First off, let me simply say that I Love RO! I've been playing it on-and-off since it's release on UT2K3, and I couldn't be happier with my purchase of RO:OST.
However, I was dissapointed to learn that modellers and skinners couldn't add in their own custom models to the game they bought. I know that this is to cut down on cheatinh. (Removing v_models, or even modelling a giant 3D crosshair and etc). But why remove the ability to add our own textures? Thats one thing that can't really be exploited easily... and it gives us that customizable feel, like enscribing our name into the side of the gun. I know that you can change models and skins with a server-side mutator.. but it wouldn't be to everyone's taste, plus you'd have to download a lot of files.
If you took this option out due to cheating.. whats to stop people taping a red dot to the center of their monitors? Heck, if we could add our own weapon models to the game, we could have fixed the whole "Kar98 stuck on Safety" thing by now, heh. And also, model-exploiting is rare, especially in games such as this.
And there are some REALLY nice modellers out there. (Don't get my wrong, RO:OST has the best models I have seen in a game to date, really). But a couple years down the road, it would be nice for players to update their arsenal with higher polycounts, or sharper textures.
If we had the ability to add in downloadable skins and models client-side, then everyone would have their own personal tastes satisfied. Sure, I know some people would replace some models with fictional guns, or weapons that are not historically accuarte - but it wouldn't change the game for anyone else. Changing the model wouldn't effect any physical characteristics of the weapon itself. So it's really up to the personal taste of the user.
What is your opinion on this? As a retail product, such modifications by users should be permitted.
Thanks for your time,
-Sid
However, I was dissapointed to learn that modellers and skinners couldn't add in their own custom models to the game they bought. I know that this is to cut down on cheatinh. (Removing v_models, or even modelling a giant 3D crosshair and etc). But why remove the ability to add our own textures? Thats one thing that can't really be exploited easily... and it gives us that customizable feel, like enscribing our name into the side of the gun. I know that you can change models and skins with a server-side mutator.. but it wouldn't be to everyone's taste, plus you'd have to download a lot of files.
If you took this option out due to cheating.. whats to stop people taping a red dot to the center of their monitors? Heck, if we could add our own weapon models to the game, we could have fixed the whole "Kar98 stuck on Safety" thing by now, heh. And also, model-exploiting is rare, especially in games such as this.
And there are some REALLY nice modellers out there. (Don't get my wrong, RO:OST has the best models I have seen in a game to date, really). But a couple years down the road, it would be nice for players to update their arsenal with higher polycounts, or sharper textures.
If we had the ability to add in downloadable skins and models client-side, then everyone would have their own personal tastes satisfied. Sure, I know some people would replace some models with fictional guns, or weapons that are not historically accuarte - but it wouldn't change the game for anyone else. Changing the model wouldn't effect any physical characteristics of the weapon itself. So it's really up to the personal taste of the user.
What is your opinion on this? As a retail product, such modifications by users should be permitted.
Thanks for your time,
-Sid
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