Replace the German halftrack by a Sd Kfz 234/2-4 Puma on Orel.

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Oi!Oi!Oi!

FNG / Fresh Meat
Jun 25, 2006
575
0
0
Now that would be fun, I've always wanted to use one of these.

02566.jpg
 

Deathsai

FNG / Fresh Meat
Nov 24, 2005
845
0
0
And don't forget to let the BA-64 shoot satchels instead of bullets, to save the sappers riding it the trouble of getting off/out and planting them on German tanks themselves.
 

Berentzen

FNG / Fresh Meat
Jul 1, 2006
237
0
0
that would be unfair if you just replace it. if you add it, you need to add a russian vehicle wich goes the same.
 

Recce

FNG / Fresh Meat
May 31, 2006
605
0
0
Berentzen said:
that would be unfair if you just replace it. if you add it, you need to add a russian vehicle wich goes the same.

You mean the Russian would need something similar to match it, something like the T-60? ;)

OK, I know the T-60 has a 20mm cannon, but that thing has such a high velocity round that it's more like a 30mm. And it's rate of fire would be much higher than the 50mm on the Puma. And the Puma's 50mm it would have difficultly pentrating tank armor at ranges over 100m, unless it was firing APCR.
 

kabex

FNG / Fresh Meat
Feb 27, 2006
820
0
0
Mexico
The problem with adding the Puma to the game is that people would use it to ATTACK.

The Puma was never meant to attack anything, the weapon was strictly self-defense and if your higher official caught you bothering enemy armor, he'd cut your balls off. These vehicles were precious reconnaissance gems.

So yeah, it's going to be completely unrealistic unless it's in clanplay etc. I would love to have a reconnaissance vehicle on Orel(Sdkfz 222 fits better).
 

Heinz

FNG / Fresh Meat
Dec 29, 2005
1,804
0
0
New York, USA
kabex said:
The problem with adding the Puma to the game is that people would use it to ATTACK.

The Puma was never meant to attack anything, the weapon was strictly self-defense and if your higher official caught you bothering enemy armor, he'd cut your balls off. These vehicles were precious reconnaissance gems.

So yeah, it's going to be completely unrealistic unless it's in clanplay etc. I would love to have a reconnaissance vehicle on Orel(Sdkfz 222 fits better).

hmmm, i thought all of those kinds of armored cars were for the scout/reconnaisance roles.
 

kabex

FNG / Fresh Meat
Feb 27, 2006
820
0
0
Mexico
Heinz said:
hmmm, i thought all of those kinds of armored cars were for the scout/reconnaisance roles.
Exactly, but people in the game won't give a damn. They'll take the Puma and drive right up to an IS-2 then shoot at it.

It would work on Orel, on clanplay. Nothing more.
 

Berentzen

FNG / Fresh Meat
Jul 1, 2006
237
0
0
right the t-60 is quite similar to the puma...if you add it, it would be cool, IMO. But if you add it, not REPLACE it, just ADD it!
 
Last edited:

Sichartshofen

FNG / Fresh Meat
Nov 21, 2005
1,410
99
0
35
3 things

1. Orel is a custom map
2. New vehicles have to be modeled, skinned, animated and coded
3. The Puma wasn't available until 1944.
 

Heinz

FNG / Fresh Meat
Dec 29, 2005
1,804
0
0
New York, USA
Sichartshofen said:
3 things

1. Orel is a custom map
2. New vehicles have to be modeled, skinned, animated and coded
3. The Puma wasn't available until 1944.

nothing like the "cold water" of reality, eh? ;)

Seriously though, in the same vein, there were many cool armored cars available at the time that could be modelled and skinned. they are there for the taking.

EDIT: like the SdKfz263 Command Vehicle?
 

Sichartshofen

FNG / Fresh Meat
Nov 21, 2005
1,410
99
0
35
Sdkfz 222 with a 20mm KwK30/38 L55 + coaxil MG34 is the way to go. 85 km/h on road and 40 km/h off road.
 

Recce

FNG / Fresh Meat
May 31, 2006
605
0
0
From another thread -->
kabex said:
Sdkfz 222 with mobile artillery calling... please please...

There are lots of people on the forum who would like to see the SdKfz 222 make it into RO:OST. I've found posts by Kabex, Saddletank, [CoFR]BooBoo, Karl Stiner and myself to name a few. I feel pride of place goes to Cool Shadow, who I think got the first post in, with skin.

http://www.redorchestragame.com/forum/showthread.php?t=6742&highlight=sdkfz

I prefer the Sdkfz 222 / 223 because it was in production for so long, finally ending early 1944. It's a good match to the BA-64, which borrowed heavily from it. It's role on the battlefield would be clearer than the heavier recce vehicles that Germany produced.

The Germans do need a scout vehicle of their own. It's needed to bring some balance to the BA-64. There will be servers with both sides using them as clown cars and there will be servers where we'll use them to reconnoitre the enemy. I know where I'll be.

PS. Give the Russians a truck to move groups of troops around, to match the German shell magnet. Sorry, I meant "half-track"
 

kabex

FNG / Fresh Meat
Feb 27, 2006
820
0
0
Mexico
^^
Yeah, 222 would kick ass.

I really really like it, one thing that pisses me off about the design was the wire mesh top. It's just ugly, it doesn't belong on a German AFV. Just bad.

If it had a hard-top, it would be one of my fav AFVs. It just looks very cheap/vulnerable.
 

Recce

FNG / Fresh Meat
May 31, 2006
605
0
0
kabex said:
^^
Yeah, 222 would kick ass.

I really really like it, one thing that pisses me off about the design was the wire mesh top. It's just ugly, it doesn't belong on a German AFV. Just bad.

If it had a hard-top, it would be one of my fav AFVs. It just looks very cheap/vulnerable.

I guess your talking about the anti-grenade netting. I know if was fitted, but I don't know if it was fitted to all the ones produced
 

Recce

FNG / Fresh Meat
May 31, 2006
605
0
0
Nimrod1971 said:
how about the SdKFZ 231 instead of a Puma? I think no one would seriously use it for a tank attack.
Unfortunately I think it was withdrawn from service before 1939.
But, it did have 2 drivers, the 2nd one in the rear. Would have been intresting modelling that.
 

Comrade Wasabi

FNG / Fresh Meat
Mar 12, 2006
685
0
0
30
www.fbiclan.com
the 222 made its way into the CoD2 campaign. would love to see it implemented... but then again I'd like to see the balance swing more into half-tracks and trucks and less towards fast vehicles like the BA.