i'm thinking about how players can refill their ammo in very long waves (600-800zeds per wave) and i get this idea, so i would like to know that is it doable ...
the idea of this thing is that when players kill zeds, they have a chance to drop some pickups (ammo, guns etc.) and server can config what pickups can be dropped and the drop chances. with this it might give more gameplay aspects like instead of getting everything from trader, get somethings from the zeds ..
i think that this can be done though, something like when a zed is killed runs something to calculate the drop chance if meet then spawn a pickup .. well i don't know, not that expert in coding yet ...
anyone ?
the idea of this thing is that when players kill zeds, they have a chance to drop some pickups (ammo, guns etc.) and server can config what pickups can be dropped and the drop chances. with this it might give more gameplay aspects like instead of getting everything from trader, get somethings from the zeds ..
i think that this can be done though, something like when a zed is killed runs something to calculate the drop chance if meet then spawn a pickup .. well i don't know, not that expert in coding yet ...
anyone ?
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