Replacing the M14

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

the 1st wasted

FNG / Fresh Meat
Jun 17, 2010
272
312
0
Europe
How about you drop the child like attitude and post what you mean in a respective adult manner instead of a child like ambiguos statement that amounts to nothing more than a waste of forum space, or just do not bother posting at all. This is a place for people to WORK TOGETHER and try to improve a game.

Now to further explain my previous post:

1. On hard and suicidal you need to aim the m14, and get no more than 1 shot 1 kill, with the shotguns and nade launchers you need only to point in the general direction, and rackup multiple kills with only one shot.

2. The dual Hand Cannon is more of a spam weapon than the M14.

3. I do agree that the crossbow is to strong and needs to be adjusted.
 

YFGHNG

FNG / Fresh Meat
Mar 30, 2010
549
4
0
OCD
The M14 is not a spam weapon! On suicidal it takes atleast 2 shots to kill a clot unless it is a head shot.

It's not? I could've sworn that, with a 20-round clip, multiplied by 14 clips, alongside a reload speed bonus for both SS and Commando perks, you could unload a lot onto something within a few seconds.
 

the 1st wasted

FNG / Fresh Meat
Jun 17, 2010
272
312
0
Europe
Ok, I will give you that. But in doing so, how much have you really killed?
the answer is alot less than if you did the same thing with the AA12 or the m32, or the double hand cannon for that matter. Also, lets not for get the guys that like to open up with the scar until the clip is empty.
 

brphoenix

FNG / Fresh Meat
Dec 15, 2009
479
82
0
S
brphoenix.deviantart.com
The M14 is not a spam weapon! On suicidal it takes atleast 2 shots to kill a clot unless it is a head shot.

The AA12 is a spam weapon-Fully automatic shotgun with a 25 round drum!

The Hunting shotgun will clear muliple zeds when alt fired.

The regular shot gun will kill multiple zeds with a single shot.

The M32 grenade launcher is a spam weapon--need I say more about this one?

I am a team player not a Rambo or kill hog, and I am a L6, SS, Support, Demo, Commando. I get many more kills as a demo than with any other class, Support and SS are normaly within 50 kills of each other.

Please stop picking on the Sharp Shooter class and look at the other classes as well.

If you can't get enough kills with a sharpshooter, then you're doing something wrong. They're easily the most deadly perk out there. M14 is by far the most deadly weapon; it has high damage, high RoF, low recoil (for SS), a damn crosshair on a crosshairless game, headshot multiplier, bodyshot and headshot bonuses from its perk (they stack), same damage be it a short or long range (that's where it outshines the AA12 on raw damage), and 20-round mag with 14 extra mags.

The AA12 can deal more raw, "unperked" damage than the M14EBR, but it has far less bonuses than its "rival". And you'll deal far less damage at range.
 

YFGHNG

FNG / Fresh Meat
Mar 30, 2010
549
4
0
OCD
If you can't get enough kills with a sharpshooter, then you're doing something wrong. They're easily the most deadly perk out there. M14 is by far the most deadly weapon; it has high damage, high RoF, low recoil (for SS), a damn crosshair on a crosshairless game, headshot multiplier, bodyshot and headshot bonuses from its perk (they stack), same damage be it a short or long range (that's where it outshines the AA12 on raw damage), and 20-round mag with 14 extra mags.

Wait, I thought the M14 had iron sights, not a crosshair.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
It means I'm saying that the increase in power and accuracy while having an increase in weight of the L1A1 is exactly how the crossbow compares to the M14. Except with different stats.

That is quite possibly the most ridiculous extrapolation i've ever seen.

Wait, I thought the M14 had iron sights, not a crosshair.

Think he's referring to the laser sight, which is a terrible crosshair so i've no idea what he's on about.
 

Rudo

FNG / Fresh Meat
Mar 17, 2010
262
29
0
Michigan
The M14 is not a spam weapon! On suicidal it takes atleast 2 shots to kill a clot unless it is a head shot.
The AA12 is a spam weapon-Fully automatic shotgun with a 25 round drum!
The Hunting shotgun will clear muliple zeds when alt fired.
The regular shot gun will kill multiple zeds with a single shot.
The M32 grenade launcher is a spam weapon--need I say more about this one?

