed' discussion, there is the perfect example of Close Combat series, the original one (even though the modern clones follow the same pattern, essentially): out of 5 games there are 2 Normandies (Americans only, no British or Canadians to my memory), 1 Market Garden, 1 Battle of the Bulge and 1 Jack-of-all-trades, messy 'Soviet' game. That's your typical, seen-one-seen-them-all Hollywood Macho GI Rambo WW2 set (and how did that last bit get in there? Weren't the Ruskies actually orcs from Mordor, and Nazis were really helping us?). Anything that even slightly coincides with this formula is bound to make people with at least some knowledge of the period wince.

One of the best and most distinguishing features of RO is its setting, and the that TWI has actually tried to approach it seriously, and pretty much succeeded.

I salute the add-on, and I am fine with Americans being there. I just hope that it's the Japanese and not Americans who will get more attention in the future, and RO will uphold its reputation as a series that looks into things that are often undeservedly overlooked or mistreated by the Western pop-culture.
 

r5cya

FNG / Fresh Meat
Jan 17, 2011
6,048
445
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San Bruno, California
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dweeb

FNG / Fresh Meat
Mar 31, 2006
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Theres alot of campaigns during WW2 that were really never represented in games. Personally I would love to play as the French in the Battle of France. The French had some interesting vehicles that are never seen in games [url]http://www.drivehq.com/file/df.aspx/publish/VVJACK/wwwhome/Gembloux/index.htm[/URL]

Another big campaign you dont see much is the Italian campaign. I think it would be quite fun to defend or attack Monte Cassino and also like France, there would definitely be some interesting maps made

World war 2 online actually has the French. There Is a ton of stuff in that game which I'm pretty sure has never appeared in any other. Charb1s, mas rifles, Hotchkiss and Renault tanks, French airplanes etc. Late in the campaign they basically turn into Americans but early on its all authentic French stuff. It's free to play it now as well.
 

PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
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Minnesota
I really like the spawn bunker idea. Is it only for MGs? It'll be a good way for the Japs to flank.

From the vids about RS, it looks like anybody can use it. I'm wondering if they'll be randomnly placed, or be inbuilt in the map....the vid almost make it sound like the spawn bunkers will be able to placed on the map to surprise the Americans. I hope that's the way it is.

...and the flamethrowers, when will HOS get 'em??
 

Nikita

FNG / Fresh Meat
May 5, 2011
1,874
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Sure, I've used American weapons in every game since MoH: AA... but I'm looking forward to using them all in Rising Storm because they're going to be done RIGHT.

The thing I love about the Red Orchestra games is that the weapons feel completely real. You can conduct a brass check, the animations are stellar, you can blindfire, adjust the sights, chambered rounds and rounds lost during reloads are accounted for, recoil feels real (on most weapons), the weapons do real damage (No "OMG MP40 OP b/c it kills in 2 hits not 3!").

I can't wait to get my hands on the Colt M1911 in-game, slap in a new clip, and hit the slide release. It will feel real, visceral, powerful, metallic... and when I pop a Japanese soldier in the gut, that .45 ACP round will feel just right.

In Red Orchestra, EVERY weapon is a weapon that has never appeared before in an FPS. That's because the weapon is faithfully recreated. The rate of fire, rounds per magazine, damage, etc... aren't "balanced" for gameplay purposes--the PPSh really does fire at 900 rpm, the MG-42 at 1200 rpm, the MP40 at 550 rpm...

I will never get bored of RO2 weapons.

EDIT: RE: Praxius: Of course it's not selling out if TWI supports Rising Storm... as long as Rising Storm's gameplay is in the spirit of RO2's and RO's! Changing gameplay to make the game more accessible changes the spirit of the game. Releasing a new game with the same gameplay your fanbase has come to enjoy does not, and is therefore totally acceptable.

I don't think TWI sold out at all, period--they made some ill-advised decisions to try and please everyone, but for good intentions. And give the content harp a rest... just like Tripwire has no obligation to change gameplay just the way I like it, they have no obligation to give us new content either. And new content is coming--it just takes time.
 
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migmadmarine

FNG / Fresh Meat
Aug 5, 2012
634
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Since people seem to be lusting after fronts/settings that haven't been done much yet, I think the mod that all these people should be watching is Karelian Front, the continuation war mod that is in early stages. I will say so, probably as I never played many FPS in my life thus far (literally only ArmA II and Red Orchestra II) I will look forward to Rising Storm, it looks like it will have some neat stuff.
 

rancenstein

FNG / Fresh Meat
Aug 31, 2011
333
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I, for one, am happy to get out of Europe as the whole setting is far over done in WWII games. I'm sure we can find more games that feature Soviets in WWII that we can find of the Pacific and Africa combined. :p

There aren't that much. You have CoD 1 + UO with 2 russian campaigns.
CoD 2 with a russian and but also british campaign in africa. CoD 5 with a eastern front and pacific environment. Battlefield 1942 with eastern front, pacific and africa. Battlefield 1943 and Bad Company 2 the first singleplayer missions are pacific., Wolfenstein ET africa, 2 medal of honor games in the pacific. Then of course RO1&RO2 with the eastern front. There might be alot more FPS eastern front games but I think its pretty even out.
 

