Requesting a Status Update on the "Speed Hack Detected" Issue:

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Major_Day

FNG / Fresh Meat
Feb 16, 2007
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Glasgow, Scotland
Speedhack detection has nothing to do with PunkBuster. It is a server side setting that is part of the unreal engine. It triggers when clients and server are running at different speed.

There is a threshold that servers can adjust to change what this is. We are looking into potentially upping the default threshold.

Can you please tell us where and what this setting is?