Since nobody paid attention to my post in some other thread, I'll post it here.
A friend and I did some tests: pick the lvl 50 PPSh, put it on semi-auto and take cover behind something. Now blindfire, but instead of clicking once, hold the mouse button for a few seconds and it'll look like you are still firing as the weapon keeps shaking. Now exit the cover mode. The weapon sometimes will start to fire on auto on its own without muzzle flash, sound and recoil, but its bullets will register and might kill someone (though this can only be seen from the shooter perspective, everyone else will see him firing normally). Sometimes the weapon will act normal, but its bullets won't register if you shoot at a wall or at someone (also only visible from the shooter perspective, for others it'll appear as if he's not firing at all).
I've also tested it with a bolt action rifle: in any stance, in or out of cover, if you fire and hold LMB for a few seconds some of your shots might not register sometimes. Maybe this bug is related to the hit detection issues some people (including me) are having.
A friend and I did some tests: pick the lvl 50 PPSh, put it on semi-auto and take cover behind something. Now blindfire, but instead of clicking once, hold the mouse button for a few seconds and it'll look like you are still firing as the weapon keeps shaking. Now exit the cover mode. The weapon sometimes will start to fire on auto on its own without muzzle flash, sound and recoil, but its bullets will register and might kill someone (though this can only be seen from the shooter perspective, everyone else will see him firing normally). Sometimes the weapon will act normal, but its bullets won't register if you shoot at a wall or at someone (also only visible from the shooter perspective, for others it'll appear as if he's not firing at all).
I've also tested it with a bolt action rifle: in any stance, in or out of cover, if you fire and hold LMB for a few seconds some of your shots might not register sometimes. Maybe this bug is related to the hit detection issues some people (including me) are having.