Hi there, just wanted to say what a great map youve created, as an RE fan i greatly appreciate this, and the hive.
I didnt see a true thread for the Racoon City Aiport so i figured id post here.
ive come across a game breaking bug which happened online, and also single player. It happens when you just come out of the lift around the administration area. There is a bloat behind a door, and you shoot it and the game shuts itself down. I have the error code here;
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.0 (Build: 6000)
CPU: GenuineIntel PentiumPro-class processor @ 2528 MHz with 1023MB RAM
Video: Intel(R) HD Graphics (2202)
Assertion failed: inst->KPhysRootIndex != INDEX_NONE && inst->KPhysLastIndex != INDEX_NONE [File:.\KSkeletal.cpp] [Line: 595]
History: KInitSkeletonKarma <- KInitActorKarma <- AActor::setPhysics <- UObject:
rocessEvent <- (BrainDeadBloat KF-RaccoonInternationalAirportMP.BrainDeadBloat, Function KFmod.KFMonster.PlayDying) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level KF-RaccoonInternationalAirport MP V.3 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Anyway, I just wanted to say that i love your maps, ive read the hive version 3 thread, and im looking forward to it. Also, may I suggest and RPD map, similar to the mansion, but you can take bits from the hive maps like the laboratory and sewers, do the train station near the Dead Factory in RE3. Just a thought anyway.
greatly appreciate your work. If ever you need any research or pictures and so forth, im happy to help as ive never mapped or coded in my life!
Oh and another thought; After your map, have you thought about doing some Skins to match with the maps? Just generic UBCS or USS skins.