Tripwire Interactive Forums

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
I was wondering how I could go about replacing map weapons and ammo(I'm not an experienced coder, I can not write from scratch efficiently).

I have been using a modified version of Marco's doom weapon mutator for testing purposes but I would like something more flexible for a release. Instead of removing all weapon pickups(Leaving only ammo cans), I would rather replace existing map pickups with a random chance of being a custom weapon or ammo pickup(Not ammo can). Would I have to kill the existing weapon spawns and replace them or modify them. And if so, how would I do that.

Thanks

=213=Slavek