Rising Storm gameplay LIVE on Wednesday!

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JustFilth

FNG / Fresh Meat
May 15, 2009
332
10
0
UK
www.leveldesigner.co.uk
Yep was a choppy stream guys which is a shame along with the sudden end. link here for video without the networking issues http://www.twitch.tv/evolvehq/b/383165979 for anyone who missed it. There is a rather nice interview in there, some cool footage and a few laughs.

All said and done though we hope you found it fun to watch and that it has added a little itch to your trigger fingers.

Cheers

Filthy.
 
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[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
0
www.redorchestragame.com
It was pretty cool doing this, and I'd love to try it again sometime when they get their technical issues sorted for the streaming. On problem was they had me playing on a low end laptop, my fps were so low on that laptop it was almost unplayable. Really I usually do play much better than that :)
 

Moskeeto

Moderator
Dec 29, 2011
2,683
8
0
It was pretty cool doing this, and I'd love to try it again sometime when they get their technical issues sorted for the streaming. On problem was they had me playing on a low end laptop, my fps were so low on that laptop it was almost unplayable. Really I usually do play much better than that :)

Hopefully you guys can do this again without any hitches.
 

®omano

Grizzled Veteran
May 14, 2009
4,196
218
63
France
www.hellsoldiers.tk
I was a little bit disapointed because of the delay :D the lags, the voice I can't really heard as good as I need to translate it, the crash before we see the flame thrower in action.... But I hope we'll have soon better videos, and even a beta access :D

cheers.
 

Nikita

FNG / Fresh Meat
May 5, 2011
1,874
606
0
It was pretty cool doing this, and I'd love to try it again sometime when they get their technical issues sorted for the streaming. On problem was they had me playing on a low end laptop, my fps were so low on that laptop it was almost unplayable. Really I usually do play much better than that :)

Ha, one might think you were roleplaying, what with the constant headlong charges straight into American bullets.

The water, er, animations? They look absolutely fantastic.

Pity we couldn't see more of the flamethrower at the end...
 

LugNut

FNG / Fresh Meat
Feb 12, 2011
2,288
117
0
Geeze, I think their rinkydink streaming session almost did more harm than good, are they working out of somebody's mom's basement? I could tell the maps looked great, but I almost had to imagine it with the pixilation and lag spikes.

The RS/TWI team did great considering the lame treatment. 40 minutes late and then they cut you off?!? :mad:

The knee mortar is rockin' tho... :D
 

CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
The knee mortar is rockin' tho... :D

I'm still somewhat confused about its use.

1. So you can direct fire with them. thats fine
2. is there indirect fire available, from arty marks put up by SLs and TLs? Is an indirect fire system ala BF1942 available?
 

Moskeeto

Moderator
Dec 29, 2011
2,683
8
0
I'm still somewhat confused about its use.

1. So you can direct fire with them. thats fine
2. is there indirect fire available, from arty marks put up by SLs and TLs? Is an indirect fire system ala BF1942 available?

If you pay close attention, you can see that you can dial in the range and it creates an orange arc.
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
29
Porto Alegre, RS
I have to say that the UI is much better than the vanilla one. I really like that auto-select spawn function too. I hope TWI puts this stuff in the vanilla game as well.
 

LugNut

FNG / Fresh Meat
Feb 12, 2011
2,288
117
0
I have to say that the UI is much better than the vanilla one. I really like that auto-select spawn function too.

Agreed, it looks much cleaner and auto spawn makes me happy.
 

danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
0
I don't think TWI was in charge of the streaming. The Evolve guys were. Ramm even said he was given crappy equipment.
 

MeFirst

FNG / Fresh Meat
Mar 26, 2006
1,302
176
0
36
Germany
Was a nice session. We got a full server and some long and tense action going on in the jungle of hanto. I hope you guys saw some long awaited gameplay and you are happy with the footage.
 

Baron von thryke

FNG / Fresh Meat
Feb 17, 2011
124
13
0
Still think that Garand reload is a bit instantaneous.

Also, incredibly minor thing, but could you do something about those stock grey walls we've seen several billion times in HOS already? Even if it were something as simple as making them a slightly different colour it'd be appreciated.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ

One of the things I don't agree with Tony on (around 2:45 min) is that he said 15-20 minutes is about the best time limit to make the game fun and not drag on forever? Sorry Tony...

Personally, those time limits always make the game feel rushed and has the players acting more recklessly and less tactical. Not saying the maps aren't good, but its as if they are designed for the average low attention span teenager. Perhaps longer time limit maps will be coming...

(Is it any wonder that I prefer custom maps that are longer and more epic :D )
 

CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
One of the things I don't agree with Tony on (around 2:45 min) is that he said 15-20 minutes is about the best time limit to make the game fun and not drag on forever? Sorry Tony...

Personally, those time limits always make the game feel rushed and has the players acting more recklessly and less tactical. Not saying the maps aren't good, but its as if they are designed for the average low attention span teenager. Perhaps longer time limit maps will be coming...

(Is it any wonder that I prefer custom maps that are longer and more epic :D )

I have a feeling that the stock RS maps will suffer from the same cramped conditions the stock HoS maps did (except for that small island one in the first game-play trailer, where realistically it was just a tiny stretch of land). But there is some hope of the forest environment providing some interesting ambush tactics. I don't think they really gave an answer to whether there will be additional maps released after launch, so the job of making the large and open maps we all love might again be up to modders.
 

JosephBaier

FNG / Fresh Meat
Mar 3, 2013
1,535
1
0
Geeze, I think their rinkydink streaming session almost did more harm than good, are they working out of somebody's mom's basement? I could tell the maps looked great, but I almost had to imagine it with the pixilation and lag spikes.
Just like the Gameplay Developer Demo. RS looks awesome but the marketing is not good.
 

jalex3

FNG / Fresh Meat
Oct 21, 2009
1,639
273
0
Australia
Perhaps longer time limit maps will be coming...
(Is it any wonder that I prefer custom maps that are longer and more epic :D )

Can servers not set map length? I cant remember. I agree that longer maps (especially with large player numbers) feel more epic. That's what I loved about DH, the battles had some substance to them.