[request] Door's permadamage + norespawn

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Trololololololololololo

FNG / Fresh Meat
May 6, 2010
110
35
0
A mutator to allow doors to take permanent damage and to dont respawn after each wave, by doors damage i mean the integrity of the door itself, not the weld, just leave the weld as is. (like if the door had a healthbar)

Would be cool if the weld broke and the doors just poped open instead of blowing, but its taking damage, maybe next time it will just blow apart no matter how much welding its got.

.....well, just incase someone likes the idea, here goes one more suggestion, limited fuel for the welder as well, instead of recharging (would like to see the same for syringes, saving both along waves, in a no-respawn gameplay).
 

FluX

FNG / Fresh Meat
Oct 26, 2010
5,385
231
0
www.fluxiservice.com
First idea isn't bad but I do remember that the doors all have different "health" to each other usually. This is all map dependent obviously but it may actually work.

Second idea, im not so sure on that for the standard gametype used as it's not the same specially with the perks for HoE depending on how the players play. To be honest these would be great for like a "Hardcore" gametype where you can't see your HUD (with the welder having the fuel left on the front top panel of itself) and limited supply of syringes. This is for sure an idea for a whole new experence of a gametype/mod.
 

Trololololololololololo

FNG / Fresh Meat
May 6, 2010
110
35
0
Thats what i been working on, extensive stats mod, its as hardcore as possible but some things i cant code, but i dont support the idea of no hud without at least an inventory access..