1: someone suggested/mentioned different caliber mausers a few pages back, I cant find it now but that was what I was responding too.
2: Well sorry if I have mis-interpreted you, the topic of this post is the subject of rifleman upgrades, afaik there is a seperate class called the hero rifleman ( from what I recall on the demo videos ), this class already has access to things like the MKB or AVT. Rifleman upgrades would apply to the rifleman class and be available for all riflemen.
EDIT: If you go back to page one you will see others made the same interpretation as I did and you made no attempt to correct that interpretation.
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with that system, regular rifleman become some sort of super-class with everything packed in.
"- Jinnwarior
3: Earlier you mentioned that this upgrade was pointless after saying that the germans had no such equivalent.
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First of all what upgrades would a German rifleman get then? A Gewehr 98 wouldn't be an upgrade, it would just be a longer & heavier rifle with the same accuracy. And a captured Mosin Nagant would certainly not be an upgrade either, it would be just the opposite, a direct downgrade instead, so there's no point in that at all.
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I think at this point I should redact the use of the word "upgrade" it has horrible connotations here in that it implies the weapon is better then the next. The idea is to present the player with a different (usually rarer ) choice of weapon when they are more of a battlefield veteran, this is consistent with the current system in that only one player will ever have an AVT/MKB. The idea is to give players the option of choosing a rifle ( my OP suggestion was for Mosins ) which offers a slight little upgrade and is also aesthetically different. The pre war models WERE better, it was many of the hex receivers that were re fitted into sniper rifles by the russians attesting to their better accuracy, or at least the belief that they were superior.
( So no I am not suggesting making the during war production rifles horrible and withholding a better rifle, give them a .25Moa difference for all I could care )
4: Supplies in general were a wreck in stalingrad, were you to be running out of ammo you would probably be picking up a russian rifle. ( Hint, gun with 0 bullets < gun with bullets ). The suggestion was meant to replicate real life situations where a soldier picked up a different weapon, not ingame where you always spawn with a full pack of ammo.
Lastly I should say that the suggestion of "upgrades" for germans was not one in the OP, and I regret even commenting on it; only to have a rivet counter come by and first complain that the germans had no equivalent upgrades, and then that any comments made towards possible suggestions for the germans were inadequate/unrealistic/ETC. If you would really like the germans to have an equivalent "upgrade" then suggest one...
I am not the biggest fan of the level/upgrade system, but I acknowledge that it is there for a purpose ( to keep newbs out of important positions / add more fun to the game for those who find leveling fun ). As such I made a suggestion about how to extend that system to the bolt action rifles.
In terms of Quality if it makes you happy think of it like this:
In-war production mosin < Pre-war production mosin < Mauser.
Then the Russians get an upgrade to a weapon that is still slightly lesser to the Mauser, this is balanced off asymmetrically by the Russians having a better SMG when compared to the germans, voila.
Another possibility is just to say F**K it and do exactly what ROOST did and give all available rifles to each team as a pick what you want selection.