Rising Storm 2: Vietnam - 1.4.1 Hotfix
Thank you to everyone playing the 1.4 update of Rising Storm 2: Vietnam! We're rolling out a hotfix to address some community feedback and fix some bugs which have come to light since we released on Monday:
Addition to the Sgt. Joe's Support Bundle
Bug Fixes
Scout Recon Ability Fix/Balance
Peripheral Bullet Whip Indicator Fix
Ho Chi Minh Trail Redeploy Timer UI Fix
Map Bugfixes
Molotov Spawn Protection Fix
Crash Solution
As always, thank you for your continued support! We are continuing to work hard on Rising Storm 2: Vietnam, and would not be able to provide fixes like these without your feedback.
Antimatter Games & Tripwire Interactive
Thank you to everyone playing the 1.4 update of Rising Storm 2: Vietnam! We're rolling out a hotfix to address some community feedback and fix some bugs which have come to light since we released on Monday:
Addition to the Sgt. Joe's Support Bundle
- Added the Dac Cong camouflage, popularly used by North Vietnamese forces since the mid ‘60s to the Sgt. Joe's Support Bundle as a camo pattern option for the NVA. This is available to players in light, and dark Dac Cong, with the additional option to equip foliage to both patterns.
Bug Fixes
Scout Recon Ability Fix/Balance
- Fixed an issue where 3D world icons would be displayed on enemies when Scout Recon was called in. This proved to be overpowered and acted in unintended ways with infantry. These 3D world icons will now only be placed on helicopters during Scout Recon.
Peripheral Bullet Whip Indicator Fix
- Fixed an issue where the onscreen markers indicating the direction of fire after a player has been hit would not apprear, regardless of the "Peripheral Bullet Whip Indicator" setting chosen by the player.
Ho Chi Minh Trail Redeploy Timer UI Fix
- Fixed an issue where the UI displaying "time to redeploy" would display incorrectly when waiting to respawn if the Ho Chi Minh Trail commander ability was in effect
Map Bugfixes
- Fixed an issue where the sides on Da Nang would not be appropriately reversed depending on who was attacking and defending during the campaign
- Fixed an issue on Khe Sanh where dust PFX would flicker when looking South from Objective A
Molotov Spawn Protection Fix
- Made it so that Molotovs thrown in spawn protection no longer kill players. Molotovs thrown into spawn protection will visibly detonate, but do no damage and not spawn any of the splash particles you'd normally get. Molotovs that are already burning when spawn protection activates will now be forcibly shut down.
Crash Solution
- Some users have been experiencing a crash on launch since the release of Update 1.4. To resolve this crash, delete your local My Docs/My Games/Rising Storm 2/RO Game/Cache folder
As always, thank you for your continued support! We are continuing to work hard on Rising Storm 2: Vietnam, and would not be able to provide fixes like these without your feedback.
Antimatter Games & Tripwire Interactive