As we know people can now spawn near to your squad leader, even if its outside of a cap zone and away from sight. It could seriously lower the time that is needed to return to the combat.
This brings the issue that if you kill someone that he might be able to return to his old spot and just lob a grenade on your head within a few seconds.
For this is my suggestion. When spawning a player beside looking at spawning outside of a cap zone and out of sight, look at what place someone was killed and make sure he spawns a certain distance away from that exact spot.
My second suggestion is to allow servers to somewhat customize how far away someone should spawn from a cap zone or previous spot of death. So that servers are for instance able to make sure that the return to combat time is about 1 minute like in ROOST rather than say 15 seconds.
This brings the issue that if you kill someone that he might be able to return to his old spot and just lob a grenade on your head within a few seconds.
For this is my suggestion. When spawning a player beside looking at spawning outside of a cap zone and out of sight, look at what place someone was killed and make sure he spawns a certain distance away from that exact spot.
My second suggestion is to allow servers to somewhat customize how far away someone should spawn from a cap zone or previous spot of death. So that servers are for instance able to make sure that the return to combat time is about 1 minute like in ROOST rather than say 15 seconds.
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