Request: No weapon spawns

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Trololololololololololo

FNG / Fresh Meat
May 6, 2010
110
35
0
I did not find a mutator that does it yet...

About the random weapons and ammo that spawn on the maps according to difficulty chosen, i just wanted a mutator that disabled weapon and ammo spawns on the map, thats all.
 

netsky/SiE

FNG / Fresh Meat
Oct 17, 2010
146
34
0
Be careful with this, if you remove them then you could be faced with behind the scenes map errors as you need atleast one for the map to run smoothly.
 
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Reactions: Rudo

Benjamin

Grizzled Veteran
May 17, 2009
3,650
635
113
France
If you create a map without any weapon/ammo pickup spawns it won't run, however it seems you can do something like this without any problems:

Code:
class ExampleMutator extends Mutator;

function PostBeginPlay()
{
	local KFGameType KF;
	
	KF = KFGameType(Level.Game);
	if (KF != none)
	{
		KF.WeaponPickups.Length = 0;
		KF.AmmoPickups.Length = 0;
	}

	SetTimer(0.1, false);
}

function Timer()
{
	Destroy();
}

defaultproperties
{
	GroupName="KFExampleMutator"
	FriendlyName="Example Mutator"
	Description="Mutator description here"
}
 
Last edited: