function InitMutator(string Options, out string ErrorMessage)
{
local KFAISpawnManager SpawnManager;
local KFGameInfo MyKFGI;
MyKFGI = KFGameInfo( WorldInfo.Game );
super.InitMutator( Options, ErrorMessage );
SpawnManager = MyKFGI.SpawnManager;
if(SpawnManager != none)
{
SpawnManager.MaxMonsters = 110;
}
}