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I'm reskinning some custom weapons that use the stock models. This works great for the 1st person view, but I'm kind of stumped on the 3rd.
The MP7M for example is in KF_Weapons3rd2_Trip.mp7_3rd and the texture in there is set to the default one. Can I change this somewhere in the code or do I need to copy the MP7M and change the texture? If so: How do I do that? If I can change this by simply coding: How?
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