Shotguns are supposed to kill multiple speccies in one shot, look at the perk benefits, you get better penetration. The AA12 quickly runs out of ammo, so it cannot be a real spam weapon. However, I can agree that the m32 is a bit cheap so I avoid it as much as I can and just stick with my delicious m79. As for the M14, it's more of a "Commando" weapon or something, because alot of people treat it like an assault rifle. The thing has far too much ammo that you can carry, and too fast of a firing rate ontop of the SS damage increase. People take advantage of those to defeat the purpose of being a sharpshooter.

It's like a Medic using a katana.
 
Last edited:

Uk1t4k3

FNG / Fresh Meat
Oct 21, 2009
454
88
0
Singapore
Replacing M14 will require making a new model for the weapon, new sound effect and animation. I rather TWI retune the weapon like decreasing the clip size from 14 to 6 and slightly increase the dmg but also 20% more recoil.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Replacing M14 will require making a new model for the weapon, new sound effect and animation. I rather TWI retune the weapon like decreasing the clip size from 14 to 6 and slightly increase the dmg but also 20% more recoil.

The mag size is 20, the number of mags is 14. But yes, reduce the number of magazines and reduce the recoil reduction so that spamming isn't encouraged. Remove the laser sight or add a battery life to it.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Replacing M14 will require making a new model for the weapon, new sound effect and animation. I rather TWI retune the weapon like decreasing the clip size from 14 to 6 and slightly increase the dmg but also 20% more recoil.

The mag size is 20, the number of mags is 14. But yes, reduce the number of magazines and reduce the recoil reduction so that spamming isn't encouraged. Remove the laser sight or add a battery life to it.

The M14 is not a spam weapon! On suicidal it takes atleast 2 shots to kill a clot unless it is a head shot.

The AA12 is a spam weapon-Fully automatic shotgun with a 25 round drum!

The Hunting shotgun will clear muliple zeds when alt fired.

The regular shot gun will kill multiple zeds with a single shot.

The M32 grenade launcher is a spam weapon--need I say more about this one?

I am a team player not a Rambo or kill hog, and I am a L6, SS, Support, Demo, Commando. I get many more kills as a demo than with any other class, Support and SS are normaly within 50 kills of each other.

Please stop picking on the Sharp Shooter class and look at the other classes as well.

The M14 is a spam weapon, no way around this as it is. No penalties for spamming, it even encourages it the way it is now.

The AA12 may be a spam weapon, but it's only got a 20-round drum magazine, not 25. The magazines come in 7-8, 20 and 32. But spamming the AA12 makes short work of it's ammo; thus rendering it dead weight, and definitely not a spam weapon for long. Also, the shotguns are designed to work like that.

The demo weapons are only spam friendly when you have ammo. Smart demos don't spam.

We will continue to pick at the problems with sharpshooter until we are satisfied. We will start with the M14EBR.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
It show exactly where your shot goes. There's no spread. and you can use it to aim a lot faster than ironsighting.

That's what you need from a crosshair. To show where you'll hit.

No the Crosshair is on a HUD and very easy to see. The Red Dot Sight is next to frigging useless, on low settings isn't even displayed and even on high settings is hard to see at any distance further than a few metres. If it was a full beam laser that you could see maybe but you can't.

Edit: I agree with Candlejack, the only true spam weapon is the M14. M32 GL has a 6 clip, a *very* long full reload time and only 36 total grenades. AA12 is a nice 20 round clip but again, only 80 total. For periodic spamming they are great, if you need to kill an FP or clear a group of enemies quickly, otherwise you'll have no ammo in seconds. Sure you could call the SCAR a spam weapon but its damage is still alot less than the M14 in headshots. M14 can go entire waves spamming everything and will only run out later on if you were reckless.
 
Last edited:

Olivier

Grizzled Veteran
Jan 19, 2010
3,651
1,071
113
I call troll on the junior member

Things that are wrong with the M14

1: over 250 bullets for a SS is way too much
2: taking down a FP with a few bullets shouldn't be possible
3: when almost all the players are using the laser instead of the ironsight

Combine the ammo, the damage and even a laser so you dont even have to use the ironsight = noob weapon

huuuurrrrrhuuuurr.png
 
Last edited:

EricFong

FNG / Fresh Meat
Mar 9, 2010
1,244
284
0
Trapped, many zeds, help.
The M14 is not a spam weapon! On suicidal it takes atleast 2 shots to kill a clot unless it is a head shot.