Miro

FNG / Fresh Meat
Dec 8, 2011
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The banzai charge, booby trap grenades, and the spawnable machinegun bunkers all seem neat. I'm really curious how they will work out in actual game play as the stuff in the trailer seems largely coordinated.

Unfortunately, I don't see myself buying the mod. With the size of the RO2 community I see maybe one full RS server managing to stick around a month after launch of RS when luster of a new mod wears off.

Maybe if there will be a discounted price for those that already have RO2 since RS is supposed to come with MP RO2 I'll give it a shot, but otherwise probably not.
 

blkmgc

FNG / Fresh Meat
Jan 24, 2006
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I'll give you and alterantive Man pulls into Macky D orders a beef burger with cheese

opens the bag to find what he's actually got is chicken nuggets and fries plastered in sause he didn't ask for

Would he be keen to buy another Macky D Sight unseen

Make sense to you?

No it doesnt really. What you wrote is by far a dramatic exaggeration.
 

blkmgc

FNG / Fresh Meat
Jan 24, 2006
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I'd be happy to....as soon as they make it into a standardized map pak that is downloaded via steam for everyone. The proceeds to go to the map designers. Here again, work that I cannot do but will definately enjoy.
If that's the way you feel, I hope you're also shelling out money to the guys in this community who made those community maps you all enjoy.

It's only fair. ;)
.
 

HarrY89

FNG / Fresh Meat
Aug 2, 2011
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My point being is that you've got a small selection of Axis forces you can pick from (Germany, Italy, Japan being the primary ones) yet Italy is hardly ever focused on.... and when it comes to Allies, we have mostly the US, a couple of missions for British, 1 or 2 missions for the Soviets, and then you have RO covering the Soviets as a primary story line.

And that's the kicker.... the "Primary Story Line."

Which all revolve around the US. Try and deny it, I'd love to see you prove me wrong.

Considering how much this infuriated me, i'm going to post the following:

"Hidden and Dangerous 2, like its predecessor, focuses on the British Special Air Service during the Second World War. It follows the same concept as the original tactical first/third person shooter. The game's LS3D engine was used by the game Mafia."


  • Iron front: Liberation?
  • The Commando series?
  • Bridge too far?
  • Close Combat 3: Russian front?
  • Stalingrad?
  • WW2: Online?
  • Men of War?
  • Company of Heroes 2?
  • Actung Panzer Operation Star?
  • Combat Mission: Afrika Korps
  • Steel Panthers
  • Sudden Strike
  • IL-2 Sturmovik
I could go on and on with games that aren't US focused but it seems that you have a very sqewed view of games as a whole.



Now on to the topic at hand:


Really looking forward to see what the RS devs can achive with the RO2 Engine and massive enviroments. I am a bit worried about these spawn bunkers though. I guess time will tell.

PS: Maybe the US had a bit more involvment in the second world 2 than the italians? maybe thats why we dont see that many games with them in it? Maybe Tripwire should make Red Orchestra: Romanian Front? Don't tell you've forgotten about them prax?
 
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Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
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Nargothrond
PS: Maybe the US had a bit more involvment in the second world 2 than the italians? maybe thats why we dont see that many games with them in it? Maybe Tripwire should make Red Orchestra: Romanian Front? Don't tell you've forgotten about them prax?

Of course one nice thing about the Italians, is you can have them as both Axis and Allies.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
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Canadian in Australia
Considering how much this infuriated me, i'm going to post the following:

"Hidden and Dangerous 2, like its predecessor, focuses on the British Special Air Service during the Second World War. It follows the same concept as the original tactical first/third person shooter. The game's LS3D engine was used by the game Mafia."


  • Iron front: Liberation?
  • The Commando series?
  • Bridge too far?
  • Close Combat 3: Russian front?
  • Stalingrad?
  • WW2: Online?
  • Men of War?
  • Company of Heroes 2?
  • Actung Panzer Operation Star?
  • Combat Mission: Afrika Korps
  • Steel Panthers
  • Sudden Strike
  • IL-2 Sturmovik
I could go on and on with games that aren't US focused but it seems that you have a very sqewed view of games as a whole.

Actually no I don't.... My position and my view is based on the games I have played and the games that keep getting tossed in my face by Steam.

Many of the above games I never heard of, except perhaps IL-2 Sturmovik, which I have no idea why you put that in the list as it's not a FPS, it's a flight combat simulator.

In fact, most of those games you listed are not First Person Shooters.... I'm talking about FPS's, not overhead scrabble board strategy games or flight simulators.... I don't give two craps about those games.

PS: Maybe the US had a bit more involvment in the second world 2 than the italians? maybe thats why we dont see that many games with them in it? Maybe Tripwire should make Red Orchestra: Romanian Front? Don't tell you've forgotten about them prax?

Based on all the history I've come across over my life time, stated that Italy was an Axis nation and were hand in hand with Germany.... they were right up there with Germany and Japan and played a pretty big role in the War.

To say that the US played a bigger role than Italy is a but short sighted, when the US didn't actually get involved in the war until 1941, pretty much 5 years after everybody else was already fighting and right around the time when other Allied nations were already starting to push the Germans back. Italy was involved in WWII for far longer than that.

Maybe you should brush up on your history.
 
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