I've been reviewing the recent RO2 videos of the alpha-build version, and was drawn to the amount of rifle movement shown during the bolting sequences. What I'm wondering about is the degree of overall rifle movement off of the aiming point shown during the bolting animation, and whether this is more than actually required? When bolting my WW2 military rifles, I don't think I deviate off target quite as much as shown in the videos.
Perhaps my visual perception of the movement shown in the videos compared to my actual weapon comparisons differs because of changes in depth perception, etc., but if this accounts for the variation, then another question arises whether a bolt action rifle being rested on a window sill, sandbag, or the ground (such as when prone), will provide for less movement (greater stability) when bolting the weapon?
Here's a sequence of the bolting animation when using the sniper scope (open sights movement seems to be the same also):
Perhaps my visual perception of the movement shown in the videos compared to my actual weapon comparisons differs because of changes in depth perception, etc., but if this accounts for the variation, then another question arises whether a bolt action rifle being rested on a window sill, sandbag, or the ground (such as when prone), will provide for less movement (greater stability) when bolting the weapon?
Here's a sequence of the bolting animation when using the sniper scope (open sights movement seems to be the same also):