The AA12 is a spam weapon-Fully automatic shotgun with a 25 round drum!

The Hunting shotgun will clear muliple zeds when alt fired.

The regular shot gun will kill multiple zeds with a single shot.

The M32 grenade launcher is a spam weapon--need I say more about this one?

I am a team player not a Rambo or kill hog, and I am a L6, SS, Support, Demo, Commando. I get many more kills as a demo than with any other class, Support and SS are normaly within 50 kills of each other.

Please stop picking on the Sharp Shooter class and look at the other classes as well.
Okay, mate, let me explain this, M14 does not even count as the sharpshooter weapon, because it is a battle rifle and listed as assault rifle.
 

9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
How about you drop the child like attitude and post what you mean in a respective adult manner instead of a child like ambiguos statement that amounts to nothing more than a waste of forum space, or just do not bother posting at all. This is a place for people to WORK TOGETHER and try to improve a game.

Now to further explain my previous post:

1. On hard and suicidal you need to aim the m14, and get no more than 1 shot 1 kill, with the shotguns and nade launchers you need only to point in the general direction, and rackup multiple kills with only one shot.

2. The dual Hand Cannon is more of a spam weapon than the M14.

3. I do agree that the crossbow is to strong and needs to be adjusted.
Kid,
a weapon that has ~200 shots and a 20 round large mag
a weapon that has a "crosshair" which encourages to run n gun
a weapon that has quite a high rate of fire
a weapon that has nearly no recoil due to the ridiculous SS recoil reduce
a weapon that allows you to spamclick towards the general head area and get away with it
a weapon that can deal with all and every single enemy in the whole game, that completely eliminates the need to switch to any other weapon ever
a weapon that has a hilarously bad ironsight despite being for a perk whose job it should be to aim over far distances
how is that not spam friendly?
How is that not too strong?
How is that a weapon for a perk that should encourage careful aiming?

This is what's wrong with the m14.
Blatantly obvious things you should notice straight away.
Your "but lookie here, this weapon is more of a 'spamweapon' hurrdurr" argument is flawed because not only do all the guns you mentioned have downsides, they're also for other perks with completely different playstyles.

Being so spam-friendly also is actually only one aspect of the mountain of things that are wrong with it.

Now
instead of making people write lengthy post explaining obvious things to you, next time, think before hitting that "submit reply" button, no matter how shiny it looks.
Unless thinking is too much of you to ask for.

Good day sir.
 
Last edited:

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,065
881
0
Sheffield, England
Yeah HateMe hit the nail.

Fact is M32/AA12/Flamethrower and such all have one problem to offset their ferocious damage output... they run out of ammo with continous fire very quickly.

The Scar admittedly does have plenty of ammo, but that is the Commando's role, to be a ammo stockpiling crowd controller (although personally I still think he does still have a ltitle too much since its usually pretty easy to get away with just the one gun nearly every round, but hey ho)

At the very least M14 nbeeds a big ammo drop to bring it in line with everything else. And thats just for starters
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
At the very least M14 nbeeds a big ammo drop to bring it in line with everything else. And thats just for starters

It was a bizarre choice to make the M14 the uber LAR, and given the LAR is bolt action with 10 shots loaded, a long reload time and 80 bullets max , then give the M14 20 rounds per clip, 14 clips and a very fast reload. If anything i'd say it needs reducing to 10 bullet clip and 80-160 rounds max, then people may have to remember what Sharpshooting is all about.

But then its iron sights are absolutely terrible.
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,065
881
0
Sheffield, England
It was a bizarre choice to make the M14 the uber LAR, and given the LAR is bolt action with 10 shots loaded, a long reload time and 80 bullets max , then give the M14 20 rounds per clip, 14 clips and a very fast reload. If anything i'd say it needs reducing to 10 bullet clip and 80-160 rounds max, then people may have to remember what Sharpshooting is all about.

But then its iron sights are absolutely terrible.

Yeah I never got that. I always woindered why the scar had the ACOG (or at least I think its a ACOG) and the M14 had jsut a iron sight.

I reckon myself SCAR should have probably had a reflex or possibly the laser and the M14 should have had an ACOG.

But ours is not to reason why :)